Homecoming Build Stats

Sentinel

792 builds in archive. Take-rate & statistics →

Primary

Archery 138 slottings
Aimed Shot 19 times · mean 4.63 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 4x (21%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 3x (16%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 2x (11%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5xDecimation: Accuracy/Damage
  • 5xDecimation: Damage/Endurance
  • 4xSentinel's Ward: Accuracy/Damage
  • 4xSentinel's Ward: Accuracy/Damage/Endurance
  • 4xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 4xSentinel's Ward: Accuracy/Damage/RechargeTime
Snap Shot 7 times · mean 5.00 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (29%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 1x (14%):
    • Decimation: Chance of Build Up
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
  • 1x (14%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Recharge
  • 2xThunderstrike: Accuracy/Damage
  • 2xThunderstrike: Accuracy/Damage/Endurance
  • 2xThunderstrike: Damage/Endurance
  • 2xSentinel's Ward: Accuracy/Damage
  • 2xSentinel's Ward: Accuracy/Damage/Endurance
  • 2xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
Fistful of Arrows 14 times · mean 5.86 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (21%):
    • Bombardment: Chance for Fire Damage
    • Detonation: Damage/Endurance/Range
    • Invention: Centriole Exposure
    • Invention: Centriole Exposure
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
  • 3x (21%):
    • Annihilation: Chance for Res Debuff
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 3x (21%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
  • 9xPositron's Blast: Chance of Damage(Energy)
  • 7xPositron's Blast: Accuracy/Damage
  • 7xPositron's Blast: Accuracy/Damage/Endurance
  • 7xPositron's Blast: Damage/Range
  • 6xInvention: Centriole Exposure
  • 5xBombardment: Chance for Fire Damage
Stunning Shot 17 times · mean 6.18 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (18%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 2x (12%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (12%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Decimation: Chance of Build Up
  • 7xDecimation: Chance of Build Up
  • 4xApocalypse: Chance of Damage(Negative)
  • 4xApocalypse: Damage/Endurance
  • 4xApocalypse: Damage/Recharge
  • 4xApocalypse: Damage/Recharge/Accuracy
  • 4xDecimation: Accuracy/Damage
Aim 16 times · mean 2.94 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 4x (25%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 2x (12%):
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 2x (12%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 11xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 8xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 7xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 5xInvention: Recharge Reduction
  • 5xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 4xGaussian's Synchronized Fire-Control: To Hit Buff
Explosive Arrow 17 times · mean 5.82 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (12%):
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 2x (12%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
  • 1x (6%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 6xPositron's Blast: Accuracy/Damage
  • 6xPositron's Blast: Accuracy/Damage/Endurance
  • 6xPositron's Blast: Damage/Endurance
  • 6xPositron's Blast: Damage/Range
  • 5xSudden Acceleration: Knockback to Knockdown
Blazing Arrow 18 times · mean 6.17 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (33%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (22%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 2x (11%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 7xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 7xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 7xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 6xApocalypse: Chance of Damage(Negative)
  • 6xApocalypse: Damage/Endurance
  • 6xApocalypse: Damage/Recharge
Perfect Shot 12 times · mean 5.58 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (33%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 2x (17%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (17%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Chance of Build Up
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 6xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 6xOpportunity Strikes: Damage/RechargeTime
  • 5xOpportunity Strikes: Accuracy/Damage
  • 5xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 5xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 4xSentinel's Ward: Accuracy/Damage
Rain of Arrows 18 times · mean 5.44 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (17%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 2x (11%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
  • 2x (11%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5xRagnarok: Damage/Recharge
  • 4xInvention: Centriole Exposure
  • 4xRagnarok: Damage/Endurance
  • 3xDetonation: Damage/Endurance/Range
  • 3xRagnarok: Recharge/Accuracy
  • 3xFrozen Blast: Accuracy/Damage
Assault Rifle 199 slottings
Burst 23 times · mean 5.26 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (26%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (9%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 2x (9%):
    • Apocalypse: Chance of Damage(Negative)
  • 8xAchilles' Heel: Chance for Res Debuff
  • 7xSentinel's Ward: Accuracy/Damage
  • 7xSentinel's Ward: Damage/RechargeTime
  • 7xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 6xThunderstrike: Accuracy/Damage/Endurance
  • 6xTouch of Lady Grey: Chance for Negative Damage
Disorienting Shot 16 times · mean 5.31 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (12%):
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 2x (12%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (12%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
  • 6xApocalypse: Damage/Recharge
  • 6xApocalypse: Damage/Endurance
  • 5xApocalypse: Chance of Damage(Negative)
  • 5xApocalypse: Damage
  • 4xGladiator's Javelin: Chance of Damage(Toxic)
  • 4xApocalypse: Damage/Recharge/Accuracy
Buckshot 22 times · mean 5.55 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (23%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 2x (9%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 2x (9%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 7xRagnarok: Damage/Endurance
  • 7xRagnarok: Damage/Recharge
  • 5xRagnarok: Damage/Recharge/Accuracy
  • 5xRagnarok: Recharge/Accuracy
  • 5xArtillery: Accuracy/Damage
  • 5xArtillery: Accuracy/Damage/Recharge
Slug 23 times · mean 5.39 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (17%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 3x (13%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (9%):
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
  • 8xGladiator's Javelin: Chance of Damage(Toxic)
  • 8xThunderstrike: Accuracy/Damage
  • 8xThunderstrike: Accuracy/Damage/Endurance
  • 8xThunderstrike: Damage/Endurance
  • 7xExplosive Strike: Chance for Smashing Damage
  • 6xApocalypse: Damage
Aim 24 times · mean 2.00 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 5x (21%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 4x (17%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 3x (12%):
    • Adjusted Targeting: To Hit Buff/Recharge
  • 14xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 12xInvention: Recharge Reduction
  • 6xAdjusted Targeting: To Hit Buff/Recharge
  • 4xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 3xAdjusted Targeting: Endurance/Recharge
  • 2xAdjusted Targeting: To Hit Buff
M30 Grenade 26 times · mean 5.77 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (8%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (8%):
    • Bombardment: Chance for Fire Damage
    • Explosive Strike: Accuracy/Knockback
    • Explosive Strike: Chance for Smashing Damage
    • Explosive Strike: Damage/Knockback
    • Javelin Volley: Chance of Damage(Lethal)
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (8%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (8%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 10xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 9xSudden Acceleration: Knockback to Knockdown
  • 8xBombardment: Chance for Fire Damage
  • 7xFrozen Blast: Accuracy/Damage
  • 7xPositron's Blast: Chance of Damage(Energy)
  • 6xFrozen Blast: Accuracy/Damage/Endurance
Flamethrower 23 times · mean 5.91 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (30%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (17%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 2x (9%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
  • 7xSentinel's Ward: Accuracy/Damage
  • 7xSentinel's Ward: Accuracy/Damage/Endurance
  • 7xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 7xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 7xSentinel's Ward: Damage/RechargeTime
  • 7xSentinel's Ward: RechargeTime/Chance for +Absorb
Ignite 14 times · mean 5.79 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (29%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 2x (14%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 1x (7%):
    • Apocalypse: Chance of Damage(Negative)
    • Decimation: Chance of Build Up
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 6xApocalypse: Chance of Damage(Negative)
  • 6xGladiator's Javelin: Chance of Damage(Toxic)
  • 5xApocalypse: Damage
  • 5xApocalypse: Damage/Endurance
  • 5xApocalypse: Damage/Recharge/Accuracy
  • 5xBombardment: Chance for Fire Damage
Full Auto 28 times · mean 5.71 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (32%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 3x (11%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (7%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 11xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 11xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 10xOpportunity Strikes: Accuracy/Damage/Endurance
  • 10xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 10xOpportunity Strikes: Damage/RechargeTime
  • 9xOpportunity Strikes: Accuracy/Damage
Beam Rifle 474 slottings
Charged Shot 39 times · mean 5.36 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (18%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (10%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 3x (8%):
    • Devastation: Accuracy/Damage
    • Devastation: Accuracy/Damage/Endurance/Recharge
    • Devastation: Accuracy/Damage/Recharge
    • Devastation: Damage/Endurance
    • Devastation: Damage/Recharge
  • 13xThunderstrike: Accuracy/Damage/Endurance
  • 9xThunderstrike: Accuracy/Damage
  • 8xDevastation: Accuracy/Damage/Endurance/Recharge
  • 8xThunderstrike: Accuracy/Damage/Recharge
  • 8xThunderstrike: Damage/Endurance/Recharge
  • 8xThunderstrike: Damage/Endurance
Single Shot 42 times · mean 5.29 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (19%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 6x (14%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 5x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 14xThunderstrike: Accuracy/Damage/Endurance
  • 13xThunderstrike: Accuracy/Damage
  • 13xThunderstrike: Damage/Endurance
  • 8xThunderstrike: Accuracy/Damage/Recharge
  • 8xSentinel's Ward: Accuracy/Damage
  • 8xSentinel's Ward: Accuracy/Damage/Endurance
Cutting Beam 39 times · mean 5.64 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (15%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (10%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Touch of Lady Grey: Chance for Negative Damage
  • 3x (8%):
    • Achilles' Heel: Chance for Res Debuff
    • Annihilation: Chance for Res Debuff
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Positron's Blast: Chance of Damage(Energy)
  • 14xPositron's Blast: Chance of Damage(Energy)
  • 12xPositron's Blast: Accuracy/Damage
  • 11xPositron's Blast: Damage/Endurance
  • 11xPositron's Blast: Damage/Range
  • 11xPositron's Blast: Accuracy/Damage/Endurance
  • 7xPositron's Blast: Damage/Recharge
Disintegrate 63 times · mean 5.59 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (22%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 9x (14%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 6x (10%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Chance of Build Up
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 16xOpportunity Strikes: Accuracy/Damage
  • 16xOpportunity Strikes: Accuracy/Damage/Endurance
  • 16xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 16xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 15xOpportunity Strikes: Damage/RechargeTime
  • 15xOpportunity Strikes: RechargeTime/Chance for Opportunity
Aim 55 times · mean 2.29 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 22x (40%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 8x (15%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 5x (9%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 50xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 25xInvention: Recharge Reduction
  • 8xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 6xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 6xGaussian's Synchronized Fire-Control: To Hit Buff
  • 6xGaussian's Synchronized Fire-Control: To Hit Buff/Endurance
Lancer Shot 58 times · mean 5.78 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (14%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 7x (12%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 7x (12%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 25xApocalypse: Damage/Endurance
  • 23xApocalypse: Damage/Recharge/Accuracy
  • 22xApocalypse: Chance of Damage(Negative)
  • 21xApocalypse: Damage
  • 20xApocalypse: Recharge/Accuracy
  • 18xApocalypse: Damage/Recharge
Refractor Beam 60 times · mean 5.82 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 12x (20%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (8%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Touch of Lady Grey: Chance for Negative Damage
  • 4x (7%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 23xPositron's Blast: Chance of Damage(Energy)
  • 12xTouch of Lady Grey: Chance for Negative Damage
  • 12xSentinel's Ward: Accuracy/Damage
  • 12xSentinel's Ward: Accuracy/Damage/Endurance
  • 12xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 12xSentinel's Ward: Accuracy/Damage/RechargeTime
Piercing Beam 55 times · mean 5.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (20%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (9%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 5x (9%):
    • Annihilation: Chance for Res Debuff
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
  • 16xPositron's Blast: Accuracy/Damage
  • 16xPositron's Blast: Damage/Endurance
  • 15xPositron's Blast: Accuracy/Damage/Endurance
  • 15xPositron's Blast: Chance of Damage(Energy)
  • 15xAnnihilation: Chance for Res Debuff
  • 13xPositron's Blast: Damage/Range
Overcharge 63 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (13%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (8%):
    • Achilles' Heel: Chance for Res Debuff
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 5x (8%):
    • Achilles' Heel: Chance for Res Debuff
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 22xRagnarok: Damage/Endurance
  • 22xRagnarok: Damage/Recharge
  • 19xRagnarok: Damage/Recharge/Accuracy
  • 19xRagnarok: Recharge/Accuracy
  • 19xAchilles' Heel: Chance for Res Debuff
  • 16xPositron's Blast: Chance of Damage(Energy)
Dark Blast 509 slottings
Dark Blast 31 times · mean 5.55 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (26%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (13%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 3x (10%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 8xSentinel's Ward: Accuracy/Damage
  • 8xSentinel's Ward: Accuracy/Damage/Endurance
  • 8xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 8xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 8xSentinel's Ward: Damage/RechargeTime
  • 8xSentinel's Ward: RechargeTime/Chance for +Absorb
Gloom 48 times · mean 5.48 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 17x (35%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 6x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (8%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 18xSentinel's Ward: Accuracy/Damage
  • 18xSentinel's Ward: Accuracy/Damage/Endurance
  • 18xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 17xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 17xSentinel's Ward: Damage/RechargeTime
  • 17xSentinel's Ward: RechargeTime/Chance for +Absorb
Umbral Torrent 39 times · mean 5.72 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (8%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Explosive Strike: Chance for Smashing Damage
    • Invention: Endurance Reduction
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (5%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 2x (5%):
    • Force Feedback: Chance for +Recharge
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
  • 2x (5%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (5%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Accuracy/Recharge/Endurance
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 22xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 16xPositron's Blast: Chance of Damage(Energy)
  • 13xSudden Acceleration: Knockback to Knockdown
  • 11xCloud Senses: Chance for Negative Energy Damage
  • 10xBombardment: Chance for Fire Damage
  • 9xForce Feedback: Chance for +Recharge
Abyssal Gaze 65 times · mean 5.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 12x (18%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6x (9%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 3x (5%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 27xUnbreakable Constraint: Chance for Smashing Damage
  • 17xNeuronic Shutdown: Chance of Damage(Psionic)
  • 16xCloud Senses: Chance for Negative Energy Damage
  • 16xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 15xGladiator's Javelin: Chance of Damage(Toxic)
  • 13xGladiator's Net: Chance of Damage(Lethal)
Aim 68 times · mean 2.54 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 26x (38%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 13x (19%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 6x (9%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 48xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 22xInvention: Recharge Reduction
  • 17xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 15xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 14xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 13xGaussian's Synchronized Fire-Control: To Hit Buff
Dark Obliteration 73 times · mean 5.75 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (21%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 11x (15%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 9x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 21xFrozen Blast: Accuracy/Damage/Endurance
  • 21xFrozen Blast: Damage/Endurance
  • 19xFrozen Blast: Accuracy/Damage
  • 19xFrozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 17xFrozen Blast: Accuracy/Damage/Recharge
  • 17xFrozen Blast: Recharge/Chance for Immobilize
Antumbral Beam 64 times · mean 5.88 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (25%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6x (9%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 6x (9%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 25xApocalypse: Chance of Damage(Negative)
  • 21xApocalypse: Damage/Recharge/Accuracy
  • 18xApocalypse: Damage
  • 18xApocalypse: Damage/Endurance
  • 17xCloud Senses: Chance for Negative Energy Damage
  • 16xOpportunity Strikes: Accuracy/Damage
Life Drain 49 times · mean 5.29 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (8%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 3x (6%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
    • Touch of the Nictus: Chance for Negative Energy Damage
  • 3x (6%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
  • 3x (6%):
    • Theft of Essence: Chance for +Endurance
  • 18xTouch of the Nictus: Chance for Negative Energy Damage
  • 12xTheft of Essence: Chance for +Endurance
  • 10xApocalypse: Chance of Damage(Negative)
  • 9xCloud Senses: Chance for Negative Energy Damage
  • 9xTouch of the Nictus: Accuracy/Endurance/Healing/Absorb
  • 8xTouch of the Nictus: Accuracy/Healing/Absorb
Blackstar 72 times · mean 5.74 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (8%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 6x (8%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (7%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Fury of the Gladiator: Chance for Res Debuff
  • 5x (7%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 30xArmageddon: Chance for Fire Damage
  • 25xArmageddon: Damage/Endurance
  • 25xArmageddon: Damage/Recharge
  • 24xArmageddon: Damage/Recharge/Accuracy
  • 19xArmageddon: Recharge/Accuracy
  • 16xArmageddon: Damage
Dual Pistols 646 slottings
Dual Wield 66 times · mean 5.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (12%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 6x (9%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 5x (8%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Chance of Build Up
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 26xImpeded Swiftness: Chance of Damage(Smashing)
  • 23xExplosive Strike: Chance for Smashing Damage
  • 18xDecimation: Chance of Build Up
  • 16xGladiator's Javelin: Chance of Damage(Toxic)
  • 15xThunderstrike: Damage/Endurance
  • 15xThunderstrike: Accuracy/Damage/Endurance
Pistols 71 times · mean 5.59 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (11%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 5x (7%):
    • Achilles' Heel: Chance for Res Debuff
    • Shield Breaker: Chance for Lethal Damage
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
    • Touch of Lady Grey: Chance for Negative Damage
  • 5x (7%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 24xThunderstrike: Accuracy/Damage
  • 24xThunderstrike: Damage/Endurance
  • 23xThunderstrike: Accuracy/Damage/Endurance
  • 16xAchilles' Heel: Chance for Res Debuff
  • 16xTouch of Lady Grey: Chance for Negative Damage
  • 14xDecimation: Chance of Build Up
