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Mastermind

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Beast Mastery 909 slottings
Pack Mentality no data
Call Swarm 30 times · mean 5.03 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (20%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 3x (10%):
    • Achilles' Heel: Chance for Res Debuff
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 3x (10%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Chance of Build Up
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 10xThunderstrike: Accuracy/Damage
  • 10xThunderstrike: Accuracy/Damage/Endurance
  • 9xAchilles' Heel: Chance for Res Debuff
  • 9xApocalypse: Chance of Damage(Negative)
  • 8xApocalypse: Damage/Endurance
  • 7xApocalypse: Damage/Recharge/Accuracy
Summon Wolves 125 times · mean 5.93 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 18x (14%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 7x (6%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 4x (3%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Chance for Build Up
    • Soulbound Allegiance: Damage
    • Soulbound Allegiance: Damage/Recharge/Accuracy
  • 4x (3%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Chance for Build Up
    • Soulbound Allegiance: Damage/Recharge/Accuracy
    • Soulbound Allegiance: Recharge/Accuracy
  • 46xSovereign Right: Resistance Bonus
  • 45xMark of Supremacy: Accuracy/Damage
  • 38xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 37xMark of Supremacy: Accuracy/Damage/Endurance
  • 32xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 32xTouch of Lady Grey: Chance for Negative Damage
Call Hawk 70 times · mean 5.31 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (21%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 4x (6%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 3x (4%):
    • Force Feedback: Chance for +Recharge
  • 24xForce Feedback: Chance for +Recharge
  • 24xThunderstrike: Accuracy/Damage
  • 24xThunderstrike: Accuracy/Damage/Endurance
  • 21xGladiator's Javelin: Chance of Damage(Toxic)
  • 21xThunderstrike: Damage/Endurance
  • 20xApocalypse: Chance of Damage(Negative)
Train Beasts 123 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 99x (80%):
    • Invention: Endurance Reduction
  • 23x (19%):
    • Invention: Recharge Reduction
  • 1x (1%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 99xInvention: Endurance Reduction
  • 23xInvention: Recharge Reduction
  • 1xGaussian's Synchronized Fire-Control: Chance for Build Up
Call Ravens 67 times · mean 5.70 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (13%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 7x (10%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 3x (4%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 29xPositron's Blast: Chance of Damage(Energy)
  • 22xTouch of Lady Grey: Chance for Negative Damage
  • 20xAchilles' Heel: Chance for Res Debuff
  • 17xPositron's Blast: Accuracy/Damage/Endurance
  • 15xAnnihilation: Chance for Res Debuff
  • 13xPositron's Blast: Accuracy/Damage
Summon Lions 124 times · mean 5.98 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 22x (18%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 8x (6%):
    • Call to Arms: Accuracy/Damage
    • Call to Arms: Accuracy/Damage/Recharge
    • Call to Arms: Damage/Endurance
    • Call to Arms: Defense Bonus Aura for Pets
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Damage
  • 7x (6%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 50xMark of Supremacy: Damage
  • 50xMark of Supremacy: Accuracy/Damage/Endurance
  • 45xMark of Supremacy: Damage/Endurance
  • 42xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 42xCall to Arms: Defense Bonus Aura for Pets
  • 39xMark of Supremacy: Accuracy/Damage
Fortify Pack 122 times · mean 3.23 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 35x (29%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 9x (7%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 5x (4%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 70xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 23xLuck of the Gambler: Defense/Recharge
  • 18xRed Fortune: Defense/Recharge
  • 16xRed Fortune: Defense
  • 16xDoctored Wounds: Heal/Recharge
  • 15xLuck of the Gambler: Defense/Endurance/Recharge
Summon Dire Wolf 126 times · mean 5.98 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 17x (13%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 10x (8%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage/Endurance
  • 6x (5%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 41xMark of Supremacy: Accuracy/Endurance
  • 40xCommand of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 37xMark of Supremacy: Damage
  • 36xMark of Supremacy: Damage/Endurance
  • 35xCommand of the Mastermind: Accuracy/Damage/Recharge
  • 34xMark of Supremacy: Endurance/Pet +Resist +Regen
Tame Beasts 122 times · mean 1.02 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 98x (80%):