Empty Clips 75 times · mean 5.71 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 12x (16%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 8x (11%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7x (9%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 13xFrozen Blast: Accuracy/Damage
  • 13xFrozen Blast: Damage/Endurance
  • 13xOpportunity Strikes: Accuracy/Damage/Endurance
  • 13xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 13xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 13xOpportunity Strikes: RechargeTime/Chance for Opportunity
Suppressive Fire 84 times · mean 5.69 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (8%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 6x (7%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Thunderstrike: Damage/Endurance
    • Unbreakable Constraint: Chance for Smashing Damage
  • 4x (5%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 3x (4%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
  • 3x (4%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Invention: Damage Increase
    • Invention: Nucleolus Exposure
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 44xUnbreakable Constraint: Chance for Smashing Damage
  • 43xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 34xNeuronic Shutdown: Chance of Damage(Psionic)
  • 30xGladiator's Javelin: Chance of Damage(Toxic)
  • 25xGladiator's Net: Chance of Damage(Lethal)
  • 21xApocalypse: Chance of Damage(Negative)
Bullet Rain 99 times · mean 5.86 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 38x (38%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 12x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (5%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
  • 39xSentinel's Ward: Accuracy/Damage
  • 39xSentinel's Ward: Accuracy/Damage/Endurance
  • 39xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 39xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 39xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 38xSentinel's Ward: Damage/RechargeTime
Executioner's Shot 102 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (9%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 8x (8%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 8x (8%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 6x (6%):
    • Achilles' Heel: Chance for Res Debuff
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 40xApocalypse: Chance of Damage(Negative)
  • 30xAchilles' Heel: Chance for Res Debuff
  • 28xApocalypse: Damage
  • 28xApocalypse: Damage/Endurance
  • 27xApocalypse: Damage/Recharge/Accuracy
  • 25xTouch of Lady Grey: Chance for Negative Damage
Piercing Rounds 45 times · mean 5.64 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (20%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (11%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 3x (7%):
    • Bombardment: Chance for Fire Damage
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Invention: Damage Increase
    • Invention: Nucleolus Exposure
    • Positron's Blast: Chance of Damage(Energy)
  • 12xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 12xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 11xOpportunity Strikes: Accuracy/Damage
  • 11xOpportunity Strikes: Accuracy/Damage/Endurance
  • 10xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 10xOpportunity Strikes: Damage/RechargeTime
Hail of Bullets 104 times · mean 5.79 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (13%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Fury of the Gladiator: Chance for Res Debuff
  • 11x (11%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 11x (11%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 53xArmageddon: Chance for Fire Damage
  • 49xArmageddon: Damage/Endurance
  • 46xArmageddon: Damage/Recharge/Accuracy
  • 44xArmageddon: Damage/Recharge
  • 37xArmageddon: Recharge/Accuracy
  • 25xArmageddon: Damage
Electrical Blast 819 slottings
Charged Bolts 77 times · mean 5.34 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 18x (23%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 16x (21%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 9x (12%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 29xOpportunity Strikes: Accuracy/Damage
  • 28xOpportunity Strikes: Accuracy/Damage/Endurance
  • 28xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 28xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 27xOpportunity Strikes: Damage/RechargeTime
  • 23xOpportunity Strikes: RechargeTime/Chance for Opportunity
Lightning Bolt 70 times · mean 5.51 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (23%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 13x (19%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6x (9%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 16xSentinel's Ward: Accuracy/Damage
  • 16xSentinel's Ward: Accuracy/Damage/Endurance
  • 16xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 16xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 16xSentinel's Ward: Damage/RechargeTime
  • 16xSentinel's Ward: RechargeTime/Chance for +Absorb
Ball Lightning 117 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 21x (18%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 14x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 8x (7%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 31xPositron's Blast: Chance of Damage(Energy)
  • 29xBombardment: Chance for Fire Damage
  • 26xRagnarok: Damage/Endurance
  • 24xAnnihilation: Chance for Res Debuff
  • 23xRagnarok: Damage/Recharge/Accuracy
  • 23xRagnarok: Recharge/Accuracy
Zapping Bolt 116 times · mean 5.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (16%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 14x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 12x (10%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 39xGladiator's Javelin: Chance of Damage(Toxic)
  • 30xApocalypse: Chance of Damage(Negative)
  • 28xApocalypse: Damage/Endurance
  • 27xApocalypse: Damage
  • 27xApocalypse: Damage/Recharge/Accuracy
  • 23xApocalypse: Recharge/Accuracy
Charge Up 67 times · mean 2.57 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 21x (31%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 15x (22%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 12x (18%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 59xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 29xInvention: Recharge Reduction
  • 13xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 13xGaussian's Synchronized Fire-Control: To Hit Buff
  • 12xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 12xGaussian's Synchronized Fire-Control: To Hit Buff/Endurance
Tesla Cage 106 times · mean 5.79 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (12%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Unbreakable Constraint: Chance for Smashing Damage
  • 8x (8%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 8x (8%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 42xUnbreakable Constraint: Chance for Smashing Damage
  • 34xNeuronic Shutdown: Chance of Damage(Psionic)
  • 32xApocalypse: Chance of Damage(Negative)
  • 32xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 28xGladiator's Javelin: Chance of Damage(Toxic)
  • 23xGladiator's Net: Chance of Damage(Lethal)
Voltaic Sentinel 67 times · mean 4.52 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (10%):
    • Call to Arms: Accuracy/Damage
    • Call to Arms: Accuracy/Damage/Recharge
    • Call to Arms: Accuracy/Recharge
    • Call to Arms: Damage/Endurance
    • Call to Arms: Endurance/Damage/Recharge
  • 6x (9%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 5x (7%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
  • 20xExpedient Reinforcement: Accuracy/Damage
  • 20xExpedient Reinforcement: Accuracy/Damage/Recharge
  • 19xExpedient Reinforcement: Endurance/Damage/Recharge
  • 18xExpedient Reinforcement: Damage/Endurance
  • 16xSoulbound Allegiance: Chance for Build Up
  • 11xSoulbound Allegiance: Damage
Short Circuit 84 times · mean 5.70 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (15%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 8x (10%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 5x (6%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 26xObliteration: Chance for Smashing Damage
  • 24xArmageddon: Chance for Fire Damage
  • 18xArmageddon: Damage/Endurance
  • 16xObliteration: Accuracy/Damage/Endurance/Recharge
  • 16xArmageddon: Damage/Recharge/Accuracy
  • 16xArmageddon: Recharge/Accuracy
Thunderous Blast 115 times · mean 5.76 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 20x (17%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 11x (10%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 11x (10%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 30xRagnarok: Damage/Recharge
  • 27xRagnarok: Damage
  • 26xRagnarok: Damage/Endurance
  • 26xRagnarok: Damage/Recharge/Accuracy
  • 24xRagnarok: Recharge/Accuracy
  • 24xBombardment: Chance for Fire Damage
Energy Blast 271 slottings
Power Blast 31 times · mean 5.65 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (45%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (6%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 2x (6%):
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 17xSentinel's Ward: Accuracy/Damage/Endurance
  • 17xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 17xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 16xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 16xSentinel's Ward: Damage/RechargeTime
  • 14xSentinel's Ward: Accuracy/Damage
Power Bolt 25 times · mean 5.36 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (20%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (16%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 2x (8%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7xThunderstrike: Accuracy/Damage
  • 7xThunderstrike: Accuracy/Damage/Endurance
  • 6xOpportunity Strikes: Accuracy/Damage
  • 6xOpportunity Strikes: Accuracy/Damage/Endurance
  • 6xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 6xOpportunity Strikes: Damage/RechargeTime
Energy Torrent 25 times · mean 5.76 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (20%):
    • Force Feedback: Chance for +Recharge
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (16%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Accuracy/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
  • 3x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 8xOpportunity Strikes: Accuracy/Damage
  • 8xOpportunity Strikes: Accuracy/Damage/Endurance
  • 8xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 8xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 8xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 5xForce Feedback: Chance for +Recharge
Power Burst 30 times · mean 5.73 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (23%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6x (20%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 3x (10%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 9xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 9xOpportunity Strikes: Accuracy/Damage/Endurance
  • 9xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 9xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 9xOpportunity Strikes: Damage/RechargeTime
  • 9xOpportunity Strikes: RechargeTime/Chance for Opportunity
Aim 25 times · mean 2.96 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 5x (20%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 3x (12%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 3x (12%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 21xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 12xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 8xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 8xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 7xInvention: Recharge Reduction
  • 5xGaussian's Synchronized Fire-Control: To Hit Buff
Power Push 24 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (21%):
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Invention: Nucleolus Exposure
    • Sudden Acceleration: Knockback to Knockdown
    • Thunderstrike: Accuracy/Damage/Endurance
  • 2x (8%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (8%):
    • Force Feedback: Accuracy/Knockback
    • Force Feedback: Chance for +Recharge
    • Force Feedback: Damage/Endurance/Knockback
    • Force Feedback: Damage/Knockback
    • Force Feedback: Recharge/Endurance
    • Force Feedback: Recharge/Knockback
  • 11xSudden Acceleration: Knockback to Knockdown
  • 9xApocalypse: Chance of Damage(Negative)
  • 9xApocalypse: Damage/Recharge/Accuracy
  • 9xApocalypse: Recharge/Accuracy
  • 8xApocalypse: Damage/Endurance
  • 7xForce Feedback: Chance for +Recharge
Explosive Blast 40 times · mean 5.85 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (12%):
    • Force Feedback: Chance for +Recharge
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Javelin Volley: Chance of Damage(Lethal)
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Positron's Blast: Chance of Damage(Energy)
  • 3x (8%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
  • 3x (8%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 15xSudden Acceleration: Knockback to Knockdown
  • 11xPositron's Blast: Chance of Damage(Energy)
  • 9xRagnarok: Damage/Endurance
  • 9xRagnarok: Damage/Recharge
  • 9xRagnarok: Damage/Recharge/Accuracy
  • 8xFrozen Blast: Accuracy/Damage
Focused Power Bolt 32 times · mean 5.88 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (16%):
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Invention: Nucleolus Exposure
    • Sudden Acceleration: Knockback to Knockdown
    • Thunderstrike: Accuracy/Damage/Endurance
  • 5x (16%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (16%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 12xThunderstrike: Accuracy/Damage/Endurance
  • 9xSudden Acceleration: Knockback to Knockdown
  • 8xExplosive Strike: Chance for Smashing Damage
  • 7xForce Feedback: Chance for +Recharge
  • 6xGladiator's Javelin: Chance of Damage(Toxic)
  • 6xThunderstrike: Accuracy/Damage
Nova 39 times · mean 5.56 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (13%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 4x (10%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 3x (8%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 23xArmageddon: Chance for Fire Damage
  • 23xArmageddon: Damage/Endurance
  • 19xArmageddon: Damage/Recharge/Accuracy
  • 17xArmageddon: Damage/Recharge
  • 15xArmageddon: Recharge/Accuracy
  • 14xArmageddon: Damage
Fire Blast 635 slottings
Fire Blast 58 times · mean 5.22 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (12%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7x (12%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 6x (10%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 17xInvention: Damage Increase
  • 10xOpportunity Strikes: Accuracy/Damage
  • 10xOpportunity Strikes: Accuracy/Damage/Endurance
  • 10xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 10xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 10xInvention: Accuracy
Flares 70 times · mean 5.47 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 22x (31%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 12x (17%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6x (9%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 22xSentinel's Ward: Accuracy/Damage
  • 22xSentinel's Ward: Accuracy/Damage/Endurance
  • 22xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 22xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 22xSentinel's Ward: Damage/RechargeTime
  • 22xSentinel's Ward: RechargeTime/Chance for +Absorb
Fire Ball 100 times · mean 5.69 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (13%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 13x (13%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (5%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
  • 28xPositron's Blast: Chance of Damage(Energy)
  • 22xAnnihilation: Chance for Res Debuff
  • 19xOpportunity Strikes: Accuracy/Damage/Endurance
  • 19xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 19xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 19xInvention: Damage Increase
Blaze 101 times · mean 5.72 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 17x (17%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 16x (16%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 11x (11%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 33xApocalypse: Damage/Endurance
  • 32xApocalypse: Chance of Damage(Negative)
  • 29xApocalypse: Damage/Recharge/Accuracy
  • 27xApocalypse: Recharge/Accuracy
  • 24xGladiator's Javelin: Chance of Damage(Toxic)
  • 24xApocalypse: Damage/Recharge
Aim 86 times · mean 2.85 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 17x (20%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 16x (19%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 9x (10%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 55xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 43xInvention: Recharge Reduction
  • 23xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 21xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 21xGaussian's Synchronized Fire-Control: To Hit Buff
  • 20xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
Fire Breath 12 times · mean 5.25 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (8%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 1x (8%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
  • 1x (8%):
    • Detonation: Accuracy/Damage
    • Detonation: Accuracy/Damage/Endurance
    • Detonation: Damage/Endurance
    • Detonation: Damage/Endurance/Range
    • Detonation: Damage/Range
    • Detonation: Damage/Recharge
  • 5xPositron's Blast: Accuracy/Damage
  • 5xPositron's Blast: Chance of Damage(Energy)
  • 4xPositron's Blast: Accuracy/Damage/Endurance
  • 4xPositron's Blast: Damage/Range
  • 4xPositron's Blast: Damage/Recharge
  • 4xPositron's Blast: Damage/Endurance
Blazing Blast 70 times · mean 5.74 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (20%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 9x (13%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (6%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 22xApocalypse: Chance of Damage(Negative)
  • 19xApocalypse: Damage/Endurance
  • 18xApocalypse: Damage/Recharge/Accuracy
  • 17xApocalypse: Damage
  • 16xApocalypse: Recharge/Accuracy
  • 16xSentinel's Ward: Accuracy/Damage
Rain of Fire 40 times · mean 5.53 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (15%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 5x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (10%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
  • 9xRagnarok: Damage/Endurance
  • 8xRagnarok: Damage/Recharge
  • 7xFrozen Blast: Accuracy/Damage
  • 7xFrozen Blast: Accuracy/Damage/Endurance
  • 7xFrozen Blast: Accuracy/Damage/Recharge
  • 7xFrozen Blast: Damage/Endurance
Inferno 98 times · mean 5.57 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (14%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 9x (9%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Fury of the Gladiator: Chance for Res Debuff
  • 9x (9%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 45xArmageddon: Damage/Endurance
  • 45xArmageddon: Damage/Recharge
  • 41xArmageddon: Chance for Fire Damage
  • 41xArmageddon: Damage/Recharge/Accuracy
  • 38xArmageddon: Recharge/Accuracy
  • 31xArmageddon: Damage
Ice Blast 279 slottings
Ice Blast 23 times · mean 4.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (17%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Impeded Swiftness: Damage/Slow
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
  • 4x (17%):
    • Invention: Accuracy
  • 2x (9%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 6xImpeded Swiftness: Chance of Damage(Smashing)
  • 5xGladiator's Javelin: Chance of Damage(Toxic)
  • 5xWinter's Bite: Accuracy/Damage/Endurance
  • 4xOpportunity Strikes: Accuracy/Damage
  • 4xOpportunity Strikes: Accuracy/Damage/Endurance
  • 4xOpportunity Strikes: Accuracy/Damage/RechargeTime
Ice Bolt 22 times · mean 4.86 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (14%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 3x (14%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (9%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 10xInvention: Damage Increase
  • 4xOpportunity Strikes: Accuracy/Damage
  • 4xOpportunity Strikes: Accuracy/Damage/Endurance
  • 4xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 4xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 4xOpportunity Strikes: RechargeTime/Chance for Opportunity
Frost Breath 15 times · mean 4.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (13%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 2x (13%):
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
  • 2x (13%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
  • 5xAnnihilation: Accuracy/Damage/Endurance
  • 5xAnnihilation: Accuracy/Damage/Endurance/RechargeTime
  • 5xAnnihilation: Accuracy/Damage/RechargeTime
  • 3xAnnihilation: Chance for Res Debuff
  • 3xAnnihilation: Damage/RechargeTime
  • 2xPositron's Blast: Accuracy/Damage
Chilling Ray 36 times · mean 5.47 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (11%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 4x (11%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (11%):
    • Decimation: Chance of Build Up
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Invention: Nucleolus Exposure
    • Invention: Nucleolus Exposure
  • 14xImpeded Swiftness: Chance of Damage(Smashing)
  • 11xGladiator's Javelin: Chance of Damage(Toxic)
  • 11xInvention: Nucleolus Exposure
  • 8xDecimation: Chance of Build Up
  • 7xIce Mistral's Torment: Chance for Cold Damage
  • 6xThunderstrike: Accuracy/Damage
Aim 39 times · mean 2.10 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 10x (26%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 9x (23%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 3x (8%):
    • Adjusted Targeting: Endurance/Recharge
  • 26xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 21xInvention: Recharge Reduction
  • 6xRectified Reticle: Increased Perception
  • 5xAdjusted Targeting: Recharge
  • 5xAdjusted Targeting: To Hit Buff/Endurance/Recharge
  • 4xAdjusted Targeting: Endurance/Recharge
Ice Storm 37 times · mean 5.76 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (19%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7x (19%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 3x (8%):
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 7xSentinel's Ward: Accuracy/Damage
  • 7xSentinel's Ward: Accuracy/Damage/Endurance
  • 7xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 7xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 7xSentinel's Ward: Damage/RechargeTime
  • 7xSentinel's Ward: RechargeTime/Chance for +Absorb
Bitter Ice Blast 39 times · mean 5.56 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (18%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Invention: Nucleolus Exposure
    • Invention: Nucleolus Exposure
  • 3x (8%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 3x (8%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 16xGladiator's Javelin: Chance of Damage(Toxic)
  • 16xInvention: Nucleolus Exposure
  • 15xCloud Senses: Chance for Negative Energy Damage
  • 14xImpeded Swiftness: Chance of Damage(Smashing)
  • 11xApocalypse: Chance of Damage(Negative)
  • 11xApocalypse: Damage/Recharge
Bitter Freeze Ray 30 times · mean 5.17 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (10%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (7%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 2x (7%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Unbreakable Constraint: Chance for Smashing Damage
  • 2x (7%):
    • Gladiator's Javelin: Damage/Endurance/Recharge
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Invention: Nucleolus Exposure
    • Invention: Nucleolus Exposure
    • Unbreakable Constraint: Chance for Smashing Damage
  • 16xInvention: Nucleolus Exposure
  • 10xImpeded Swiftness: Chance of Damage(Smashing)
  • 10xUnbreakable Constraint: Chance for Smashing Damage
  • 8xIce Mistral's Torment: Chance for Cold Damage
  • 5xApocalypse: Chance of Damage(Negative)
  • 5xApocalypse: Damage/Endurance
Blizzard 38 times · mean 5.92 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (21%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (11%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (11%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 12xRagnarok: Damage/Recharge
  • 12xRagnarok: Damage/Recharge/Accuracy
  • 11xRagnarok: Damage
  • 11xRagnarok: Damage/Endurance
  • 10xRagnarok: Recharge/Accuracy
  • 8xSentinel's Ward: Accuracy/Damage
Psychic Blast 164 slottings
Mental Blast 2 times · mean 4.50 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (50%):
    • Salvo: Accuracy/Damage
    • Salvo: Accuracy/Damage/Endurance/Range
    • Salvo: Damage/Endurance/Recharge
  • 1x (50%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 1xSalvo: Accuracy/Damage
  • 1xSalvo: Accuracy/Damage/Endurance/Range
  • 1xSalvo: Damage/Endurance/Recharge
  • 1xThunderstrike: Accuracy/Damage
  • 1xThunderstrike: Accuracy/Damage/Endurance
  • 1xThunderstrike: Accuracy/Damage/Recharge
Telekinetic Blast 27 times · mean 5.37 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (11%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 2x (7%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 2x (7%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 7xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 6xGladiator's Javelin: Chance of Damage(Toxic)
  • 5xForce Feedback: Chance for +Recharge
  • 4xDecimation: Accuracy/Damage
  • 4xDecimation: Accuracy/Damage/Recharge
  • 4xDecimation: Accuracy/Endurance/Recharge
Psychic Scream 7 times · mean 5.43 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (14%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
  • 1x (14%):
    • Annihilation: Chance for Res Debuff
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 1x (14%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 3xAnnihilation: Chance for Res Debuff
  • 3xPositron's Blast: Accuracy/Damage
  • 3xPositron's Blast: Damage/Endurance
  • 3xPositron's Blast: Damage/Recharge
  • 2xPositron's Blast: Chance of Damage(Energy)
  • 2xPositron's Blast: Damage/Range
Will Domination 26 times · mean 5.92 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (50%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (8%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 2x (8%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 13xSentinel's Ward: Accuracy/Damage
  • 13xSentinel's Ward: Accuracy/Damage/Endurance
  • 13xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 13xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 13xSentinel's Ward: Damage/RechargeTime
  • 13xSentinel's Ward: RechargeTime/Chance for +Absorb
Psychic Focus 24 times · mean 2.17 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 6x (25%):
    • Invention: Recharge Reduction
  • 6x (25%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 2x (8%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 14xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 10xInvention: Recharge Reduction
  • 3xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 3xAdjusted Targeting: To Hit Buff/Recharge
  • 2xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 2xGaussian's Synchronized Fire-Control: To Hit Buff
Psionic Strike 9 times · mean 5.56 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (33%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 1x (11%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 1x (11%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 3xApocalypse: Chance of Damage(Negative)
  • 3xApocalypse: Damage/Recharge
  • 3xApocalypse: Damage/Recharge/Accuracy
  • 3xApocalypse: Recharge/Accuracy
  • 3xSentinel's Ward: Accuracy/Damage
  • 3xSentinel's Ward: Accuracy/Damage/Endurance
Psionic Tornado 23 times · mean 5.70 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (13%):
    • Force Feedback: Chance for +Recharge
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
  • 2x (9%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 2x (9%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7xPositron's Blast: Accuracy/Damage
  • 7xPositron's Blast: Accuracy/Damage/Endurance
  • 7xForce Feedback: Chance for +Recharge
  • 7xPositron's Blast: Chance of Damage(Energy)
  • 6xPositron's Blast: Damage/Endurance
  • 5xPositron's Blast: Damage/Range
Scramble Thoughts 20 times · mean 5.65 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (40%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 2x (10%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
    • Devastation: Chance of Hold
  • 9xOpportunity Strikes: Accuracy/Damage
  • 9xOpportunity Strikes: Accuracy/Damage/Endurance
  • 9xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 9xOpportunity Strikes: Damage/RechargeTime
  • 9xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 8xOpportunity Strikes: Accuracy/Damage/RechargeTime
Psychic Wail 26 times · mean 5.88 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (27%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 3x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 2x (8%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Fury of the Gladiator: Chance for Res Debuff
  • 11xArmageddon: Damage/Recharge
  • 11xArmageddon: Damage/Recharge/Accuracy
  • 10xArmageddon: Chance for Fire Damage
  • 9xArmageddon: Damage/Endurance
  • 8xObliteration: Accuracy/Damage/Endurance/Recharge
  • 8xObliteration: Accuracy/Damage/Recharge
Radiation Blast 394 slottings
Neutrino Bolt 22 times · mean 5.05 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (23%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (9%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Shield Breaker: Chance for Lethal Damage
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Touch of Lady Grey: Chance for Negative Damage
  • 1x (5%):
    • Entropic Chaos: Accuracy/Damage
    • Entropic Chaos: Chance of Heal Self
    • Entropic Chaos: Damage/Endurance
    • Entropic Chaos: Damage/Endurance/Recharge
    • Entropic Chaos: Damage/Recharge
  • 5xSentinel's Ward: Accuracy/Damage
  • 5xSentinel's Ward: Accuracy/Damage/Endurance
  • 5xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 5xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 5xSentinel's Ward: Damage/RechargeTime
  • 5xSentinel's Ward: RechargeTime/Chance for +Absorb
X-Ray Beam 20 times · mean 5.35 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (30%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (10%):
    • Achilles' Heel: Chance for Res Debuff
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (10%):
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 11xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 10xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 8xSentinel's Ward: Accuracy/Damage/Endurance
  • 8xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 8xSentinel's Ward: Damage/RechargeTime
  • 6xSentinel's Ward: Accuracy/Damage
Irradiate 56 times · mean 5.66 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 4x (7%):
    • Achilles' Heel: Chance for Res Debuff
    • Scirocco's Dervish: Accuracy/Damage
    • Scirocco's Dervish: Accuracy/Damage/Endurance
    • Scirocco's Dervish: Chance of Damage(Lethal)
    • Shield Breaker: Chance for Lethal Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 3x (5%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 21xAchilles' Heel: Chance for Res Debuff
  • 18xTouch of Lady Grey: Chance for Negative Damage
  • 13xOpportunity Strikes: Accuracy/Damage
  • 13xOpportunity Strikes: Accuracy/Damage/Endurance
  • 13xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 13xOpportunity Strikes: Accuracy/Damage/RechargeTime
Cosmic Burst 54 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (19%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4x (7%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Shield Breaker: Chance for Lethal Damage
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
    • Touch of Lady Grey: Chance for Negative Damage
  • 4x (7%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 21xTouch of Lady Grey: Chance for Negative Damage
  • 15xGladiator's Javelin: Chance of Damage(Toxic)
  • 15xApocalypse: Chance of Damage(Negative)
  • 12xSentinel's Ward: Accuracy/Damage
  • 12xSentinel's Ward: Accuracy/Damage/Endurance
  • 11xShield Breaker: Chance for Lethal Damage
Aim 54 times · mean 2.89 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 14x (26%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 14x (26%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 8x (15%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 43xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 17xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 16xInvention: Recharge Reduction
  • 15xGaussian's Synchronized Fire-Control: Recharge/Endurance
  • 15xGaussian's Synchronized Fire-Control: To Hit Buff/Endurance
  • 15xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
Electron Haze 16 times · mean 5.50 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (25%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 3x (19%):
    • Force Feedback: Chance for +Recharge
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (6%):
    • Detonation: Accuracy/Damage
    • Detonation: Accuracy/Damage/Endurance
    • Detonation: Damage/Recharge
  • 4xPositron's Blast: Chance of Damage(Energy)
  • 4xTouch of Lady Grey: Chance for Negative Damage
  • 4xArtillery: Accuracy/Damage
  • 4xArtillery: Accuracy/Damage/Recharge
  • 4xArtillery: Accuracy/Recharge/Range
  • 4xArtillery: Damage/Endurance
Proton Stream 58 times · mean 5.81 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (16%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (9%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (9%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 23xTouch of Lady Grey: Chance for Negative Damage
  • 20xApocalypse: Chance of Damage(Negative)
  • 15xApocalypse: Damage/Recharge/Accuracy
  • 14xGladiator's Javelin: Chance of Damage(Toxic)
  • 13xApocalypse: Damage/Recharge
  • 13xApocalypse: Recharge/Accuracy
Neutron Bomb 54 times · mean 5.52 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (24%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7x (13%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (9%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
  • 13xSentinel's Ward: Accuracy/Damage
  • 13xSentinel's Ward: Accuracy/Damage/Endurance
  • 13xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 13xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 13xSentinel's Ward: Damage/RechargeTime
  • 13xSentinel's Ward: RechargeTime/Chance for +Absorb
Atomic Blast 60 times · mean 5.82 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (15%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Fury of the Gladiator: Chance for Res Debuff
  • 8x (13%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 4x (7%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Eradication: Chance for Energy Damage
  • 22xArmageddon: Damage/Recharge
  • 22xObliteration: Chance for Smashing Damage
  • 21xArmageddon: Chance for Fire Damage
  • 21xArmageddon: Damage/Recharge/Accuracy
  • 18xArmageddon: Recharge/Accuracy
  • 17xArmageddon: Damage/Endurance
Seismic Blast 35 slottings
Seismic Shockwaves no data
Encase 2 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (100%):
    • Achilles' Heel: Chance for Res Debuff
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Touch of Lady Grey: Chance for Negative Damage
  • 2xAchilles' Heel: Chance for Res Debuff
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xOverwhelming Force: Accuracy/Damage
  • 2xOverwhelming Force: Accuracy/Damage/Endurance
  • 2xOverwhelming Force: Accuracy/Damage/Endurance/Recharge
  • 2xTouch of Lady Grey: Chance for Negative Damage
Shatter 3 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (67%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 1x (33%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2xWinter's Bite: Accuracy/Damage
  • 2xWinter's Bite: Accuracy/Damage/Endurance
  • 2xWinter's Bite: Accuracy/Damage/Recharge
  • 2xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 2xWinter's Bite: Damage/RechargeTime
  • 2xWinter's Bite: Recharge/Chance for -Speed & -Recharge
Rock Shards 4 times · mean 5.50 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (75%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (25%):
    • Annihilation: Chance for Res Debuff
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
  • 3xOpportunity Strikes: Accuracy/Damage
  • 3xOpportunity Strikes: Accuracy/Damage/Endurance
  • 3xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
  • 3xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 3xOpportunity Strikes: Damage/RechargeTime
  • 3xOpportunity Strikes: RechargeTime/Chance for Opportunity
Entomb 2 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (50%):
    • Achilles' Heel: Chance for Res Debuff
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (50%):
    • Achilles' Heel: Chance for Res Debuff
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
  • 2xAchilles' Heel: Chance for Res Debuff
  • 1xOpportunity Strikes: Accuracy/Damage
  • 1xOpportunity Strikes: Accuracy/Damage/Endurance
  • 1xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 1xOpportunity Strikes: Damage/RechargeTime
  • 1xOpportunity Strikes: RechargeTime/Chance for Opportunity
Seismic Force 4 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 4x (100%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 4xGaussian's Synchronized Fire-Control: Chance for Build Up
Upthrust 5 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Bombardment: Chance for Fire Damage
    • Force Feedback: Chance for +Recharge
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Damage/Endurance
    • Touch of Lady Grey: Chance for Negative Damage
  • 1x (20%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 1x (20%):
    • Bombardment: Chance for Fire Damage
    • Force Feedback: Chance for +Recharge
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Touch of Lady Grey: Chance for Negative Damage
  • 5xFrozen Blast: Accuracy/Damage
  • 5xFrozen Blast: Damage/Endurance
  • 4xBombardment: Chance for Fire Damage
  • 4xForce Feedback: Chance for +Recharge
  • 3xFrozen Blast: Accuracy/Damage/Endurance
  • 3xTouch of Lady Grey: Chance for Negative Damage
Gravestone 5 times · mean 5.60 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 1x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 1x (20%):
    • Cupid's Crush: Accuracy/Damage/Endurance
    • Cupid's Crush: Accuracy/Damage/Endurance/Recharge
    • Cupid's Crush: Accuracy/Damage/Recharge
    • Cupid's Crush: Damage/Chance for Confuse
    • Cupid's Crush: Damage/Recharge
    • Cupid's Crush: Endurance/Recharge
  • 3xApocalypse: Chance of Damage(Negative)
  • 3xApocalypse: Damage
  • 3xApocalypse: Damage/Endurance
  • 3xApocalypse: Damage/Recharge/Accuracy
  • 2xApocalypse: Recharge/Accuracy
  • 1xApocalypse: Damage/Recharge
Stalagmite 5 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
  • 1x (20%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 1x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 3xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xWinter's Bite: Accuracy/Damage
  • 2xWinter's Bite: Accuracy/Damage/Endurance
  • 2xWinter's Bite: Accuracy/Damage/Recharge
  • 2xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 2xWinter's Bite: Damage/RechargeTime
Meteor 5 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 1x (20%):
    • Bombardment: Chance for Fire Damage
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
  • 1x (20%):
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 3xRagnarok: Damage
  • 3xRagnarok: Damage/Endurance
  • 3xRagnarok: Damage/Recharge
  • 3xRagnarok: Damage/Recharge/Accuracy
  • 3xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 2xRagnarok: Chance for Knockdown
Sonic Attack 111 slottings
Scream 13 times · mean 5.62 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (38%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 2x (15%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (15%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 6xWinter's Bite: Accuracy/Damage
  • 6xWinter's Bite: Accuracy/Damage/Endurance
  • 6xWinter's Bite: Accuracy/Damage/Recharge
  • 6xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 6xWinter's Bite: Damage/RechargeTime
  • 5xWinter's Bite: Recharge/Chance for -Speed & -Recharge
Shriek 10 times · mean 5.70 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (50%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (20%):
    • Ruin: Accuracy/Damage
    • Ruin: Accuracy/Damage/Recharge
    • Ruin: Accuracy/Endurance/Recharge
    • Ruin: Damage/Endurance
    • Ruin: Damage/Recharge
  • 2x (20%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5xSentinel's Ward: Accuracy/Damage
  • 5xSentinel's Ward: Accuracy/Damage/Endurance
  • 5xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
  • 5xSentinel's Ward: Accuracy/Damage/RechargeTime
  • 5xSentinel's Ward: Damage/RechargeTime
  • 5xSentinel's Ward: RechargeTime/Chance for +Absorb
Howl 12 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (25%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2x (17%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (8%):
    • Annihilation: Chance for Res Debuff
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Damage/Endurance
    • Bombardment: Chance for Fire Damage
    • Positron's Blast: Chance of Damage(Energy)
  • 4xPositron's Blast: Chance of Damage(Energy)
  • 4xPositron's Blast: Accuracy/Damage
  • 3xPositron's Blast: Accuracy/Damage/Endurance
  • 3xRagnarok: Chance for Knockdown
  • 3xOpportunity Strikes: Accuracy/Damage
  • 3xOpportunity Strikes: Accuracy/Damage/RechargeTime
Shout 10 times · mean 5.70 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 2x (20%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (10%):
    • Decimation: Chance of Build Up
    • Devastation: Accuracy/Damage/Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Recharge
  • 4xGladiator's Javelin: Chance of Damage(Toxic)
  • 3xThunderstrike: Accuracy/Damage
  • 3xThunderstrike: Damage/Endurance
  • 3xThunderstrike: Damage/Recharge
  • 2xDevastation: Accuracy/Damage/Recharge
  • 2xThunderstrike: Accuracy/Damage/Endurance
Amplify 14 times · mean 2.14 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 3x (21%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 2x (14%):
    • Invention: Recharge Reduction
  • 2x (14%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 9xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 7xInvention: Recharge Reduction
  • 4xRectified Reticle: To Hit Buff/Recharge
  • 3xRectified Reticle: Increased Perception
  • 2xAdjusted Targeting: Recharge
  • 2xAdjusted Targeting: To Hit Buff/Recharge
Shockwave 13 times · mean 5.38 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (15%):
    • Force Feedback: Chance for +Recharge
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
    • Sudden Acceleration: Knockback to Knockdown
  • 1x (8%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (8%):
    • Opportunity Strikes: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
  • 7xForce Feedback: Chance for +Recharge
  • 5xSudden Acceleration: Knockback to Knockdown
  • 5xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 4xPositron's Blast: Chance of Damage(Energy)
  • 4xPositron's Blast: Accuracy/Damage
  • 3xBombardment: Accuracy/Damage/Recharge
Sirens Song 7 times · mean 5.86 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (14%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (14%):
    • Fortunata Hypnosis: Chance for Placate
    • Fortunata Hypnosis: Recharge/Accuracy
    • Fortunata Hypnosis: Sleep
    • Fortunata Hypnosis: Sleep/Recharge
    • Fortunata Hypnosis: Sleep/Recharge/Accuracy
  • 1x (14%):
    • Invention: Range
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
  • 3xBombardment: Accuracy/Damage/Recharge
  • 3xBombardment: Chance for Fire Damage
  • 2xBombardment: Accuracy/Damage/Recharge/Endurance
  • 2xBombardment: Damage
  • 2xPositron's Blast: Chance of Damage(Energy)
  • 2xArtillery: Accuracy/Damage/Recharge
Screech 15 times · mean 5.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (33%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 2x (13%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 2x (13%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 9xApocalypse: Chance of Damage(Negative)
  • 8xApocalypse: Damage/Endurance