    • Invention: Endurance Reduction
  • 23x (19%):
    • Invention: Recharge Reduction
  • 1x (1%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 98xInvention: Endurance Reduction
  • 23xInvention: Recharge Reduction
  • 1xGladiator's Armor: End/Resist
  • 1xGladiator's Armor: Resistance
  • 1xGladiator's Armor: TP Protection +3% Def (All)
  • 1xSteadfast Protection: Resistance/+Def 3%
Demon Summoning 1,343 slottings
Corruption 71 times · mean 5.58 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 20x (28%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 16x (23%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 3x (4%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
  • 25xWinter's Bite: Accuracy/Damage
  • 25xWinter's Bite: Accuracy/Damage/Endurance
  • 25xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 23xThunderstrike: Accuracy/Damage
  • 23xThunderstrike: Accuracy/Damage/Endurance
  • 23xWinter's Bite: Accuracy/Damage/Recharge
Summon Demonlings 196 times · mean 5.92 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 30x (15%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 10x (5%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 10x (5%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Edict of the Master: Defense Bonus
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 58xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 49xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 47xMark of Supremacy: Accuracy/Damage
  • 46xSovereign Right: Resistance Bonus
  • 44xSovereign Right: Accuracy/Damage/Endurance
  • 44xSoulbound Allegiance: Chance for Build Up
Lash 115 times · mean 5.57 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (17%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
  • 16x (14%):
    • Mako's Bite: Accuracy/Damage
    • Mako's Bite: Accuracy/Damage/Endurance/Recharge
    • Mako's Bite: Accuracy/Endurance/Recharge
    • Mako's Bite: Chance of Damage(Lethal)
    • Mako's Bite: Damage/Endurance
    • Mako's Bite: Damage/Recharge
  • 8x (7%):
    • Hecatomb: Chance of Damage(Negative)
    • Hecatomb: Damage/Endurance
    • Hecatomb: Damage/Recharge
    • Hecatomb: Damage/Recharge/Accuracy
    • Hecatomb: Recharge/Accuracy
  • 47xHecatomb: Chance of Damage(Negative)
  • 44xBlistering Cold: Accuracy/Damage/Endurance
  • 42xBlistering Cold: Accuracy/Damage
  • 37xBlistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 36xBlistering Cold: Accuracy/Damage/Recharge
  • 36xBlistering Cold: Damage/Endurance
Enchant Demons 84 times · mean 1.02 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 77x (92%):
    • Invention: Endurance Reduction
  • 4x (5%):
    • Invention: Recharge Reduction
  • 1x (1%):
    • Invention: Resist Damage
  • 77xInvention: Endurance Reduction
  • 4xInvention: Recharge Reduction
  • 2xInvention: Resist Damage
  • 1xInvention: Vesicle Exposure
  • 1xUnbreakable Guard: +Max HP
  • 1xUnbreakable Guard: Resistance
Crack Whip 100 times · mean 5.55 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (15%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 8x (8%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 5x (5%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Accuracy/Damage/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Annihilation: Damage/RechargeTime
  • 43xPositron's Blast: Chance of Damage(Energy)
  • 39xForce Feedback: Chance for +Recharge
  • 38xPositron's Blast: Accuracy/Damage/Endurance
  • 27xPositron's Blast: Damage/Endurance
  • 24xPositron's Blast: Accuracy/Damage
  • 21xPositron's Blast: Damage/Range
Summon Demons 196 times · mean 5.95 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 30x (15%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 13x (7%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 11x (6%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 104xMark of Supremacy: Accuracy/Damage/Endurance
  • 81xMark of Supremacy: Damage
  • 80xMark of Supremacy: Damage/Endurance
  • 80xMark of Supremacy: Accuracy/Damage
  • 55xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 49xMark of Supremacy: Accuracy/Endurance
Hell on Earth 197 times · mean 5.49 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 30x (15%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 16x (8%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Edict of the Master: Defense Bonus
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Sovereign Right: Resistance Bonus
  • 7x (4%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Invention: Damage Increase
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Sovereign Right: Resistance Bonus
  • 138xExpedient Reinforcement: Resist Bonus Aura for Pets
  • 97xCall to Arms: Defense Bonus Aura for Pets
  • 84xSovereign Right: Resistance Bonus
  • 78xCommand of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 72xEdict of the Master: Defense Bonus
  • 55xExpedient Reinforcement: Accuracy/Damage/Recharge