  • 8xApocalypse: Damage/Recharge/Accuracy
  • 7xApocalypse: Damage/Recharge
  • 7xApocalypse: Recharge/Accuracy
  • 6xGladiator's Javelin: Chance of Damage(Toxic)
Dreadful Wail 17 times · mean 5.71 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (24%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 2x (12%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 2x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 6xArmageddon: Damage/Endurance
  • 5xAvalanche: Accuracy/Damage
  • 5xAvalanche: Accuracy/Damage/Endurance/Recharge
  • 5xAvalanche: Accuracy/Damage/Recharge
  • 5xAvalanche: Damage/Endurance
  • 5xAvalanche: Recharge/Chance for Knockdown
Storm Blast 46 slottings
Gust no data
Hailstones 5 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 2x (40%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Force Feedback: Chance for +Recharge
  • 3xForce Feedback: Chance for +Recharge
  • 2xExplosive Strike: Chance for Smashing Damage
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xThunderstrike: Accuracy/Damage
  • 2xThunderstrike: Accuracy/Damage/Endurance
  • 2xThunderstrike: Damage/Endurance
Jet Stream 5 times · mean 5.20 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (20%):
    • Detonation: Accuracy/Damage
    • Detonation: Accuracy/Damage/Endurance
    • Force Feedback: Chance for +Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 1x (20%):
    • Bombardment: Chance for Fire Damage
    • Force Feedback: Chance for +Recharge
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (20%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 2xForce Feedback: Chance for +Recharge
  • 2xFrozen Blast: Accuracy/Damage
  • 2xPositron's Blast: Chance of Damage(Energy)
  • 1xDetonation: Accuracy/Damage
  • 1xDetonation: Accuracy/Damage/Endurance
  • 1xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
Storm Cell 6 times · mean 5.33 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (17%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (17%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 1x (17%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 2xArtillery: Accuracy/Damage
  • 2xArtillery: Accuracy/Damage/Recharge
  • 2xArtillery: Accuracy/Recharge/Range
  • 2xArtillery: Damage/Recharge
  • 2xArtillery: Endurance/Recharge/Range
  • 2xRagnarok: Damage
Intensify 6 times · mean 1.67 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 2x (33%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 1x (17%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 1x (17%):
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
  • 4xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 3xInvention: Recharge Reduction
  • 1xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 1xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 1xGaussian's Synchronized Fire-Control: To Hit Buff/Endurance
Lightning Strike 6 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (17%):
    • Apocalypse: Chance of Damage(Negative)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 1x (17%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 1x (17%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 3xSentinel's Ward: RechargeTime/Chance for +Absorb
  • 2xApocalypse: Chance of Damage(Negative)
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xThunderstrike: Accuracy/Damage
  • 2xThunderstrike: Accuracy/Damage/Endurance
  • 2xThunderstrike: Damage/Endurance
Chain Lightning 6 times · mean 5.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (33%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 1x (17%):
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Detonation: Accuracy/Damage
    • Detonation: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (17%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Recharge
  • 2xBombardment: Accuracy/Damage/Recharge/Endurance
  • 2xBombardment: Damage
  • 2xPositron's Blast: Chance of Damage(Energy)
  • 2xOpportunity Strikes: Accuracy/Damage
  • 2xOpportunity Strikes: Accuracy/Damage/Endurance
  • 2xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
Cloudburst 6 times · mean 5.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (17%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 1x (17%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
  • 1x (17%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 4xWinter's Bite: Accuracy/Damage
  • 3xGladiator's Javelin: Chance of Damage(Toxic)
  • 3xWinter's Bite: Accuracy/Damage/Endurance
  • 2xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 2xWinter's Bite: Damage/RechargeTime
  • 2xWinter's Bite: Recharge/Chance for -Speed & -Recharge
Category Five 6 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (17%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Detonation: Accuracy/Damage/Endurance
    • Detonation: Damage/Endurance
    • Force Feedback: Chance for +Recharge
  • 1x (17%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 1x (17%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 3xRagnarok: Damage
  • 3xRagnarok: Damage/Endurance
  • 3xRagnarok: Damage/Recharge
  • 3xRagnarok: Damage/Recharge/Accuracy
  • 3xRagnarok: Recharge/Accuracy
  • 2xForce Feedback: Chance for +Recharge
Water Blast 576 slottings
Aqua Bolt 49 times · mean 5.14 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (16%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 7x (14%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 5x (10%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 10xWinter's Bite: Accuracy/Damage
  • 10xWinter's Bite: Accuracy/Damage/Endurance
  • 10xWinter's Bite: Damage/RechargeTime
  • 9xThunderstrike: Accuracy/Damage
  • 8xThunderstrike: Accuracy/Damage/Endurance
  • 8xOpportunity Strikes: Accuracy/Damage
Hydro Blast 52 times · mean 5.38 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (17%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 7x (13%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 6x (12%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 17xThunderstrike: Accuracy/Damage/Endurance
  • 16xThunderstrike: Accuracy/Damage
  • 15xThunderstrike: Damage/Endurance
  • 9xSentinel's Ward: Accuracy/Damage
  • 9xSentinel's Ward: Accuracy/Damage/Endurance
  • 9xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
Water Burst 73 times · mean 5.78 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (21%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 10x (14%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (7%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 17xBombardment: Chance for Fire Damage
  • 16xSentinel's Ward: Accuracy/Damage
  • 16xSentinel's Ward: Accuracy/Damage/Endurance
  • 16xSentinel's Ward: Damage/RechargeTime
  • 16xForce Feedback: Chance for +Recharge
  • 15xSentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
Dehydrate 59 times · mean 5.61 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (14%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 4x (7%):
    • Devastation: Accuracy/Damage
    • Devastation: Accuracy/Damage/Endurance/Recharge
    • Devastation: Accuracy/Damage/Recharge
    • Devastation: Damage/Endurance
    • Devastation: Damage/Recharge
  • 3x (5%):
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Shield Breaker: Chance for Lethal Damage
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
    • Touch of Lady Grey: Chance for Negative Damage
  • 21xTouch of the Nictus: Chance for Negative Energy Damage
  • 20xTouch of Lady Grey: Chance for Negative Damage
  • 19xThunderstrike: Accuracy/Damage
  • 19xThunderstrike: Accuracy/Damage/Endurance
  • 17xThunderstrike: Damage/Endurance
  • 11xImpeded Swiftness: Chance of Damage(Smashing)
Tidal Forces 76 times · mean 3.54 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 23x (30%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 11x (14%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Invention: Recharge Reduction
  • 6x (8%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 53xGaussian's Synchronized Fire-Control: Chance for Build Up
  • 35xInvention: Recharge Reduction
  • 29xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 28xGaussian's Synchronized Fire-Control: To Hit Buff
  • 28xGaussian's Synchronized Fire-Control: To Hit Buff/Endurance
  • 28xGaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
Whirlpool 65 times · mean 5.52 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (22%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (8%):
    • Achilles' Heel: Chance for Res Debuff
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 5x (8%):
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Endurance/Recharge
    • Overwhelming Force: Endurance/Recharge
  • 19xOpportunity Strikes: Accuracy/Damage
  • 19xOpportunity Strikes: Accuracy/Damage/Endurance
  • 19xOpportunity Strikes: Accuracy/Damage/RechargeTime
  • 19xOpportunity Strikes: Damage/RechargeTime
  • 19xOpportunity Strikes: RechargeTime/Chance for Opportunity
  • 14xOpportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
Water Jet 70 times · mean 5.60 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (14%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 9x (13%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 5x (7%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 31xApocalypse: Chance of Damage(Negative)
  • 20xApocalypse: Damage
  • 20xApocalypse: Damage/Endurance
  • 18xThunderstrike: Accuracy/Damage
  • 18xThunderstrike: Accuracy/Damage/Endurance
  • 18xThunderstrike: Damage/Endurance
Steam Spray 53 times · mean 5.74 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (9%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
  • 5x (9%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Accuracy/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
  • 5x (9%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 13xPositron's Blast: Chance of Damage(Energy)
  • 11xBombardment: Chance for Fire Damage
  • 10xAnnihilation: Chance for Res Debuff
  • 9xTouch of Lady Grey: Chance for Negative Damage
  • 8xAchilles' Heel: Chance for Res Debuff
  • 7xAnnihilation: Accuracy/Damage
Geyser 79 times · mean 5.81 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (19%):
    • Opportunity Strikes: Accuracy/Damage
    • Opportunity Strikes: Accuracy/Damage/Endurance
    • Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime
    • Opportunity Strikes: Accuracy/Damage/RechargeTime
    • Opportunity Strikes: Damage/RechargeTime
    • Opportunity Strikes: RechargeTime/Chance for Opportunity
  • 9x (11%):
    • Force Feedback: Chance for +Recharge
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 8x (10%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 20xForce Feedback: Chance for +Recharge
  • 20xRagnarok: Damage/Recharge
  • 17xRagnarok: Damage
  • 17xRagnarok: Damage/Endurance
  • 16xOpportunity Strikes: Accuracy/Damage
  • 16xOpportunity Strikes: Accuracy/Damage/Endurance

Secondary

Bio Armor 655 slottings
Hardened Carapace 91 times · mean 4.74 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 15x (16%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 13x (14%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 6x (7%):
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
  • 56xUnbreakable Guard: Resistance
  • 55xUnbreakable Guard: Resistance/Endurance
  • 49xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 39xUnbreakable Guard: +Max HP
  • 37xUnbreakable Guard: RechargeTime/Resistance
  • 31xSteadfast Protection: Resistance/+Def 3%
Inexhaustible 89 times · mean 2.40 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 20x (22%):
    • Performance Shifter: Chance for +End
  • 8x (9%):
    • Power Transfer: Chance to Heal Self
    • Power Transfer: EndMod
  • 5x (6%):
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
  • 45xPerformance Shifter: Chance for +End
  • 17xPerformance Shifter: EndMod
  • 13xPanacea: +Hit Points/Endurance
  • 12xNumina's Convalesence: +Regeneration/+Recovery
  • 12xPower Transfer: Chance to Heal Self
  • 9xNumina's Convalesence: Heal
Environmental Adaptation 91 times · mean 4.18 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 6x (7%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Defense/Recharge
  • 6x (7%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 5x (5%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Scaling Resist Damage
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
  • 5x (5%):
    • Kismet: Accuracy +6%
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense
    • Reactive Defenses: Scaling Resist Damage
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 4x (4%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 83xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 49xShield Wall: +Res (Teleportation), +5% Res (All)
  • 32xReactive Defenses: Scaling Resist Damage
  • 31xLuck of the Gambler: Defense
  • 31xLuck of the Gambler: Defense/Endurance
  • 22xShield Wall: Defense/Endurance
Ablative Carapace 91 times · mean 4.79 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 37x (41%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 21x (23%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 4x (4%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 47xPreventive Medicine: Heal/RechargeTime
  • 42xPreventive Medicine: Heal
  • 41xPreventive Medicine: Heal/RechargeTime/Endurance
  • 37xPreventive Medicine: Chance for +Absorb
  • 37xPreventive Medicine: Endurance/RechargeTime
  • 37xPreventive Medicine: Heal/Endurance
Rebuild DNA 85 times · mean 4.39 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 20x (24%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 14x (16%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5x (6%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 33xPreventive Medicine: Heal/RechargeTime
  • 30xPreventive Medicine: Heal
  • 30xPreventive Medicine: Heal/RechargeTime/Endurance
  • 22xPreventive Medicine: Heal/Endurance
  • 21xPreventive Medicine: Chance for +Absorb
  • 21xPreventive Medicine: Endurance/RechargeTime
Athletic Regulation 50 times · mean 1.06 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 21x (42%):
    • Invention: Flight Speed
  • 20x (40%):
    • Invention: Run Speed
  • 5x (10%):
    • Invention: Microfilament Exposure
  • 21xInvention: Flight Speed
  • 20xInvention: Run Speed
  • 5xInvention: Microfilament Exposure
  • 3xCelerity: RunSpeed
  • 2xCelerity: +Stealth
  • 1xCelerity: Endurance
Genomic Evolution 91 times · mean 3.16 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 17x (19%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 13x (14%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 9x (10%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 36xGladiator's Armor: TP Protection +3% Def (All)
  • 35xUnbreakable Guard: Resistance/Endurance
  • 34xUnbreakable Guard: Resistance
  • 31xSteadfast Protection: Resistance/+Def 3%
  • 30xUnbreakable Guard: RechargeTime/Resistance
  • 28xUnbreakable Guard: +Max HP
Parasitic Leech 67 times · mean 3.54 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 16x (24%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5x (7%):
    • Numina's Convalesence: Heal/Recharge
  • 5x (7%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 19xPanacea: Heal/Recharge
  • 18xPanacea: Heal/Endurance/Recharge
  • 17xPanacea: Endurance/Recharge
  • 17xPanacea: Heal
  • 17xPanacea: Heal/Endurance
  • 17xInvention: Recharge Reduction
Dark Armor 308 slottings
Dark Embrace 41 times · mean 4.41 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 6x (15%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 5x (12%):
    • Impervious Skin: Status Resistance/Regeneration
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 2x (5%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 22xUnbreakable Guard: Resistance/Endurance
  • 21xUnbreakable Guard: Resistance
  • 20xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 17xUnbreakable Guard: RechargeTime/Resistance
  • 12xAegis: Resistance
  • 12xAegis: Resistance/Endurance
Shadow Dweller 27 times · mean 2.93 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 5x (19%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Heal
  • 4x (15%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Heal
    • Panacea: Heal/Endurance
  • 4x (15%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
  • 13xPreventive Medicine: Heal
  • 12xPreventive Medicine: Chance for +Absorb
  • 9xPreventive Medicine: Heal/Endurance
  • 8xPanacea: +Hit Points/Endurance
  • 7xNumina's Convalesence: +Regeneration/+Recovery
  • 7xPreventive Medicine: Heal/RechargeTime
Murky Cloud 41 times · mean 4.10 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 12x (29%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 9x (22%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 4x (10%):
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
  • 27xUnbreakable Guard: Resistance
  • 26xUnbreakable Guard: Resistance/Endurance
  • 25xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 16xUnbreakable Guard: RechargeTime/Resistance
  • 11xUnbreakable Guard: +Max HP
  • 10xAegis: Resistance
Obsidian Shield 40 times · mean 3.02 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 8x (20%):
    • Aegis: Resistance/Endurance
    • Steadfast Protection: Resistance/+Def 3%
  • 5x (12%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 4x (10%):
    • Steadfast Protection: Knockback Protection
    • Steadfast Protection: Resistance/+Def 3%
    • Steadfast Protection: Resistance/Endurance
  • 21xSteadfast Protection: Resistance/+Def 3%
  • 15xAegis: Resistance/Endurance
  • 12xUnbreakable Guard: Resistance/Endurance
  • 11xUnbreakable Guard: Resistance
  • 10xUnbreakable Guard: RechargeTime/Resistance
  • 7xUnbreakable Guard: Resistance/Endurance/RechargeTime
Dark Regeneration no data
Obscure Sustenance 41 times · mean 4.54 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (15%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 5x (12%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 3x (7%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 13xPreventive Medicine: Heal/RechargeTime
  • 12xPreventive Medicine: Heal
  • 11xPreventive Medicine: Heal/RechargeTime/Endurance
  • 8xPreventive Medicine: Chance for +Absorb
  • 7xPreventive Medicine: Heal/Endurance
  • 7xTouch of the Nictus: Accuracy/Healing/Absorb
Cloak of Darkness 41 times · mean 3.00 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 9x (22%):
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 4x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (7%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense
    • Reactive Defenses: Scaling Resist Damage
  • 36xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 17xLuck of the Gambler: Defense/Endurance
  • 11xShield Wall: +Res (Teleportation), +5% Res (All)
  • 8xReactive Defenses: Scaling Resist Damage
  • 7xReactive Defenses: Defense
  • 6xLuck of the Gambler: Defense/Endurance/Recharge
Cloak of Fear 23 times · mean 4.30 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 6x (26%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 3x (13%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 2x (9%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 11xSiphon Insight: Accuracy/Endurance/Recharge
  • 11xSiphon Insight: Accuracy/Recharge
  • 11xSiphon Insight: ToHit Debuff
  • 11xSiphon Insight: ToHit Debuff/Endurance/Recharge
  • 9xSiphon Insight: Accuracy/ToHit Debuff
  • 9xSiphon Insight: Chance for +ToHit
Oppressive Gloom 34 times · mean 1.47 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 10x (29%):
    • Absolute Amazement: Stun/Endurance
  • 5x (15%):
    • Invention: Accuracy
  • 5x (15%):
    • Absolute Amazement: Chance for ToHit Debuff
  • 13xAbsolute Amazement: Stun/Endurance
  • 8xAbsolute Amazement: Chance for ToHit Debuff
  • 6xAbsolute Amazement: Stun/Recharge/Accuracy
  • 5xInvention: Accuracy
  • 4xAbsolute Amazement: Recharge/Accuracy
  • 3xRazzle Dazzle: Chance of Immobilize
Soul Transfer 20 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 9x (45%):
    • Invention: Recharge Reduction
  • 9x (45%):
    • Preventive Medicine: Chance for +Absorb
  • 2x (10%):
    • Invention: Healing
  • 9xInvention: Recharge Reduction
  • 9xPreventive Medicine: Chance for +Absorb
  • 2xInvention: Healing
Electric Armor 477 slottings
Charged Armor 63 times · mean 4.57 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 10x (16%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 9x (14%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 5x (8%):
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
  • 36xUnbreakable Guard: Resistance/Endurance
  • 34xUnbreakable Guard: Resistance
  • 31xUnbreakable Guard: RechargeTime/Resistance
  • 31xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 19xGladiator's Armor: TP Protection +3% Def (All)
  • 18xSteadfast Protection: Resistance/+Def 3%
Charged Shield 63 times · mean 3.83 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 10x (16%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (14%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 5x (8%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 29xPreventive Medicine: Heal
  • 28xPreventive Medicine: Heal/Endurance
  • 23xPreventive Medicine: Heal/RechargeTime/Endurance
  • 18xNumina's Convalesence: +Regeneration/+Recovery
  • 15xPreventive Medicine: Heal/RechargeTime
  • 15xNumina's Convalesence: Heal
Conductive Shield 62 times · mean 4.02 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 15x (24%):
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
  • 13x (21%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (5%):
    • Titanium Coating: Endurance
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Endurance/Recharge
    • Titanium Coating: Resistance/Recharge
  • 25xUnbreakable Guard: Resistance/Endurance
  • 22xUnbreakable Guard: RechargeTime/Resistance
  • 22xUnbreakable Guard: Resistance
  • 22xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 18xAegis: Resistance
  • 18xAegis: Resistance/Endurance
Energize 63 times · mean 5.30 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 41x (65%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 6x (10%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 3x (5%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 46xPreventive Medicine: Heal
  • 44xPreventive Medicine: Heal/Endurance
  • 43xPreventive Medicine: Chance for +Absorb
  • 43xPreventive Medicine: Endurance/RechargeTime
  • 43xPreventive Medicine: Heal/RechargeTime
  • 42xPreventive Medicine: Heal/RechargeTime/Endurance
Static Shield 62 times · mean 3.16 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 6x (10%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
  • 6x (10%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
  • 3x (5%):
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (5%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 17xUnbreakable Guard: Resistance/Endurance
  • 13xUnbreakable Guard: Resistance
  • 13xTitanium Coating: Resistance
  • 13xTitanium Coating: Resistance/Endurance
  • 11xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 11xSteadfast Protection: Resistance/+Def 3%
Grounded 52 times · mean 2.25 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 6x (12%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
  • 6x (12%):
    • Unbreakable Guard: +Max HP
  • 6x (12%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Knockback Protection
    • Steadfast Protection: Resistance/+Def 3%
  • 13xUnbreakable Guard: +Max HP
  • 13xGladiator's Armor: TP Protection +3% Def (All)
  • 12xSteadfast Protection: Resistance/+Def 3%
  • 10xUnbreakable Guard: Resistance
  • 9xSteadfast Protection: Knockback Protection
  • 9xUnbreakable Guard: Resistance/Endurance
Lightning Reflexes 57 times · mean 1.02 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 40x (70%):
    • Invention: Run Speed
  • 16x (28%):
    • Invention: Flight Speed
  • 1x (2%):
    • Invention: Run Speed
    • Invention: Run Speed
  • 42xInvention: Run Speed
  • 16xInvention: Flight Speed
Power Sink 45 times · mean 2.98 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 6x (13%):
    • Efficacy Adaptor: Accuracy/Recharge
    • Efficacy Adaptor: EndMod
    • Efficacy Adaptor: EndMod/Accuracy
    • Efficacy Adaptor: EndMod/Accuracy/Recharge
    • Efficacy Adaptor: EndMod/Endurance
    • Efficacy Adaptor: EndMod/Recharge
  • 4x (9%):
    • Efficacy Adaptor: EndMod/Recharge
  • 3x (7%):
    • Invention: Vesicle Exposure
  • 15xEfficacy Adaptor: EndMod/Recharge
  • 13xEfficacy Adaptor: EndMod
  • 12xEfficacy Adaptor: EndMod/Accuracy/Recharge
  • 9xEfficacy Adaptor: EndMod/Accuracy
  • 9xEfficacy Adaptor: EndMod/Endurance
  • 8xEfficacy Adaptor: Accuracy/Recharge
Power Surge 10 times · mean 4.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (30%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 1x (10%):
    • Impervium Armor: Endurance/Recharge
    • Impervium Armor: Psionic Resistance
    • Impervium Armor: Resistance
    • Impervium Armor: Resistance/Endurance
    • Impervium Armor: Resistance/Endurance/Recharge
    • Impervium Armor: Resistance/Recharge
  • 1x (10%):
    • Invention: Accuracy
    • Invention: Accuracy
    • Invention: Hold Duration
    • Invention: Hold Duration
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 5xLockdown: Chance for +2 Mag Hold
  • 5xLockdown: Recharge/Hold
  • 4xLockdown: Accuracy/Hold
  • 4xInvention: Recharge Reduction
  • 3xLockdown: Accuracy/Endurance/Recharge/Hold
  • 3xLockdown: Accuracy/Recharge
Energy Aura 584 slottings
Kinetic Dampening 75 times · mean 3.93 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 6x (8%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (5%):
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
    • Steadfast Protection: Resistance/+Def 3%
    • Steadfast Protection: Resistance/Endurance
  • 3x (4%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (4%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 3x (4%):
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 46xSteadfast Protection: Resistance/+Def 3%
  • 30xGladiator's Armor: TP Protection +3% Def (All)
  • 22xAegis: Resistance
  • 19xAegis: Resistance/Endurance
  • 14xUnbreakable Guard: Resistance
  • 13xUnbreakable Guard: Resistance/Endurance
Kinetic Shield 78 times · mean 4.17 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 13x (17%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 6x (8%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 5x (6%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Defense/Recharge
  • 61xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 36xLuck of the Gambler: Defense/Endurance
  • 33xLuck of the Gambler: Defense
  • 20xShield Wall: Defense/Endurance
  • 19xShield Wall: Defense
  • 17xReactive Defenses: Defense/Endurance
Power Shield 77 times · mean 4.16 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 14x (18%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 5x (6%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 5x (6%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 57xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 33xLuck of the Gambler: Defense/Endurance
  • 30xLuck of the Gambler: Defense
  • 16xShield Wall: Defense
  • 16xShield Wall: Defense/Endurance
  • 16xReactive Defenses: Defense/Endurance
Energize 75 times · mean 4.39 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 18x (24%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 11x (15%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5x (7%):
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 34xPreventive Medicine: Heal/RechargeTime
  • 32xPreventive Medicine: Heal/RechargeTime/Endurance
  • 27xPreventive Medicine: Heal
  • 26xPreventive Medicine: Chance for +Absorb
  • 22xPreventive Medicine: Endurance/RechargeTime
  • 21xPreventive Medicine: Heal/Endurance
Entropy Shield 64 times · mean 1.02 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 62x (97%):
    • Invention: Endurance Reduction
  • 1x (2%):
    • Invention: Recharge Reduction
  • 1x (2%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 64xInvention: Endurance Reduction
  • 1xInvention: Recharge Reduction
Power Armor 77 times · mean 3.74 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 7x (9%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 6x (8%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 5x (6%):
    • Impervium Armor: Psionic Resistance
    • Impervium Armor: Resistance
    • Impervium Armor: Resistance/Endurance
    • Steadfast Protection: Resistance/+Def 3%
  • 5x (6%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
  • 25xUnbreakable Guard: Resistance
  • 22xUnbreakable Guard: +Max HP
  • 22xUnbreakable Guard: Resistance/Endurance
  • 20xGladiator's Armor: TP Protection +3% Def (All)
  • 19xSteadfast Protection: Resistance/+Def 3%
  • 12xUnbreakable Guard: RechargeTime/Resistance
Repelling Force 72 times · mean 3.15 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 13x (18%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 10x (14%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 6x (8%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 57xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 35xLuck of the Gambler: Defense
  • 22xLuck of the Gambler: Defense/Endurance
  • 15xReactive Defenses: Scaling Resist Damage
  • 11xReactive Defenses: Defense
  • 11xShield Wall: +Res (Teleportation), +5% Res (All)
Power Drain 48 times · mean 2.21 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 5x (10%):
    • Invention: Recharge Reduction
  • 3x (6%):
    • Efficacy Adaptor: Accuracy/Recharge
    • Efficacy Adaptor: EndMod
    • Efficacy Adaptor: EndMod/Accuracy
    • Efficacy Adaptor: EndMod/Accuracy/Recharge
    • Efficacy Adaptor: EndMod/Endurance
    • Efficacy Adaptor: EndMod/Recharge
  • 3x (6%):
    • Invention: Endurance Modification
  • 3x (6%):
    • Performance Shifter: EndMod/Recharge
  • 12xEfficacy Adaptor: EndMod/Recharge
  • 12xPerformance Shifter: EndMod/Recharge
  • 10xEfficacy Adaptor: EndMod/Endurance
  • 8xEfficacy Adaptor: EndMod
  • 7xInvention: Recharge Reduction
  • 6xEfficacy Adaptor: EndMod/Accuracy/Recharge
Overload 18 times · mean 2.61 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 5x (28%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (17%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 3x (17%):
    • Luck of the Gambler: Defense/Recharge
    • Reactive Defenses: Defense/RechargeTime
    • Red Fortune: Defense/Recharge
  • 7xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 5xLuck of the Gambler: Defense/Recharge
  • 3xInvention: Recharge Reduction
  • 3xPreventive Medicine: Heal
  • 3xPreventive Medicine: Heal/RechargeTime
  • 3xPreventive Medicine: Heal/RechargeTime/Endurance
Fiery Aura 327 slottings
Fire Shield 44 times · mean 4.36 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 5x (11%):
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (7%):
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (7%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 16xUnbreakable Guard: Resistance
  • 16xUnbreakable Guard: Resistance/Endurance
  • 13xSteadfast Protection: Resistance/+Def 3%
  • 13xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 10xUnbreakable Guard: +Max HP
  • 10xUnbreakable Guard: RechargeTime/Resistance
Molten Embrace 40 times · mean 1.12 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 34x (85%):
    • Invention: Endurance Reduction
  • 5x (12%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 1x (2%):
    • Invention: Karyoplasm Exposure
  • 44xInvention: Endurance Reduction
  • 1xInvention: Karyoplasm Exposure
Healing Flames 42 times · mean 4.67 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 17x (40%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 2x (5%):
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 2x (5%):
    • Invention: Recharge Reduction
  • 25xPreventive Medicine: Heal/RechargeTime/Endurance
  • 23xPreventive Medicine: Heal
  • 23xPreventive Medicine: Heal/RechargeTime
  • 19xPreventive Medicine: Chance for +Absorb
  • 19xPreventive Medicine: Heal/Endurance
  • 17xPreventive Medicine: Endurance/RechargeTime
Temperature Protection 40 times · mean 2.58 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 6x (15%):
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 5x (12%):
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (10%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
  • 20xGladiator's Armor: TP Protection +3% Def (All)
  • 16xSteadfast Protection: Resistance/+Def 3%
  • 7xUnbreakable Guard: +Max HP
  • 4xUnbreakable Guard: RechargeTime/Resistance
  • 4xUnbreakable Guard: Resistance
  • 4xUnbreakable Guard: Resistance/Endurance
Plasma Shield 42 times · mean 3.95 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 5x (12%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 4x (10%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 4x (10%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Endurance/Recharge
    • Titanium Coating: Resistance/Recharge
  • 17xUnbreakable Guard: Resistance
  • 17xUnbreakable Guard: Resistance/Endurance
  • 14xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 10xUnbreakable Guard: RechargeTime/Resistance
  • 9xUnbreakable Guard: +Max HP
  • 7xAegis: Resistance
Consume 39 times · mean 4.18 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (13%):
    • Invention: Recharge Reduction
  • 3x (8%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 2x (5%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
  • 9xObliteration: Accuracy/Recharge
  • 7xObliteration: Accuracy/Damage/Endurance/Recharge
  • 7xObliteration: Accuracy/Damage/Recharge
  • 7xInvention: Recharge Reduction
  • 6xPerformance Shifter: EndMod/Accuracy/Recharge
  • 5xObliteration: Chance for Smashing Damage
Burn 31 times · mean 5.42 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (23%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 4x (13%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 2x (6%):
    • Sentinel's Ward: Accuracy/Damage
    • Sentinel's Ward: Accuracy/Damage/Endurance
    • Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime
    • Sentinel's Ward: Accuracy/Damage/RechargeTime
    • Sentinel's Ward: Damage/RechargeTime
    • Sentinel's Ward: RechargeTime/Chance for +Absorb
  • 12xObliteration: Chance for Smashing Damage
  • 10xAvalanche: Recharge/Chance for Knockdown
  • 9xAvalanche: Accuracy/Damage
  • 8xEradication: Chance for Energy Damage
  • 8xScirocco's Dervish: Chance of Damage(Lethal)
  • 8xAvalanche: Accuracy/Damage/Endurance
Cauterizing Blaze 40 times · mean 3.58 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 4x (10%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 4x (10%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 3x (8%):
    • Miracle: +Recovery
  • 10xNumina's Convalesence: Heal/Endurance
  • 9xInvention: Healing
  • 8xNumina's Convalesence: Endurance/Recharge
  • 7xNumina's Convalesence: Heal
  • 7xNumina's Convalesence: +Regeneration/+Recovery
  • 7xPreventive Medicine: Heal
Phoenix Rising 9 times · mean 1.89 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 4x (44%):
    • Invention: Recharge Reduction
  • 1x (11%):
    • Performance Shifter: Chance for +End
  • 1x (11%):
    • Invention: Damage Increase
  • 4xInvention: Recharge Reduction
  • 1xPerformance Shifter: Chance for +End
  • 1xInvention: Damage Increase
  • 1xAbsolute Amazement: Stun
  • 1xArmageddon: Chance for Fire Damage
  • 1xArmageddon: Damage
Ice Armor 134 slottings
Frozen Armor 18 times · mean 3.83 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 2x (11%):
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (11%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (11%):
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 14xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 7xLuck of the Gambler: Defense/Endurance
  • 7xInvention: Defense Buff
  • 6xLuck of the Gambler: Defense
  • 4xReactive Defenses: Scaling Resist Damage
  • 3xShield Wall: +Res (Teleportation), +5% Res (All)
Hoarfrost 18 times · mean 5.11 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (44%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 1x (6%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 1x (6%):
    • Doctored Wounds: Heal/Recharge
    • Numina's Convalesence: Heal/Recharge
    • Panacea: Heal/Recharge
    • Steadfast Protection: Resistance/+Def 3%
  • 9xPreventive Medicine: Heal
  • 9xPreventive Medicine: Heal/Endurance
  • 9xPreventive Medicine: Heal/RechargeTime
  • 9xPreventive Medicine: Heal/RechargeTime/Endurance
  • 8xPreventive Medicine: Chance for +Absorb
  • 8xPreventive Medicine: Endurance/RechargeTime
Rime no data
Wet Ice 16 times · mean 1.19 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 12x (75%):
    • Invention: Endurance Reduction
  • 1x (6%):
    • Invention: Endurance Reduction
    • Invention: Recharge Reduction
  • 1x (6%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 15xInvention: Endurance Reduction
  • 3xInvention: Recharge Reduction
  • 1xInvention: Ribosome Exposure
Frigid Shield 15 times · mean 3.40 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 2x (13%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 2x (13%):
    • Invention: Healing
    • Invention: Healing
  • 1x (7%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Heal
  • 6xPanacea: Heal
  • 5xPanacea: Heal/Endurance
  • 5xPanacea: +Hit Points/Endurance
  • 4xPanacea: Heal/Endurance/Recharge
  • 4xPanacea: Heal/Recharge
  • 4xPreventive Medicine: Heal
Moisture Absorption 17 times · mean 3.12 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 3x (18%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (12%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 1x (6%):
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Performance Shifter: EndMod/Accuracy/Recharge
    • Performance Shifter: EndMod/Recharge
  • 12xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 8xLuck of the Gambler: Defense
  • 4xPerformance Shifter: EndMod/Accuracy/Recharge
  • 4xPerformance Shifter: EndMod/Recharge
  • 4xInvention: Defense Buff
  • 3xLuck of the Gambler: Defense/Endurance
Glacial Armor 16 times · mean 3.25 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 5x (31%):
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 1x (6%):
    • Invention: Cytoskeleton Exposure
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 1x (6%):
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 13xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 6xLuck of the Gambler: Defense/Endurance
  • 3xInvention: Defense Buff
  • 3xLuck of the Gambler: Defense
  • 3xShield Wall: Defense
  • 3xShield Wall: Defense/Endurance
Permafrost 12 times · mean 3.25 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 2x (17%):
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 1x (8%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Gladiator's Armor: Recharge/Resist
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
  • 1x (8%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Aegis: Resistance/Endurance/Recharge
    • Gladiator's Armor: Recharge/Resist
    • Steadfast Protection: Resistance/+Def 3%
  • 6xGladiator's Armor: TP Protection +3% Def (All)
  • 5xAegis: Resistance
  • 4xAegis: Psionic/Status Resistance
  • 3xSteadfast Protection: Resistance/+Def 3%
  • 3xUnbreakable Guard: +Max HP
  • 3xAegis: Resistance/Endurance
Frost Protection 10 times · mean 2.50 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Numina's Convalesence: +Regeneration/+Recovery
  • 2x (20%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 1x (10%):
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 5xPreventive Medicine: Heal
  • 5xPreventive Medicine: Heal/Endurance
  • 3xInvention: Healing
  • 3xPreventive Medicine: Chance for +Absorb
  • 2xPreventive Medicine: Heal/RechargeTime
  • 2xPreventive Medicine: Heal/RechargeTime/Endurance
Icy Bastion 12 times · mean 2.92 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 2x (17%):
    • Aegis: Endurance/Recharge
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
  • 1x (8%):
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Invention: Recharge Reduction
    • Invention: Resist Damage
    • Steadfast Protection: Resistance/+Def 3%
  • 1x (8%):
    • Aegis: Resistance/Recharge
  • 6xAegis: Resistance/Recharge
  • 5xAegis: Resistance/Endurance/Recharge
  • 4xAegis: Endurance/Recharge
  • 2xInvention: Resist Damage
  • 2xSteadfast Protection: Resistance/+Def 3%
  • 2xAegis: Psionic/Status Resistance
Invulnerability 452 slottings
Resist Physical Damage 53 times · mean 3.40 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 17x (32%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 5x (9%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (6%):
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 22xReactive Armor: Resistance
  • 22xReactive Armor: Resistance/Endurance
  • 21xReactive Armor: Resistance/Endurance/Recharge
  • 21xReactive Armor: Resistance/Recharge
  • 13xInvention: Resist Damage
  • 11xGladiator's Armor: TP Protection +3% Def (All)
Temp Invulnerability 57 times · mean 4.46 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 12x (21%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 8x (14%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 4x (7%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 42xUnbreakable Guard: Resistance/Endurance
  • 41xUnbreakable Guard: Resistance
  • 37xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 33xUnbreakable Guard: RechargeTime/Resistance
  • 18xGladiator's Armor: TP Protection +3% Def (All)
  • 15xSteadfast Protection: Resistance/+Def 3%
Durability 57 times · mean 3.35 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 15x (26%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 6x (11%):
    • Performance Shifter: Chance for +End
  • 3x (5%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 17xInvention: Healing
  • 16xPerformance Shifter: Chance for +End
  • 15xReactive Armor: Resistance
  • 15xReactive Armor: Resistance/Endurance
  • 15xReactive Armor: Resistance/Endurance/Recharge
  • 15xReactive Armor: Resistance/Recharge
Dull Pain 53 times · mean 4.00 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 11x (21%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 8x (15%):
    • Doctored Wounds: Heal/Recharge
    • Numina's Convalesence: Heal/Recharge
    • Panacea: Heal/Recharge
  • 7x (13%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 24xPreventive Medicine: Heal/RechargeTime
  • 17xPanacea: Heal/Recharge
  • 17xPreventive Medicine: Heal/RechargeTime/Endurance
  • 17xNumina's Convalesence: Heal/Recharge
  • 16xDoctored Wounds: Heal/Recharge
  • 15xPreventive Medicine: Chance for +Absorb
Unyielding 52 times · mean 3.63 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 25x (48%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (6%):
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 2x (4%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
  • 35xUnbreakable Guard: Resistance
  • 35xUnbreakable Guard: Resistance/Endurance
  • 35xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 30xUnbreakable Guard: RechargeTime/Resistance
  • 6xInvention: Resist Damage
  • 4xUnbreakable Guard: Endurance/RechargeTime
Environmental Resistance 52 times · mean 3.48 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 15x (29%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 3x (6%):
    • Invention: Resist Damage
    • Invention: Resist Damage
    • Invention: Resist Damage
  • 3x (6%):
    • Invention: Resist Damage
    • Invention: Resist Damage
  • 19xReactive Armor: Resistance
  • 19xReactive Armor: Resistance/Endurance
  • 18xReactive Armor: Resistance/Endurance/Recharge
  • 17xReactive Armor: Resistance/Recharge
  • 16xInvention: Resist Damage
  • 13xUnbreakable Guard: Resistance/Endurance
Invincible 57 times · mean 3.28 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 15x (26%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 7x (12%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (5%):
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
  • 40xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 31xLuck of the Gambler: Defense
  • 13xLuck of the Gambler: Defense/Endurance
  • 11xShield Wall: +Res (Teleportation), +5% Res (All)
  • 10xReactive Defenses: Scaling Resist Damage
  • 10xInvention: Defense Buff
Tough Hide 57 times · mean 2.89 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 23x (40%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 4x (7%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Scaling Resist Damage
  • 3x (5%):
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Invention: Defense Buff
  • 41xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 34xLuck of the Gambler: Defense
  • 14xReactive Defenses: Scaling Resist Damage
  • 11xReactive Defenses: Defense