Summon Demon Prince 203 times · mean 5.95 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 30x (15%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 15x (7%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 12x (6%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 85xImpeded Swiftness: Chance of Damage(Smashing)
  • 79xMark of Supremacy: Accuracy/Endurance
  • 70xMark of Supremacy: Damage/Endurance
  • 64xCommand of the Mastermind: Damage/Endurance
  • 60xCommand of the Mastermind: Accuracy/Damage
  • 60xCommand of the Mastermind: Accuracy/Damage/Recharge
Abyssal Empowerment 181 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 146x (81%):
    • Invention: Endurance Reduction
  • 32x (18%):
    • Invention: Recharge Reduction
  • 1x (1%):
    • Invention: Healing
  • 146xInvention: Endurance Reduction
  • 32xInvention: Recharge Reduction
  • 1xInvention: Healing
  • 1xInvention: Vesicle Exposure
  • 1xNumina's Convalesence: +Regeneration/+Recovery
Mercenaries 483 slottings
Burst 31 times · mean 5.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (10%):
    • Achilles' Heel: Chance for Res Debuff
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 3x (10%):
    • Achilles' Heel: Chance for Res Debuff
    • Apocalypse: Chance of Damage(Negative)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Invention: Accuracy
    • Shield Breaker: Chance for Lethal Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 2x (6%):
    • Achilles' Heel: Chance for Res Debuff
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
    • Touch of Lady Grey: Chance for Negative Damage
  • 16xAchilles' Heel: Chance for Res Debuff
  • 11xThunderstrike: Accuracy/Damage/Endurance
  • 11xTouch of Lady Grey: Chance for Negative Damage
  • 9xThunderstrike: Accuracy/Damage
  • 9xShield Breaker: Chance for Lethal Damage
  • 9xApocalypse: Chance of Damage(Negative)
Soldiers 73 times · mean 5.99 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 17x (23%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 4x (5%):
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Touch of Lady Grey: Chance for Negative Damage
  • 3x (4%):
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Edict of the Master: Defense Bonus
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 31xTouch of Lady Grey: Chance for Negative Damage
  • 29xSovereign Right: Accuracy/Damage/Endurance
  • 29xSovereign Right: Resistance Bonus
  • 24xAchilles' Heel: Chance for Res Debuff
  • 24xSovereign Right: Accuracy/Damage
  • 22xSovereign Right: Damage/Endurance
Slug 10 times · mean 5.50 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 2x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
  • 1x (10%):
    • Apocalypse: Chance of Damage(Negative)
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 5xApocalypse: Chance of Damage(Negative)
  • 4xExplosive Strike: Chance for Smashing Damage
  • 4xGladiator's Javelin: Chance of Damage(Toxic)
  • 4xThunderstrike: Accuracy/Damage/Endurance
  • 4xThunderstrike: Damage/Endurance
  • 3xForce Feedback: Chance for +Recharge
Equip Mercenary 70 times · mean 2.21 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 19x (27%):
    • Invention: Recharge Reduction
  • 17x (24%):
    • Invention: Endurance Reduction
  • 3x (4%):
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 20xGladiator's Armor: TP Protection +3% Def (All)
  • 19xInvention: Recharge Reduction
  • 17xInvention: Endurance Reduction
  • 17xSteadfast Protection: Resistance/+Def 3%
  • 13xUnbreakable Guard: Resistance
  • 13xUnbreakable Guard: Resistance/Endurance
M30 Grenade 33 times · mean 5.64 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (12%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Sudden Acceleration: Knockback to Knockdown
  • 3x (9%):
    • Bombardment: Chance for Fire Damage
    • Force Feedback: Chance for +Recharge
    • Invention: Accuracy
    • Javelin Volley: Chance of Damage(Lethal)
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Positron's Blast: Chance of Damage(Energy)
  • 2x (6%):
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
    • Sudden Acceleration: Knockback to Knockdown
  • 21xPositron's Blast: Chance of Damage(Energy)
  • 20xForce Feedback: Chance for +Recharge
  • 14xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 13xSudden Acceleration: Knockback to Knockdown
  • 13xBombardment: Chance for Fire Damage
  • 11xJavelin Volley: Chance of Damage(Lethal)
Spec Ops 73 times · mean 5.97 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 18x (25%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 2x (3%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Edict of the Master: Defense Bonus
    • Invention: Nucleolus Exposure
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage/Endurance
  • 2x (3%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 41xMark of Supremacy: Damage/Endurance
  • 37xMark of Supremacy: Accuracy/Damage