  • 11xInvention: Defense Buff
  • 10xShield Wall: +Res (Teleportation), +5% Res (All)
Unstoppable 14 times · mean 2.43 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 2x (14%):
    • Unbreakable Guard: +Max HP
  • 1x (7%):
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Invention: Recharge Reduction
    • Invention: Resist Damage
    • Steadfast Protection: Resistance/+Def 3%
  • 1x (7%):
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 7xGladiator's Armor: TP Protection +3% Def (All)
  • 5xInvention: Resist Damage
  • 4xGladiator's Armor: Recharge/Resist
  • 4xSteadfast Protection: Resistance/+Def 3%
  • 3xInvention: Recharge Reduction
  • 2xInvention: Endurance Modification
Ninjitsu 338 slottings
Danger Sense 62 times · mean 4.03 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 18x (29%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 5x (8%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (5%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Endurance/Recharge
  • 46xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 35xLuck of the Gambler: Defense
  • 35xLuck of the Gambler: Defense/Endurance
  • 14xLuck of the Gambler: Defense/Endurance/Recharge
  • 11xRed Fortune: Defense/Endurance
  • 10xInvention: Defense Buff
Ninja Reflexes 62 times · mean 3.89 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 12x (19%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (5%):
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (5%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 47xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 32xLuck of the Gambler: Defense/Endurance
  • 27xLuck of the Gambler: Defense
  • 15xRed Fortune: Defense/Endurance
  • 14xRed Fortune: Defense/Endurance/Recharge
  • 13xRed Fortune: Defense
Shinobi-Iri 22 times · mean 4.09 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 8x (36%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (14%):
    • Kismet: Accuracy +6%
    • Kismet: Defense/Endurance
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
  • 2x (9%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 14xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 10xLuck of the Gambler: Defense
  • 10xLuck of the Gambler: Defense/Endurance
  • 5xKismet: Accuracy +6%
  • 4xKismet: Defense/Endurance
  • 4xShield Wall: +Res (Teleportation), +5% Res (All)
Kuji-In Rin 21 times · mean 1.10 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 11x (52%):
    • Invention: Recharge Reduction
  • 3x (14%):
    • Invention: Ribosome Exposure
  • 3x (14%):
    • Invention: Endurance Reduction
  • 15xInvention: Recharge Reduction
  • 3xInvention: Ribosome Exposure
  • 3xInvention: Endurance Reduction
  • 2xGladiator's Armor: TP Protection +3% Def (All)
Seishinteki Kyoyo 60 times · mean 2.93 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 12x (20%):
    • Efficacy Adaptor: EndMod/Recharge
    • Performance Shifter: EndMod/Recharge
  • 6x (10%):
    • Performance Shifter: Accuracy/Recharge
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Performance Shifter: EndMod/Accuracy
    • Performance Shifter: EndMod/Accuracy/Recharge
    • Performance Shifter: EndMod/Recharge
  • 5x (8%):
    • Invention: Endurance Modification
    • Invention: Recharge Reduction
  • 32xPerformance Shifter: EndMod/Recharge
  • 24xEfficacy Adaptor: EndMod/Recharge
  • 18xPerformance Shifter: Chance for +End
  • 15xPerformance Shifter: EndMod
  • 10xInvention: Recharge Reduction
  • 9xPerformance Shifter: Accuracy/Recharge
Kuji-In Sha 22 times · mean 4.73 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (50%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 4x (18%):
    • Invention: Healing
    • Invention: Recharge Reduction
  • 1x (5%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 14xPreventive Medicine: Heal/RechargeTime
  • 14xPreventive Medicine: Heal/RechargeTime/Endurance
  • 13xPreventive Medicine: Heal
  • 12xPreventive Medicine: Chance for +Absorb
  • 12xPreventive Medicine: Endurance/RechargeTime
  • 12xPreventive Medicine: Heal/Endurance
Bo Ryaku 61 times · mean 2.90 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 11x (18%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 5x (8%):
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (7%):
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Recharge
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
  • 46xSteadfast Protection: Resistance/+Def 3%
  • 35xGladiator's Armor: TP Protection +3% Def (All)
  • 10xAegis: Resistance
  • 10xUnbreakable Guard: +Max HP
  • 10xGladiator's Armor: Resistance
  • 9xSteadfast Protection: Knockback Protection
Blinding Powder 19 times · mean 5.11 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (74%):
    • Coercive Persuasion : Confused
    • Coercive Persuasion : Confused/Endurance
    • Coercive Persuasion : Confused/Recharge
    • Coercive Persuasion : Confused/Recharge/Accuracy
    • Coercive Persuasion : Contagious Confusion
    • Coercive Persuasion : Recharge/Accuracy
  • 2x (11%):
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 1x (5%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 15xCoercive Persuasion : Contagious Confusion
  • 14xCoercive Persuasion : Confused
  • 14xCoercive Persuasion : Confused/Endurance
  • 14xCoercive Persuasion : Confused/Recharge
  • 14xCoercive Persuasion : Confused/Recharge/Accuracy
  • 14xCoercive Persuasion : Recharge/Accuracy
Kuji-In Retsu 9 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 7x (78%):
    • Invention: Recharge Reduction
  • 1x (11%):
    • Winter's Gift: Slow Resistance (20%)
  • 1x (11%):
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 7xInvention: Recharge Reduction
  • 1xWinter's Gift: Slow Resistance (20%)
  • 1xShield Wall: +Res (Teleportation), +5% Res (All)
Psionic Armor 32 slottings
Psionic Shield 4 times · mean 3.75 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Impervium Armor: Psionic Resistance
    • Steadfast Protection: Resistance/+Def 3%
    • Steadfast Protection: Resistance/Endurance
  • 1x (25%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 1x (25%):
    • Aegis: Psionic/Status Resistance
  • 2xSteadfast Protection: Resistance/+Def 3%
  • 2xUnbreakable Guard: +Max HP
  • 2xUnbreakable Guard: RechargeTime/Resistance
  • 2xUnbreakable Guard: Resistance
  • 2xUnbreakable Guard: Resistance/Endurance
  • 2xUnbreakable Guard: Resistance/Endurance/RechargeTime
Psychic Wall 4 times · mean 4.00 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 2x (50%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Endurance/Recharge
    • Titanium Coating: Resistance/Recharge
  • 1x (25%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 1x (25%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 2xUnbreakable Guard: Resistance
  • 2xUnbreakable Guard: Resistance/Endurance
  • 2xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 2xTitanium Coating: Resistance
  • 2xTitanium Coating: Resistance/Endurance
  • 2xTitanium Coating: Resistance/Endurance/Recharge
Mask Presence 4 times · mean 3.25 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense/Endurance
  • 1x (25%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Scaling Resist Damage
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 1x (25%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
  • 4xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 3xShield Wall: +Res (Teleportation), +5% Res (All)
  • 2xShield Wall: Defense/Endurance
  • 1xReactive Defenses: Defense/Endurance
  • 1xReactive Defenses: Scaling Resist Damage
  • 1xShield Wall: Defense
Impenetrable Mind 4 times · mean 2.00 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
  • 1x (25%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
  • 1x (25%):
    • Invention: Ribosome Exposure
  • 2xTitanium Coating: Resistance/Endurance
  • 1xAegis: Psionic/Status Resistance
  • 1xAegis: Resistance
  • 1xAegis: Resistance/Endurance
  • 1xTitanium Coating: Resistance
  • 1xInvention: Ribosome Exposure
Devour Psyche 4 times · mean 4.50 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Performance Shifter: Chance for +End
  • 1x (25%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 1x (25%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 2xPreemptive Optimization: Accuracy/Recharge
  • 2xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 2xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 2xPreemptive Optimization: EndMod/Recharge
  • 1xPerformance Shifter: Chance for +End
  • 1xPreemptive Optimization: EndMod/Endurance
Psychokinetic Barrier 3 times · mean 4.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 1x (33%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 1x (33%):
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 2xPreventive Medicine: Heal/RechargeTime
  • 2xPreventive Medicine: Heal/RechargeTime/Endurance
  • 1xDoctored Wounds: Endurance/Recharge
  • 1xDoctored Wounds: Heal
  • 1xDoctored Wounds: Heal/Endurance
  • 1xDoctored Wounds: Heal/Endurance/Recharge
Precognition 3 times · mean 4.00 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 1x (33%):
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 1x (33%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
  • 2xInvention: Defense Buff
  • 2xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 2xShield Wall: Defense
  • 2xShield Wall: Defense/Endurance
  • 2xShield Wall: Defense/Endurance/Recharge
  • 1xShield Wall: Defense/Recharge
Aura of Madness 3 times · mean 5.33 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (67%):
    • Absolute Amazement: Chance for ToHit Debuff
    • Absolute Amazement: Recharge/Accuracy
    • Absolute Amazement: Stun
    • Absolute Amazement: Stun/Endurance
    • Absolute Amazement: Stun/Recharge
    • Absolute Amazement: Stun/Recharge/Accuracy
  • 1x (33%):
    • Absolute Amazement: Chance for ToHit Debuff
    • Absolute Amazement: Stun/Endurance
    • Absolute Amazement: Stun/Recharge
    • Absolute Amazement: Stun/Recharge/Accuracy
  • 3xAbsolute Amazement: Chance for ToHit Debuff
  • 3xAbsolute Amazement: Stun/Endurance
  • 3xAbsolute Amazement: Stun/Recharge
  • 3xAbsolute Amazement: Stun/Recharge/Accuracy
  • 2xAbsolute Amazement: Recharge/Accuracy
  • 2xAbsolute Amazement: Stun
Memento Mori 3 times · mean 1.33 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (67%):
    • Numina's Convalesence: +Regeneration/+Recovery
  • 1x (33%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 2xNumina's Convalesence: +Regeneration/+Recovery
  • 2xInvention: Recharge Reduction
Radiation Armor 606 slottings
Alpha Barrier 72 times · mean 4.68 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 12x (17%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 8x (11%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 5x (7%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 44xUnbreakable Guard: Resistance/Endurance
  • 43xUnbreakable Guard: Resistance
  • 37xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 29xUnbreakable Guard: RechargeTime/Resistance
  • 28xUnbreakable Guard: +Max HP
  • 20xGladiator's Armor: TP Protection +3% Def (All)
Gamma Boost 70 times · mean 3.04 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 9x (13%):
    • Panacea: +Hit Points/Endurance
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Preventive Medicine: Chance for +Absorb
  • 7x (10%):
    • Performance Shifter: Chance for +End
  • 6x (9%):
    • Power Transfer: Chance to Heal Self
  • 35xPerformance Shifter: Chance for +End
  • 22xPreventive Medicine: Chance for +Absorb
  • 16xPerformance Shifter: EndMod
  • 14xPreventive Medicine: Heal
  • 13xPanacea: +Hit Points/Endurance
  • 12xPreventive Medicine: Heal/Endurance
Proton Armor 70 times · mean 4.11 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 20x (29%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 6x (9%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
  • 5x (7%):
    • Titanium Coating: Endurance
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Endurance/Recharge
  • 33xUnbreakable Guard: Resistance
  • 33xUnbreakable Guard: Resistance/Endurance
  • 29xUnbreakable Guard: RechargeTime/Resistance
  • 26xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 16xTitanium Coating: Resistance
  • 16xTitanium Coating: Resistance/Endurance
Fallout Shelter 71 times · mean 2.92 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 12x (17%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 9x (13%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 6x (8%):
    • Steadfast Protection: Resistance/+Def 3%
  • 31xSteadfast Protection: Resistance/+Def 3%
  • 22xGladiator's Armor: TP Protection +3% Def (All)
  • 15xUnbreakable Guard: Resistance/Endurance
  • 14xUnbreakable Guard: Resistance
  • 11xUnbreakable Guard: RechargeTime/Resistance
  • 11xUnbreakable Guard: Resistance/Endurance/RechargeTime
Proton Therapy 71 times · mean 4.10 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 13x (18%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (13%):
    • Numina's Convalesence: Heal/Recharge
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 7x (10%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 47xPreventive Medicine: Heal/RechargeTime
  • 40xPreventive Medicine: Heal/RechargeTime/Endurance
  • 37xPreventive Medicine: Heal
  • 20xPreventive Medicine: Heal/Endurance
  • 18xPreventive Medicine: Endurance/RechargeTime
  • 17xPreventive Medicine: Chance for +Absorb
Particle Acceleration 59 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 37x (63%):
    • Invention: Run Speed
  • 21x (36%):
    • Invention: Flight Speed
  • 1x (2%):
    • Invention: Microfilament Exposure
  • 37xInvention: Run Speed
  • 21xInvention: Flight Speed
  • 1xInvention: Microfilament Exposure
Particle Shielding 70 times · mean 4.30 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 11x (16%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (13%):
    • Numina's Convalesence: Endurance/Recharge
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 8x (11%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 36xPreventive Medicine: Heal/RechargeTime/Endurance
  • 33xPreventive Medicine: Heal
  • 31xPreventive Medicine: Heal/RechargeTime
  • 18xPreventive Medicine: Chance for +Absorb
  • 15xNumina's Convalesence: Endurance/Recharge
  • 14xPreventive Medicine: Endurance/RechargeTime
Ground Zero 63 times · mean 5.54 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (21%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 4x (6%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 3x (5%):
    • Analyze Weakness: Chance for +ToHit
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 21xAvalanche: Accuracy/Damage
  • 21xAvalanche: Recharge/Chance for Knockdown
  • 21xObliteration: Chance for Smashing Damage
  • 20xAvalanche: Accuracy/Damage/Endurance/Recharge
  • 19xTouch of the Nictus: Chance for Negative Energy Damage
  • 18xAvalanche: Accuracy/Damage/Endurance
Meltdown 60 times · mean 3.13 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 9x (15%):
    • Titanium Coating: Resistance/Recharge
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 8x (13%):
    • Invention: Recharge Reduction
  • 4x (7%):
    • Impervium Armor: Endurance/Recharge
    • Impervium Armor: Psionic Resistance
    • Impervium Armor: Resistance
    • Impervium Armor: Resistance/Endurance/Recharge
    • Impervium Armor: Resistance/Recharge
  • 18xInvention: Recharge Reduction
  • 18xUnbreakable Guard: RechargeTime/Resistance
  • 16xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 15xTitanium Coating: Resistance/Recharge
  • 14xUnbreakable Guard: Endurance/RechargeTime
  • 14xUnbreakable Guard: Resistance
Regeneration 566 slottings
Fast Healing 76 times · mean 3.79 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 10x (13%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 7x (9%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 5x (7%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 28xPreventive Medicine: Heal
  • 24xPreventive Medicine: Heal/Endurance
  • 24xNumina's Convalesence: Heal
  • 20xNumina's Convalesence: Heal/Endurance
  • 19xNumina's Convalesence: +Regeneration/+Recovery
  • 18xPreventive Medicine: Heal/RechargeTime
Reconstruction 72 times · mean 4.26 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 10x (14%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 6x (8%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5x (7%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 27xPreventive Medicine: Heal/RechargeTime
  • 20xPreventive Medicine: Heal
  • 20xPreventive Medicine: Heal/RechargeTime/Endurance
  • 15xNumina's Convalesence: Heal/Recharge
  • 14xPreventive Medicine: Endurance/RechargeTime
  • 14xPreventive Medicine: Heal/Endurance
Quick Recovery 74 times · mean 2.46 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 21x (28%):
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
  • 8x (11%):
    • Performance Shifter: Chance for +End
  • 6x (8%):
    • Invention: Endurance Modification
    • Invention: Endurance Modification
  • 51xPerformance Shifter: Chance for +End
  • 35xPerformance Shifter: EndMod
  • 24xInvention: Endurance Modification
  • 12xPower Transfer: Chance to Heal Self
  • 9xPower Transfer: EndMod
  • 6xPerformance Shifter: EndMod/Recharge
Ailment Resistance 46 times · mean 2.20 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 8x (17%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 6x (13%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Heal
  • 5x (11%):
    • Regenerative Tissue: +Regeneration
  • 19xInvention: Healing
  • 14xPreventive Medicine: Heal
  • 11xPreventive Medicine: Heal/Endurance
  • 9xNumina's Convalesence: Heal
  • 8xPanacea: +Hit Points/Endurance
  • 8xPanacea: Heal
Integration 76 times · mean 3.45 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 11x (14%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 9x (12%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 7x (9%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 33xPreventive Medicine: Heal/Endurance
  • 30xPreventive Medicine: Heal
  • 20xNumina's Convalesence: Heal
  • 19xNumina's Convalesence: Heal/Endurance
  • 18xPreventive Medicine: Heal/RechargeTime/Endurance
  • 14xPanacea: Heal
Resilience 75 times · mean 3.53 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 7x (9%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 6x (8%):
    • Steadfast Protection: Resistance/+Def 3%
  • 5x (7%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Impervious Skin: Status Resistance/Regeneration
    • Steadfast Protection: Resistance/+Def 3%
  • 5x (7%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
  • 42xSteadfast Protection: Resistance/+Def 3%
  • 37xGladiator's Armor: TP Protection +3% Def (All)
  • 28xUnbreakable Guard: +Max HP
  • 24xUnbreakable Guard: Resistance
  • 19xUnbreakable Guard: Resistance/Endurance
  • 15xUnbreakable Guard: RechargeTime/Resistance
Reactive Regeneration 46 times · mean 4.50 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 11x (24%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 6x (13%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 4x (9%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 24xPreventive Medicine: Heal/Endurance
  • 23xPreventive Medicine: Heal
  • 20xPreventive Medicine: Heal/RechargeTime/Endurance
  • 14xPreventive Medicine: Chance for +Absorb
  • 13xNumina's Convalesence: Heal/Endurance
  • 12xPreventive Medicine: Heal/RechargeTime
Second Wind 49 times · mean 2.33 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 13x (27%):
    • Invention: Recharge Reduction
  • 6x (12%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5x (10%):
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 20xInvention: Recharge Reduction
  • 10xPreventive Medicine: Heal/RechargeTime
  • 7xPanacea: Endurance/Recharge
  • 7xPanacea: Heal
  • 7xPanacea: Heal/Endurance/Recharge
  • 7xPanacea: Heal/Recharge
Moment of Glory 52 times · mean 1.90 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 24x (46%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 6x (12%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (6%):
    • Invention: Recharge Reduction
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 40xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 30xInvention: Recharge Reduction
  • 4xGladiator's Armor: TP Protection +3% Def (All)
  • 3xLuck of the Gambler: Defense/Endurance
  • 2xShield Wall: +Res (Teleportation), +5% Res (All)
  • 2xLuck of the Gambler: Defense/Endurance/Recharge
Stone Armor 80 slottings
Rock Armor 10 times · mean 3.60 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
  • 2x (20%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
  • 1x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
  • 10xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 3xRed Fortune: Defense
  • 3xRed Fortune: Defense/Endurance
  • 3xKismet: Accuracy +6%
  • 3xReactive Defenses: Defense
  • 3xReactive Defenses: Defense/Endurance
Stone Skin 10 times · mean 5.10 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 1x (10%):
    • Aegis: Endurance/Recharge
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 1x (10%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Steadfast Protection: Resistance/+Def 3%
  • 8xSteadfast Protection: Resistance/+Def 3%
  • 5xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 4xUnbreakable Guard: Resistance
  • 4xUnbreakable Guard: Resistance/Endurance
  • 4xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 3xGladiator's Armor: TP Protection +3% Def (All)
Earth's Embrace 10 times · mean 3.10 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 3x (30%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 2x (20%):
    • Invention: Endurance Reduction
  • 1x (10%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5xPreventive Medicine: Heal/RechargeTime
  • 4xPreventive Medicine: Heal
  • 4xPreventive Medicine: Heal/RechargeTime/Endurance
  • 3xPreventive Medicine: Chance for +Absorb
  • 3xPreventive Medicine: Endurance/RechargeTime
  • 3xPreventive Medicine: Heal/Endurance
Terra Firma 5 times · mean 1.60 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Rectified Reticle: Increased Perception
    • Rectified Reticle: To Hit Buff
  • 1x (20%):
    • Invention: To Hit Buff
  • 1x (20%):
    • Rectified Reticle: To Hit Buff
    • Rectified Reticle: To Hit Buff/Recharge
  • 3xRectified Reticle: To Hit Buff
  • 2xRectified Reticle: Increased Perception
  • 1xInvention: To Hit Buff