  • 30xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 28xCall to Arms: Defense Bonus Aura for Pets
  • 27xMark of Supremacy: Damage
  • 27xTouch of Lady Grey: Chance for Negative Damage
Serum 49 times · mean 2.84 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 14x (29%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 13x (27%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 3x (6%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 30xInvention: Recharge Reduction
  • 17xSteadfast Protection: Resistance/+Def 3%
  • 15xGladiator's Armor: TP Protection +3% Def (All)
  • 8xUnbreakable Guard: RechargeTime/Resistance
  • 8xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 5xUnbreakable Guard: Endurance/RechargeTime
Commando 74 times · mean 5.97 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 18x (24%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 2x (3%):
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Invention: Nucleolus Exposure
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Sovereign Right: Resistance Bonus
  • 2x (3%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 30xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 29xExpedient Reinforcement: Resist Bonus Aura for Pets
  • 26xMark of Supremacy: Accuracy/Damage/Endurance
  • 25xMark of Supremacy: Damage
  • 20xMark of Supremacy: Accuracy/Endurance
  • 20xExpedient Reinforcement: Endurance/Damage/Recharge
Tactical Upgrade 70 times · mean 1.66 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 21x (30%):
    • Invention: Recharge Reduction
  • 17x (24%):
    • Invention: Endurance Reduction
  • 7x (10%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 21xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 21xInvention: Recharge Reduction
  • 17xInvention: Endurance Reduction
  • 16xLuck of the Gambler: Defense
  • 9xLuck of the Gambler: Defense/Endurance
  • 5xInvention: Defense Buff
Necromancy 1,221 slottings
Dark Blast 39 times · mean 3.49 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 4x (10%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Recharge
  • 3x (8%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 3x (8%):
    • Invention: Accuracy
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 13xThunderstrike: Accuracy/Damage
  • 12xThunderstrike: Damage/Endurance
  • 9xCloud Senses: Chance for Negative Energy Damage
  • 8xThunderstrike: Accuracy/Damage/Endurance
  • 8xApocalypse: Chance of Damage(Negative)
  • 8xGladiator's Javelin: Chance of Damage(Toxic)
Zombie Horde 173 times · mean 5.92 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 20x (12%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 7x (4%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 5x (3%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Chance for Build Up
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 5x (3%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Edict of the Master: Defense Bonus
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 5x (3%):
    • Edict of the Master: Defense Bonus
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage/Endurance
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Sovereign Right: Resistance Bonus
  • 4x (2%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 89xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 65xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 60xEdict of the Master: Defense Bonus
  • 60xSovereign Right: Resistance Bonus
  • 56xCommand of the Mastermind: Accuracy/Damage
  • 50xCommand of the Mastermind: Accuracy/Damage/Endurance/Recharge
Gloom 92 times · mean 4.79 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (8%):
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 5x (5%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 4x (4%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 4x (4%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 4x (4%):
    • Apocalypse: Chance of Damage(Negative)
    • Cloud Senses: Chance for Negative Energy Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 38xApocalypse: Chance of Damage(Negative)
  • 34xCloud Senses: Chance for Negative Energy Damage
  • 30xGladiator's Javelin: Chance of Damage(Toxic)
  • 29xApocalypse: Damage/Endurance
  • 28xApocalypse: Damage/Recharge/Accuracy
  • 22xThunderstrike: Accuracy/Damage/Endurance
Enchant Undead 151 times · mean 1.74 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 78x (52%):
    • Invention: Endurance Reduction
  • 22x (15%):
    • Invention: Recharge Reduction
  • 4x (3%):
    • Unbreakable Guard: +Max HP
  • 82xInvention: Endurance Reduction
  • 25xSteadfast Protection: Resistance/+Def 3%
  • 22xInvention: Recharge Reduction
  • 18xUnbreakable Guard: +Max HP
  • 17xUnbreakable Guard: Resistance
  • 15xGladiator's Armor: TP Protection +3% Def (All)
Life Drain 100 times · mean 5.15 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 6x (6%):
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Chance for Negative Energy Damage