  • 1xRectified Reticle: To Hit Buff/Recharge
  • 1xGaussian's Synchronized Fire-Control: Chance for Build Up
Rooted 10 times · mean 3.70 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 3x (30%):
    • Panacea: +Hit Points/Endurance
  • 2x (20%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 1x (10%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
  • 4xPanacea: +Hit Points/Endurance
  • 3xNumina's Convalesence: +Regeneration/+Recovery
  • 3xNumina's Convalesence: Heal/Endurance
  • 3xNumina's Convalesence: Heal/Endurance/Recharge
  • 3xPreventive Medicine: Heal
  • 3xPreventive Medicine: Heal/Endurance
Crystal Armor 10 times · mean 3.90 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (10%):
    • Performance Shifter: Chance for +End
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 1x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
  • 1x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
  • 9xPerformance Shifter: Chance for +End
  • 6xPerformance Shifter: EndMod
  • 5xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 3xReactive Defenses: Defense/Endurance
  • 2xShield Wall: Defense
  • 2xShield Wall: Defense/Endurance
Brimstone Armor 10 times · mean 3.80 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 3x (30%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 1x (10%):
    • Aegis: Endurance/Recharge
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Recharge
    • Impervious Skin: Status Resistance/Regeneration
  • 1x (10%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 5xUnbreakable Guard: Resistance
  • 5xUnbreakable Guard: Resistance/Endurance
  • 5xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 5xGladiator's Armor: TP Protection +3% Def (All)
  • 3xUnbreakable Guard: +Max HP
  • 3xUnbreakable Guard: RechargeTime/Resistance
Minerals 10 times · mean 3.20 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 3x (30%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
  • 1x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
  • 1x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
  • 9xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 5xReactive Defenses: Defense
  • 5xReactive Defenses: Defense/Endurance
  • 2xRed Fortune: Defense
  • 2xRed Fortune: Defense/Endurance
  • 2xReactive Defenses: Scaling Resist Damage
Geode 5 times · mean 1.40 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Preventive Medicine: Chance for +Absorb
  • 1x (20%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Heal/RechargeTime
  • 1x (20%):
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 3xPreventive Medicine: Chance for +Absorb
  • 2xPreventive Medicine: Heal/RechargeTime
  • 1xPreventive Medicine: Heal/RechargeTime/Endurance
  • 1xDoctored Wounds: Heal/Recharge
Super Reflexes 1,086 slottings
Focused Fighting 136 times · mean 4.04 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 18x (13%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 13x (10%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 11x (8%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
  • 77xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 61xLuck of the Gambler: Defense
  • 54xLuck of the Gambler: Defense/Endurance
  • 37xLuck of the Gambler: Defense/Endurance/Recharge
  • 35xShield Wall: Defense
  • 35xShield Wall: Defense/Endurance
Focused Senses 135 times · mean 4.27 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 25x (19%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 14x (10%):
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 13x (10%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 87xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 65xLuck of the Gambler: Defense
  • 59xLuck of the Gambler: Defense/Endurance
  • 43xLuck of the Gambler: Defense/Endurance/Recharge
  • 30xShield Wall: Defense
  • 30xShield Wall: Defense/Endurance
Agile 136 times · mean 2.91 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 29x (21%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 13x (10%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 11x (8%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 90xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 60xLuck of the Gambler: Defense
  • 26xLuck of the Gambler: Defense/Endurance
  • 26xKismet: Accuracy +6%
  • 25xInvention: Defense Buff
  • 22xShield Wall: +Res (Teleportation), +5% Res (All)
Master Brawler 129 times · mean 4.47 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 68x (53%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 12x (9%):
    • Preventive Medicine: Chance for +Absorb
  • 10x (8%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Heal
  • 97xPreventive Medicine: Chance for +Absorb
  • 83xPreventive Medicine: Heal
  • 77xPreventive Medicine: Heal/RechargeTime
  • 74xPreventive Medicine: Heal/RechargeTime/Endurance
  • 71xPreventive Medicine: Heal/Endurance
  • 68xPreventive Medicine: Endurance/RechargeTime
Practiced Brawler 5 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 3x (60%):
    • Invention: Recharge Reduction
  • 2x (40%):
    • Invention: Endurance Reduction
  • 3xInvention: Recharge Reduction
  • 2xInvention: Endurance Reduction
Enduring 134 times · mean 2.60 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 18x (13%):
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
  • 10x (7%):
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Power Transfer: EndMod
  • 9x (7%):
    • Performance Shifter: Chance for +End
  • 91xPerformance Shifter: Chance for +End
  • 66xPerformance Shifter: EndMod
  • 31xPower Transfer: Chance to Heal Self
  • 23xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 21xPower Transfer: EndMod
  • 17xInvention: Endurance Modification
Dodge 135 times · mean 2.11 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 44x (33%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 20x (15%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 16x (12%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 106xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 47xLuck of the Gambler: Defense
  • 23xLuck of the Gambler: Defense/Endurance
  • 22xInvention: Defense Buff
  • 11xReactive Defenses: Defense
  • 10xReactive Defenses: Scaling Resist Damage
Quickness 123 times · mean 1.01 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 89x (72%):
    • Invention: Run Speed
  • 33x (27%):
    • Invention: Flight Speed
  • 1x (1%):
    • Invention: Run Speed
    • Invention: Run Speed
  • 91xInvention: Run Speed
  • 33xInvention: Flight Speed
Evasion 133 times · mean 4.38 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 21x (16%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 11x (8%):
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
  • 10x (8%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 66xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 43xLuck of the Gambler: Defense
  • 42xLuck of the Gambler: Defense/Endurance
  • 32xLuck of the Gambler: Defense/Endurance/Recharge
  • 30xRed Fortune: Defense
  • 30xRed Fortune: Defense/Endurance
Elude 20 times · mean 1.60 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 8x (40%):
    • Invention: Recharge Reduction
  • 3x (15%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (10%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 12xInvention: Recharge Reduction
  • 3xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 1xLuck of the Gambler: Defense
  • 1xLuck of the Gambler: Defense/Endurance
  • 1xLuck of the Gambler: Defense/Endurance/Recharge
  • 1xLuck of the Gambler: Defense/Recharge
Willpower 273 slottings
High Pain Tolerance 34 times · mean 4.53 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (6%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Recharge
  • 2x (6%):
    • Aegis: Psionic/Status Resistance
    • Impervium Armor: Psionic Resistance
  • 2x (6%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Steadfast Protection: Resistance/+Def 3%
  • 2x (6%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 1x (3%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Recharge
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 13xSteadfast Protection: Resistance/+Def 3%
  • 11xUnbreakable Guard: Resistance
  • 9xGladiator's Armor: TP Protection +3% Def (All)
  • 9xUnbreakable Guard: +Max HP
  • 9xUnbreakable Guard: RechargeTime/Resistance
  • 9xUnbreakable Guard: Resistance/Endurance
Mind Over Body 34 times · mean 4.26 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 5x (15%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 2x (6%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Recharge/Endurance
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: Resistance/Rech/End
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 2x (6%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 14xUnbreakable Guard: Resistance
  • 14xUnbreakable Guard: Resistance/Endurance
  • 11xUnbreakable Guard: RechargeTime/Resistance
  • 10xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 7xReactive Armor: Resistance
  • 7xReactive Armor: Resistance/Endurance
Fast Healing 33 times · mean 2.97 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 5x (15%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 3x (9%):
    • Panacea: +Hit Points/Endurance
    • Preventive Medicine: Chance for +Absorb
    • Regenerative Tissue: +Regeneration
  • 2x (6%):
    • Miracle: +Recovery
  • 11xPreventive Medicine: Heal
  • 11xPreventive Medicine: Heal/Endurance
  • 9xPanacea: +Hit Points/Endurance
  • 8xPreventive Medicine: Chance for +Absorb
  • 6xNumina's Convalesence: Heal
  • 6xNumina's Convalesence: +Regeneration/+Recovery
Indomitable Will 33 times · mean 3.30 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 4x (12%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (6%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (6%):
    • Kismet: Accuracy +6%
  • 2x (6%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 20xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 9xShield Wall: +Res (Teleportation), +5% Res (All)
  • 8xReactive Defenses: Scaling Resist Damage
  • 7xKismet: Accuracy +6%
  • 6xReactive Defenses: Defense/Endurance
  • 6xShield Wall: Defense/Endurance
Up to the Challenge 34 times · mean 5.21 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (32%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 10x (29%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 5x (15%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 13xPreventive Medicine: Heal
  • 13xPreventive Medicine: Heal/Endurance
  • 12xNumina's Convalesence: +Regeneration/+Recovery
  • 12xNumina's Convalesence: Heal
  • 12xNumina's Convalesence: Heal/Endurance
  • 12xNumina's Convalesence: Heal/Recharge
Quick Recovery 33 times · mean 2.76 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 8x (24%):
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
  • 3x (9%):
    • Invention: Endurance Modification
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
  • 2x (6%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 20xPerformance Shifter: Chance for +End
  • 16xPerformance Shifter: EndMod
  • 10xInvention: Endurance Modification
  • 5xPower Transfer: Chance to Heal Self
  • 4xPerformance Shifter: EndMod/Recharge
  • 4xPerformance Shifter: EndMod/Accuracy
Heightened Senses 34 times · mean 3.82 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 3x (9%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (9%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (9%):
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
    • Shield Wall: Defense/Recharge
    • Shield Wall: Endurance/Recharge
  • 21xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 11xLuck of the Gambler: Defense
  • 9xLuck of the Gambler: Defense/Endurance
  • 9xShield Wall: Defense/Endurance
  • 8xShield Wall: +Res (Teleportation), +5% Res (All)
  • 8xShield Wall: Defense
Resurgence 11 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 9x (82%):
    • Invention: Recharge Reduction
  • 1x (9%):
    • Performance Shifter: Chance for +End
  • 1x (9%):
    • Synapse's Shock: EndMod/Increased Run Speed
  • 9xInvention: Recharge Reduction
  • 1xPerformance Shifter: Chance for +End
  • 1xSynapse's Shock: EndMod/Increased Run Speed
Strength of Will 27 times · mean 1.26 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 7x (26%):
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 5x (19%):
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (15%):
    • Invention: Resist Damage
  • 8xGladiator's Armor: TP Protection +3% Def (All)
  • 6xSteadfast Protection: Resistance/+Def 3%
  • 6xInvention: Resist Damage
  • 3xAegis: Resistance
  • 2xUnbreakable Guard: +Max HP
  • 2xImpervium Armor: Psionic Resistance

Ancillary / Epic

Dark Mastery 99 slottings
Netherworld Tentacles 16 times · mean 4.12 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (12%):
    • Gravitational Anchor: Chance for Hold
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Immobilize/Accuracy
  • 1x (6%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
  • 1x (6%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 4xTrap of the Hunter: Chance of Damage(Lethal)
  • 3xTrap of the Hunter: Immobilize/Accuracy
  • 3xFrozen Blast: Accuracy/Damage/Endurance
  • 3xGravitational Anchor: Chance for Hold
  • 2xAnnihilation: Chance for Res Debuff
  • 2xGravitational Anchor: Immobilize/Endurance
Smite 25 times · mean 5.60 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (28%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
  • 2x (8%):
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Endurance/Recharge
    • Kinetic Combat: Damage/Recharge
  • 2x (8%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 11xBlistering Cold: Damage/Endurance
  • 10xBlistering Cold: Accuracy/Damage
  • 10xBlistering Cold: Accuracy/Damage/Endurance
  • 9xBlistering Cold: Accuracy/Damage/Recharge
  • 9xBlistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 9xBlistering Cold: Recharge/Chance for Hold
Netherworld Grasp 8 times · mean 4.25 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 2x (25%):
    • Gladiator's Net: Accuracy/Hold
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
  • 1x (12%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 1x (12%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Accuracy/Damage/End/Rech
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Javelin: Damage/Endurance/Recharge
  • 3xNeuronic Shutdown: Chance of Damage(Psionic)
  • 2xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 2xBasilisk's Gaze: Endurance/Recharge/Hold
  • 2xBasilisk's Gaze: Recharge/Hold
  • 2xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 2xCloud Senses: Chance for Negative Energy Damage
Engulfing Darkness 31 times · mean 5.13 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (16%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 3x (10%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 3x (10%):
    • Fury of the Gladiator: Accuracy/Damage/End/Rech
    • Fury of the Gladiator: Accuracy/Endurance/Recharge
    • Fury of the Gladiator: Chance for Res Debuff
  • 9xAvalanche: Accuracy/Damage
  • 9xAvalanche: Accuracy/Damage/Endurance
  • 8xArmageddon: Chance for Fire Damage
  • 8xArmageddon: Damage/Endurance
  • 8xCloud Senses: Chance for Negative Energy Damage
  • 8xAvalanche: Accuracy/Damage/Recharge
Darkest Night 19 times · mean 1.79 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 7x (37%):
    • Dark Watcher's Despair: To Hit Debuff/Endurance
  • 2x (11%):
    • Invention: Endurance Reduction
  • 2x (11%):
    • Dampened Spirits: To Hit Debuff/Endurance
  • 11xDark Watcher's Despair: To Hit Debuff/Endurance
  • 4xInvention: Endurance Reduction
  • 4xDark Watcher's Despair: Recharge/Endurance
  • 3xDampened Spirits: To Hit Debuff/Endurance
  • 2xDark Watcher's Despair: To Hit Debuff
  • 2xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
Electricity Mastery 240 slottings
Chain Fences 77 times · mean 4.43 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 6x (8%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 5x (6%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 4x (5%):
    • Gravitational Anchor: Chance for Hold
    • Gravitational Anchor: Immobilize
    • Gravitational Anchor: Immobilize/Endurance
    • Gravitational Anchor: Immobilize/Recharge/Accuracy
    • Gravitational Anchor: Recharge/Accuracy
  • 4x (5%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Endurance/Immobilize
  • 4x (5%):
    • Invention: Accuracy
  • 14xGravitational Anchor: Chance for Hold
  • 12xEnfeebled Operation: Accuracy/Endurance
  • 12xEnfeebled Operation: Accuracy/Immobilize
  • 12xEnfeebled Operation: Accuracy/Immobilize/Recharge
  • 12xTrap of the Hunter: Accuracy/Endurance
  • 11xGravitational Anchor: Immobilize
Havoc Punch 80 times · mean 5.61 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (12%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
  • 9x (11%):
    • Mako's Bite: Accuracy/Damage
    • Mako's Bite: Accuracy/Damage/Endurance/Recharge
    • Mako's Bite: Accuracy/Endurance/Recharge
    • Mako's Bite: Chance of Damage(Lethal)
    • Mako's Bite: Damage/Endurance
    • Mako's Bite: Damage/Recharge
  • 6x (8%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 40xHecatomb: Chance of Damage(Negative)
  • 30xBlistering Cold: Accuracy/Damage/Endurance
  • 28xBlistering Cold: Accuracy/Damage
  • 26xTouch of Death: Chance of Damage(Negative)
  • 26xMako's Bite: Chance of Damage(Lethal)
  • 22xBlistering Cold: Accuracy/Damage/Recharge
Paralyzing Jolt 17 times · mean 3.53 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 2x (12%):
    • Invention: D-Sync Binding
  • 1x (6%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
  • 1x (6%):
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Performance Shifter: EndMod/Accuracy/Recharge
  • 1x (6%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 3xApocalypse: Chance of Damage(Negative)
  • 3xApocalypse: Damage/Endurance
  • 3xApocalypse: Damage/Recharge
  • 3xApocalypse: Damage/Recharge/Accuracy
  • 3xApocalypse: Recharge/Accuracy
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
Shocking Field 48 times · mean 4.88 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (10%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 5x (10%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Fury of the Gladiator: Chance for Res Debuff
  • 4x (8%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 14xArmageddon: Damage/Endurance
  • 13xAvalanche: Accuracy/Damage/Endurance
  • 13xAvalanche: Damage/Endurance
  • 13xFury of the Gladiator: Chance for Res Debuff
  • 13xArmageddon: Damage
  • 13xArmageddon: Damage/Recharge/Accuracy
Rehabilitating Circuit 18 times · mean 4.11 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 3x (17%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 2x (11%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 2x (11%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 6xPreventive Medicine: Heal/RechargeTime
  • 6xDoctored Wounds: Heal
  • 6xDoctored Wounds: Heal/Recharge
  • 5xPreventive Medicine: Endurance/RechargeTime
  • 5xPreventive Medicine: Heal/RechargeTime/Endurance
  • 5xDoctored Wounds: Heal/Endurance
Fire Mastery 148 slottings
Cremate 31 times · mean 4.81 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 4x (13%):
    • Hecatomb: Chance of Damage(Negative)
    • Hecatomb: Damage
    • Hecatomb: Damage/Endurance
    • Hecatomb: Damage/Recharge/Accuracy
    • Hecatomb: Recharge/Accuracy
  • 3x (10%):
    • Mako's Bite: Accuracy/Damage
    • Mako's Bite: Accuracy/Damage/Endurance/Recharge
    • Mako's Bite: Accuracy/Endurance/Recharge
    • Mako's Bite: Chance of Damage(Lethal)
    • Mako's Bite: Damage/Endurance
    • Mako's Bite: Damage/Recharge
  • 2x (6%):
    • Crushing Impact: Accuracy/Damage
    • Crushing Impact: Accuracy/Damage/Endurance
    • Crushing Impact: Accuracy/Damage/Recharge
    • Crushing Impact: Damage/Endurance
    • Crushing Impact: Damage/Endurance/Recharge
  • 12xHecatomb: Chance of Damage(Negative)
  • 10xHecatomb: Damage/Endurance
  • 10xHecatomb: Damage/Recharge/Accuracy
  • 10xHecatomb: Damage
  • 8xMako's Bite: Chance of Damage(Lethal)
  • 7xCrushing Impact: Accuracy/Damage
Fire Cages 55 times · mean 4.82 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (9%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 5x (9%):
    • Gravitational Anchor: Chance for Hold
    • Gravitational Anchor: Immobilize
    • Gravitational Anchor: Immobilize/Endurance
    • Gravitational Anchor: Immobilize/Recharge
    • Gravitational Anchor: Immobilize/Recharge/Accuracy
  • 5x (9%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 15xTrap of the Hunter: Immobilize/Accuracy
  • 14xTrap of the Hunter: Endurance/Immobilize
  • 12xTrap of the Hunter: Accuracy/Immobilize/Recharge
  • 11xGravitational Anchor: Immobilize/Recharge/Accuracy
  • 10xTrap of the Hunter: Chance of Damage(Lethal)
  • 10xGravitational Anchor: Chance for Hold
Char 12 times · mean 4.83 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (8%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Lockdown: Chance for +2 Mag Hold
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 1x (8%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 1x (8%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 6xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 6xNeuronic Shutdown: Chance of Damage(Psionic)
  • 6xUnbreakable Constraint: Chance for Smashing Damage
  • 3xGladiator's Net: Chance of Damage(Lethal)
  • 3xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xLockdown: Chance for +2 Mag Hold
Fire Sword Circle 38 times · mean 5.24 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (42%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 3x (8%):
    • Eradication: Accuracy/Damage/Recharge
    • Eradication: Damage
    • Eradication: Damage/Recharge
  • 2x (5%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 22xObliteration: Chance for Smashing Damage
  • 20xObliteration: Accuracy/Damage/Recharge
  • 20xObliteration: Damage
  • 19xObliteration: Accuracy/Damage/Endurance/Recharge
  • 19xObliteration: Damage/Recharge
  • 16xObliteration: Accuracy/Recharge
Warmth 12 times · mean 3.58 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (8%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 1x (8%):
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Recharge
  • 1x (8%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 6xPreventive Medicine: Heal/RechargeTime
  • 5xPreventive Medicine: Heal
  • 4xPreventive Medicine: Heal/RechargeTime/Endurance
  • 3xPreventive Medicine: Chance for +Absorb
  • 3xNumina's Convalesence: Heal/Endurance
  • 3xNumina's Convalesence: Heal/Recharge
Ice Mastery 36 slottings
Frostbite 13 times · mean 3.62 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (15%):
    • Gravitational Anchor: Immobilize/Endurance
  • 1x (8%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 1x (8%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
  • 3xGravitational Anchor: Chance for Hold
  • 3xGravitational Anchor: Immobilize/Recharge
  • 3xGravitational Anchor: Immobilize/Recharge/Accuracy
  • 3xGravitational Anchor: Recharge/Accuracy
  • 2xBombardment: Chance for Fire Damage
  • 2xFrozen Blast: Accuracy/Damage
Ice Sword 5 times · mean 5.60 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (20%):
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Endurance/Recharge
    • Kinetic Combat: Damage/Recharge
    • Mako's Bite: Chance of Damage(Lethal)
  • 1x (20%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
  • 1x (20%):
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Endurance/Recharge
    • Kinetic Combat: Damage/Recharge
  • 2xKinetic Combat: Accuracy/Damage
  • 2xKinetic Combat: Damage/Endurance
  • 2xKinetic Combat: Damage/Endurance/Recharge
  • 2xKinetic Combat: Damage/Recharge
  • 2xBlistering Cold: Accuracy/Damage
  • 2xBlistering Cold: Accuracy/Damage/Endurance
Block of Ice 5 times · mean 4.40 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (20%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 1x (20%):
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Chance for Recharge Slow
  • 1x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Neuronic Shutdown: Chance of Damage(Psionic)
  • 2xEntomb: Accuracy/Hold
  • 2xEntomb: Recharge/Chance for +Absorb
  • 2xUnbreakable Constraint: Chance for Smashing Damage
  • 1xEntomb: Accuracy/Hold/Endurance
  • 1xEntomb: Accuracy/Hold/Endurance/Recharge
  • 1xEntomb: Endurance/Recharge
Frozen Aura 9 times · mean 4.67 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 3x (33%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
  • 1x (11%):
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
  • 1x (11%):
    • Invention: Accuracy
  • 4xAvalanche: Accuracy/Damage
  • 4xAvalanche: Accuracy/Damage/Endurance
  • 4xAvalanche: Accuracy/Damage/Endurance/Recharge
  • 4xAvalanche: Accuracy/Damage/Recharge
  • 4xAvalanche: Damage/Endurance
  • 3xArmageddon: Chance for Fire Damage
Snow Storm 4 times · mean 2.50 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Invention: Endurance Reduction
  • 1x (25%):
    • Impeded Swiftness: Accuracy/Endurance
    • Impeded Swiftness: Accuracy/Slow
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Impeded Swiftness: Damage/Slow
    • Impeded Swiftness: Endurance/Recharge/Slow
    • Impeded Swiftness: Range/Slow
  • 1x (25%):
    • Pacing of the Turtle: Accuracy/Slow
    • Pacing of the Turtle: Endurance/Recharge/Slow
  • 1xInvention: Endurance Reduction
  • 1xImpeded Swiftness: Accuracy/Endurance
  • 1xImpeded Swiftness: Accuracy/Slow
  • 1xImpeded Swiftness: Chance of Damage(Smashing)
  • 1xImpeded Swiftness: Damage/Slow
  • 1xImpeded Swiftness: Endurance/Recharge/Slow
Leviathan Mastery 49 slottings
Knockout Blow 23 times · mean 5.35 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (13%):
    • Force Feedback: Chance for +Recharge
    • Hecatomb: Recharge/Accuracy
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Endurance/Recharge
    • Kinetic Combat: Damage/Recharge
  • 3x (13%):
    • Hecatomb: Chance of Damage(Negative)
    • Mako's Bite: Accuracy/Damage
    • Mako's Bite: Chance of Damage(Lethal)
    • Touch of Death: Accuracy/Damage
    • Touch of Death: Chance of Damage(Negative)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 2x (9%):
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
    • Force Feedback: Chance for +Recharge
  • 9xHecatomb: Recharge/Accuracy
  • 8xForce Feedback: Chance for +Recharge
  • 8xHecatomb: Chance of Damage(Negative)
  • 6xHecatomb: Damage/Endurance
  • 6xHecatomb: Damage/Recharge/Accuracy
  • 5xKinetic Combat: Accuracy/Damage
School of Sharks 6 times · mean 4.83 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (17%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
  • 1x (17%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Trap of the Hunter: Chance of Damage(Lethal)
  • 1x (17%):
    • Annihilation: Chance for Res Debuff
    • Gravitational Anchor: Chance for Hold
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
  • 3xInvention: Damage Increase
  • 2xRagnarok: Chance for Knockdown
  • 2xRagnarok: Damage/Endurance
  • 2xRagnarok: Damage/Recharge
  • 2xPositron's Blast: Accuracy/Damage
  • 2xPositron's Blast: Chance of Damage(Energy)
Spirit Shark Jaws 4 times · mean 5.25 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (50%):
    • Gladiator's Net: Chance of Damage(Lethal)
    • Unbreakable Constraint: Chance for Smashing Damage
    • Unbreakable Constraint: Hold/Endurance
    • Unbreakable Constraint: Hold/Recharge
    • Unbreakable Constraint: Hold/Recharge/Accuracy
    • Unbreakable Constraint: Recharge/Accuracy
  • 1x (25%):
    • Invention: Accuracy
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Endurance Reduction
  • 1x (25%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 3xInvention: Damage Increase
  • 2xGladiator's Net: Chance of Damage(Lethal)
  • 2xUnbreakable Constraint: Chance for Smashing Damage
  • 2xUnbreakable Constraint: Hold/Endurance
  • 2xUnbreakable Constraint: Hold/Recharge
  • 2xUnbreakable Constraint: Hold/Recharge/Accuracy
Arctic Breath 11 times · mean 5.82 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (27%):
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Ice Mistral's Torment: Chance for Cold Damage
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
    • Touch of Lady Grey: Chance for Negative Damage
  • 2x (18%):
    • Achilles' Heel: Chance for Res Debuff
    • Annihilation: Chance for Res Debuff
    • Bombardment: Chance for Fire Damage
    • Invention: Nucleolus Exposure
    • Invention: Nucleolus Exposure
    • Touch of Lady Grey: Chance for Negative Damage
  • 1x (9%):
    • Achilles' Heel: Chance for Res Debuff
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 6xTouch of Lady Grey: Chance for Negative Damage
  • 6xBombardment: Chance for Fire Damage
  • 5xAchilles' Heel: Chance for Res Debuff
  • 5xPositron's Blast: Chance of Damage(Energy)
  • 5xPositron's Blast: Damage/Range
  • 5xBombardment: Damage
Summon Coralax 5 times · mean 4.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Soulbound Allegiance: Damage/Recharge/Accuracy
    • Soulbound Allegiance: Recharge/Accuracy
  • 1x (20%):
    • Soulbound Allegiance: Chance for Build Up
  • 1x (20%):
    • Invention: Accuracy
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Recharge Reduction
  • 3xExpedient Reinforcement: Accuracy/Damage/Recharge
  • 3xExpedient Reinforcement: Accuracy/Recharge
  • 3xExpedient Reinforcement: Endurance/Damage/Recharge
  • 3xSoulbound Allegiance: Damage/Recharge/Accuracy
  • 3xInvention: Damage Increase
  • 2xExpedient Reinforcement: Damage/Endurance
Mace Mastery 17 slottings
Pulverize 3 times · mean 5.33 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Endurance/Recharge
    • Kinetic Combat: Damage/Recharge
  • 1x (33%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Hecatomb: Chance of Damage(Negative)
  • 1x (33%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Gladiator's Strike: Chance for Smashing Damage
    • Hecatomb: Chance of Damage(Negative)
    • Mako's Bite: Chance of Damage(Lethal)
    • Touch of Death: Chance of Damage(Negative)
  • 2xBlistering Cold: Accuracy/Damage
  • 2xBlistering Cold: Accuracy/Damage/Endurance
  • 2xHecatomb: Chance of Damage(Negative)
  • 1xKinetic Combat: Accuracy/Damage
  • 1xKinetic Combat: Damage/Endurance
  • 1xKinetic Combat: Damage/Endurance/Recharge
Web Envelope 5 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Enfeebled Operation: Accuracy/Immobilize
  • 1x (20%):
    • Trap of the Hunter: Accuracy/Recharge
  • 1x (20%):
    • Invention: Recharge Reduction
  • 2xEnfeebled Operation: Accuracy/Immobilize
  • 1xTrap of the Hunter: Accuracy/Recharge
  • 1xInvention: Recharge Reduction
  • 1xTrap of the Hunter: Accuracy/Immobilize/Recharge
Web Cocoon 3 times · mean 2.67 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (67%):
    • Essence of Curare: Accuracy/Hold
  • 1x (33%):
    • Decimation: Chance of Build Up
    • Devastation: Chance of Hold
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Lockdown: Chance for +2 Mag Hold
  • 2xEssence of Curare: Accuracy/Hold
  • 1xDecimation: Chance of Build Up
  • 1xDevastation: Chance of Hold
  • 1xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 1xIce Mistral's Torment: Chance for Cold Damage
  • 1xImpeded Swiftness: Chance of Damage(Smashing)
Coordinated Targeting 5 times · mean 3.00 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 1x (20%):
    • Invention: Endurance Reduction
    • Rectified Reticle: Increased Perception
    • Rectified Reticle: To Hit Buff
  • 1x (20%):
    • Adjusted Targeting: Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Endurance
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
  • 1x (20%):
    • Adjusted Targeting: Endurance/Recharge
    • Adjusted Targeting: To Hit Buff
    • Adjusted Targeting: To Hit Buff/Endurance
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Recharge
  • 3xAdjusted Targeting: To Hit Buff/Endurance
  • 3xAdjusted Targeting: To Hit Buff/Endurance/Recharge
  • 2xInvention: Endurance Reduction
  • 2xAdjusted Targeting: Endurance/Recharge
  • 2xAdjusted Targeting: To Hit Buff
  • 1xRectified Reticle: Increased Perception
Summon Tarantula 1 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (100%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 1xSovereign Right: Accuracy
  • 1xSovereign Right: Accuracy/Damage
  • 1xSovereign Right: Accuracy/Damage/Endurance
  • 1xSovereign Right: Accuracy/Endurance
  • 1xSovereign Right: Damage/Endurance
  • 1xSovereign Right: Resistance Bonus
Mu Mastery 22 slottings
Electrifying Fences 10 times · mean 4.80 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
  • 1x (10%):
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
  • 1x (10%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Immobilize/Range
  • 4xBombardment: Damage
  • 3xEnfeebled Operation: Accuracy/Endurance
  • 3xEnfeebled Operation: Accuracy/Immobilize
  • 3xEnfeebled Operation: Accuracy/Immobilize/Recharge
  • 3xEnfeebled Operation: Accuracy/Recharge
  • 3xBombardment: Damage/Recharge
Thunder Strike 3 times · mean 4.33 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 1x (33%):
    • Force Feedback: Chance for +Recharge
  • 1x (33%):
    • Scirocco's Dervish: Accuracy/Damage
    • Scirocco's Dervish: Accuracy/Damage/Endurance
    • Scirocco's Dervish: Accuracy/Recharge
    • Scirocco's Dervish: Chance of Damage(Lethal)
    • Scirocco's Dervish: Damage/Endurance
    • Scirocco's Dervish: Damage/Recharge
  • 1xAvalanche: Accuracy/Damage
  • 1xAvalanche: Accuracy/Damage/Endurance
  • 1xAvalanche: Accuracy/Damage/Endurance/Recharge
  • 1xAvalanche: Accuracy/Damage/Recharge
  • 1xAvalanche: Damage/Endurance
  • 1xAvalanche: Recharge/Chance for Knockdown
Electric Shackles 3 times · mean 4.33 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (67%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Hold/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 1x (33%):
    • Invention: Endoplasm Exposure
  • 2xEntomb: Accuracy/Hold
  • 2xEntomb: Accuracy/Hold/Endurance
  • 2xEntomb: Accuracy/Hold/Endurance/Recharge
  • 2xEntomb: Endurance/Recharge
  • 2xEntomb: Hold/Recharge
  • 2xEntomb: Recharge/Chance for +Absorb
Static Discharge 3 times · mean 4.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
  • 1x (33%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 1x (33%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Accuracy/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
  • 2xBombardment: Chance for Fire Damage
  • 2xBombardment: Damage
  • 1xFrozen Blast: Accuracy/Damage
  • 1xFrozen Blast: Accuracy/Damage/Endurance
  • 1xFrozen Blast: Accuracy/Damage/Recharge
  • 1xFrozen Blast: Damage/Endurance
Summon Adept 3 times · mean 4.67 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Call to Arms: Accuracy/Damage
    • Call to Arms: Accuracy/Damage/Recharge
    • Call to Arms: Accuracy/Recharge
    • Call to Arms: Endurance/Damage/Recharge
  • 1x (33%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
  • 1x (33%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 2xExpedient Reinforcement: Accuracy/Damage
  • 2xExpedient Reinforcement: Accuracy/Recharge
  • 2xExpedient Reinforcement: Damage/Endurance
  • 2xExpedient Reinforcement: Endurance/Damage/Recharge
  • 1xCall to Arms: Accuracy/Damage
  • 1xCall to Arms: Accuracy/Damage/Recharge
Psionic Mastery 474 slottings
Mass Hypnosis 41 times · mean 2.68 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 6x (15%):
    • Call of the Sandman: Chance of Heal Self
  • 5x (12%):
    • Fortunata Hypnosis: Chance for Placate
    • Fortunata Hypnosis: Recharge/Accuracy
    • Fortunata Hypnosis: Sleep
    • Fortunata Hypnosis: Sleep/Endurance
    • Fortunata Hypnosis: Sleep/Recharge
    • Fortunata Hypnosis: Sleep/Recharge/Accuracy
  • 4x (10%):
    • Invention: Accuracy
  • 15xFortunata Hypnosis: Sleep/Recharge
  • 14xFortunata Hypnosis: Chance for Placate
  • 14xFortunata Hypnosis: Recharge/Accuracy
  • 13xFortunata Hypnosis: Sleep/Recharge/Accuracy
  • 10xCall of the Sandman: Chance of Heal Self
  • 10xFortunata Hypnosis: Sleep
Mind Probe 138 times · mean 5.33 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 32x (23%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
  • 12x (9%):
    • Hecatomb: Chance of Damage(Negative)
    • Hecatomb: Damage
    • Hecatomb: Damage/Endurance
    • Hecatomb: Damage/Recharge/Accuracy
    • Hecatomb: Recharge/Accuracy
    • Touch of Death: Chance of Damage(Negative)
  • 8x (6%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Gladiator's Strike: Chance for Smashing Damage
    • Hecatomb: Chance of Damage(Negative)
    • Mako's Bite: Chance of Damage(Lethal)
    • Touch of Death: Chance of Damage(Negative)
  • 63xHecatomb: Chance of Damage(Negative)
  • 57xBlistering Cold: Accuracy/Damage/Endurance
  • 56xBlistering Cold: Accuracy/Damage
  • 48xHecatomb: Damage/Endurance
  • 46xHecatomb: Damage/Recharge/Accuracy
  • 46xBlistering Cold: Accuracy/Damage/Recharge
Dominate 127 times · mean 5.36 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (6%):
    • Decimation: Chance of Build Up
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
    • Unbreakable Constraint: Recharge/Accuracy
  • 6x (5%):
    • Decimation: Chance of Build Up
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 6x (5%):
    • Decimation: Chance of Build Up
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 5x (4%):
    • Apocalypse: Chance of Damage(Negative)
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Unbreakable Constraint: Chance for Smashing Damage
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
  • 5x (4%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
  • 5x (4%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 81xUnbreakable Constraint: Chance for Smashing Damage
  • 79xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 69xNeuronic Shutdown: Chance of Damage(Psionic)
  • 66xGladiator's Javelin: Chance of Damage(Toxic)
  • 53xGladiator's Net: Chance of Damage(Lethal)
  • 33xDecimation: Chance of Build Up
Psychic Shockwave 71 times · mean 5.46 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (27%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 8x (11%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 3x (4%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 35xObliteration: Chance for Smashing Damage
  • 28xObliteration: Accuracy/Damage/Recharge
  • 27xObliteration: Accuracy/Damage/Endurance/Recharge
  • 27xObliteration: Damage
  • 26xObliteration: Damage/Recharge
  • 24xObliteration: Accuracy/Recharge
Link Minds 97 times · mean 3.62 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 13x (13%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 8x (8%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 7x (7%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Defense/Recharge
  • 66xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 39xLuck of the Gambler: Defense/Recharge
  • 21xLuck of the Gambler: Defense
  • 20xLuck of the Gambler: Defense/Endurance/Recharge
  • 15xReactive Defenses: Defense/RechargeTime
  • 13xReactive Defenses: Scaling Resist Damage
Soul Mastery 30 slottings
Midnight Grasp 9 times · mean 5.22 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (22%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
  • 2x (22%):
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Endurance/Recharge
    • Kinetic Combat: Damage/Recharge
  • 1x (11%):
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 3xHecatomb: Chance of Damage(Negative)
  • 3xMako's Bite: Chance of Damage(Lethal)
  • 2xBlistering Cold: Accuracy/Damage
  • 2xBlistering Cold: Accuracy/Damage/Endurance
  • 2xBlistering Cold: Accuracy/Damage/Recharge
  • 2xBlistering Cold: Damage/Endurance
Soul Tentacles 8 times · mean 5.25 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (50%):
    • Bombardment: Accuracy/Damage/Recharge
    • Bombardment: Accuracy/Damage/Recharge/Endurance
    • Bombardment: Accuracy/Recharge/Endurance
    • Bombardment: Chance for Fire Damage
    • Bombardment: Damage
    • Bombardment: Damage/Recharge
  • 1x (12%):
    • Invention: Accuracy
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Endurance Reduction
    • Invention: Range
    • Invention: Recharge Reduction
  • 1x (12%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 5xBombardment: Accuracy/Damage/Recharge
  • 5xBombardment: Accuracy/Recharge/Endurance
  • 5xBombardment: Chance for Fire Damage
  • 5xBombardment: Damage
  • 5xBombardment: Damage/Recharge
  • 4xBombardment: Accuracy/Damage/Recharge/Endurance
Soul Storm 4 times · mean 5.25 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Accuracy/Endurance
    • Neuronic Shutdown: Chance of Damage(Psionic)
  • 1x (25%):
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 1x (25%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Hold/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 2xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xGladiator's Net: Chance of Damage(Lethal)
  • 2xNeuronic Shutdown: Chance of Damage(Psionic)
  • 1xGladiator's Javelin: Accuracy/Damage
  • 1xNeuronic Shutdown: Accuracy/Endurance
Darkest Night 7 times · mean 2.57 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 2x (29%):
    • Invention: Endurance Reduction
  • 1x (14%):
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 1x (14%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Invention: To Hit Debuff
    • Invention: To Hit Debuff
  • 4xInvention: Endurance Reduction
  • 3xDark Watcher's Despair: To Hit Debuff/Endurance
  • 2xDark Watcher's Despair: To Hit Debuff
  • 2xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 2xInvention: Recharge Reduction
  • 2xInvention: To Hit Debuff
Summon Mistress 2 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (50%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Invention: Recharge Reduction
  • 1x (50%):
    • Soulbound Allegiance: Chance for Build Up
    • Soulbound Allegiance: Damage
    • Soulbound Allegiance: Damage/Endurance
    • Soulbound Allegiance: Damage/Recharge
    • Soulbound Allegiance: Damage/Recharge/Accuracy
    • Soulbound Allegiance: Recharge/Accuracy
  • 1xExpedient Reinforcement: Accuracy/Damage
  • 1xExpedient Reinforcement: Accuracy/Damage/Recharge
  • 1xExpedient Reinforcement: Accuracy/Recharge
  • 1xExpedient Reinforcement: Damage/Endurance
  • 1xExpedient Reinforcement: Endurance/Damage/Recharge
  • 1xInvention: Recharge Reduction
Weapon Mastery 40 slottings
Sting of the Wasp 16 times · mean 4.88 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 4x (25%):
    • Kinetic Combat: Accuracy/Damage
    • Kinetic Combat: Damage/Endurance
    • Kinetic Combat: Damage/Recharge
    • Kinetic Combat: Knockdown Bonus
  • 3x (19%):
    • Mako's Bite: Accuracy/Damage
    • Mako's Bite: Accuracy/Damage/Endurance/Recharge
    • Mako's Bite: Accuracy/Endurance/Recharge
    • Mako's Bite: Chance of Damage(Lethal)
    • Mako's Bite: Damage/Endurance
    • Mako's Bite: Damage/Recharge
  • 2x (12%):
    • Hecatomb: Chance of Damage(Negative)
    • Hecatomb: Damage
    • Hecatomb: Damage/Endurance
    • Hecatomb: Damage/Recharge/Accuracy
    • Hecatomb: Recharge/Accuracy
  • 4xKinetic Combat: Accuracy/Damage
  • 4xKinetic Combat: Damage/Endurance
  • 4xKinetic Combat: Damage/Recharge
  • 4xKinetic Combat: Knockdown Bonus
  • 4xBlistering Cold: Accuracy/Damage
  • 4xBlistering Cold: Accuracy/Damage/Endurance
Tashibishi 12 times · mean 2.00 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 3x (25%):
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (8%):
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (8%):
    • Detonation: Damage/Endurance
    • Detonation: Damage/Recharge
  • 5xImpeded Swiftness: Chance of Damage(Smashing)
  • 5xPositron's Blast: Chance of Damage(Energy)
  • 1xJavelin Volley: Chance of Damage(Lethal)
  • 1xDetonation: Damage/Endurance
  • 1xDetonation: Damage/Recharge
  • 1xPacing of the Turtle: Chance of -Recharge
Paralyzing Dart no data
The Lotus Drops 12 times · mean 4.92 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (17%):
    • Armageddon: Chance for Fire Damage
    • Eradication: Chance for Energy Damage
    • Obliteration: Chance for Smashing Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 2x (17%):
    • Eradication: Chance for Energy Damage
    • Obliteration: Chance for Smashing Damage
    • Scirocco's Dervish: Chance of Damage(Lethal)
    • Touch of Lady Grey: Chance for Negative Damage
  • 2x (17%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 7xObliteration: Chance for Smashing Damage
  • 5xArmageddon: Chance for Fire Damage
  • 4xEradication: Chance for Energy Damage
  • 4xTouch of Lady Grey: Chance for Negative Damage
  • 3xObliteration: Accuracy/Damage/Endurance/Recharge
  • 3xObliteration: Accuracy/Damage/Recharge
Kemuridama no data