    • Touch of the Nictus: Healing/Absorb
  • 5x (5%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Theft of Essence: Chance for +Endurance
  • 4x (4%):
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Endurance/Recharge
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Chance for Negative Energy Damage
    • Touch of the Nictus: Healing/Absorb
    • Touch of the Nictus: Healing/Absorb/Recharge
  • 4x (4%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 3x (3%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 3x (3%):
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Chance for Negative Energy Damage
    • Touch of the Nictus: Healing/Absorb
    • Touch of the Nictus: Healing/Absorb/Recharge
  • 50xTouch of the Nictus: Chance for Negative Energy Damage
  • 31xGladiator's Javelin: Chance of Damage(Toxic)
  • 29xTouch of the Nictus: Accuracy/Healing/Absorb
  • 29xTouch of the Nictus: Healing/Absorb
  • 26xTheft of Essence: Chance for +Endurance
  • 25xTouch of the Nictus: Accuracy/Endurance/Healing/Absorb
Grave Knight 173 times · mean 5.94 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 22x (13%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 14x (8%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 6x (3%):
    • Achilles' Heel: Chance for Res Debuff
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Shield Breaker: Chance for Lethal Damage
    • Soulbound Allegiance: Chance for Build Up
    • Touch of Lady Grey: Chance for Negative Damage
  • 6x (3%):
    • Achilles' Heel: Chance for Res Debuff
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Soulbound Allegiance: Chance for Build Up
    • Soulbound Allegiance: Damage/Recharge/Accuracy
    • Touch of Lady Grey: Chance for Negative Damage
  • 108xAchilles' Heel: Chance for Res Debuff
  • 92xTouch of Lady Grey: Chance for Negative Damage
  • 88xMark of Supremacy: Accuracy/Damage
  • 85xMark of Supremacy: Accuracy/Damage/Endurance
  • 81xSoulbound Allegiance: Chance for Build Up
  • 55xMark of Supremacy: Damage/Endurance
Soul Extraction 167 times · mean 5.53 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 25x (15%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 6x (4%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Unbreakable Constraint: Chance for Smashing Damage
  • 5x (3%):
    • Call to Arms: Accuracy/Damage/Recharge
    • Call to Arms: Defense Bonus Aura for Pets
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Edict of the Master: Defense Bonus
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Sovereign Right: Resistance Bonus
  • 5x (3%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Edict of the Master: Defense Bonus
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Sovereign Right: Resistance Bonus
  • 5x (3%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 106xExpedient Reinforcement: Resist Bonus Aura for Pets
  • 78xCall to Arms: Defense Bonus Aura for Pets
  • 74xCommand of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 67xEdict of the Master: Defense Bonus
  • 61xSovereign Right: Resistance Bonus
  • 53xExpedient Reinforcement: Accuracy/Damage/Recharge
Lich 172 times · mean 5.84 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 20x (12%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 10x (6%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 7x (4%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Cloud Senses: Chance for Negative Energy Damage
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 6x (3%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Invention: Endoplasm Exposure
    • Invention: Peroxisome Exposure
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Sovereign Right: Resistance Bonus
  • 111xCloud Senses: Chance for Negative Energy Damage
  • 66xMark of Supremacy: Damage
  • 56xMark of Supremacy: Accuracy/Endurance
  • 40xMark of Supremacy: Damage/Endurance
  • 38xCall to Arms: Defense Bonus Aura for Pets
  • 37xMark of Supremacy: Endurance/Pet +Resist +Regen
Dark Empowerment 154 times · mean 1.60 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 80x (52%):
    • Invention: Endurance Reduction
  • 25x (16%):
    • Invention: Recharge Reduction
  • 7x (5%):
    • Preventive Medicine: Chance for +Absorb
  • 84xInvention: Endurance Reduction
  • 25xInvention: Recharge Reduction
  • 20xNumina's Convalesence: +Regeneration/+Recovery
  • 19xPanacea: +Hit Points/Endurance
  • 18xRegenerative Tissue: +Regeneration
  • 12xPreventive Medicine: Chance for +Absorb
Ninjas 545 slottings
Call Genin 80 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (20%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 8x (10%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Chance for Build Up
  • 6x (8%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Chance for Build Up
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 33xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 32xMark of Supremacy: Accuracy/Damage
  • 32xSoulbound Allegiance: Chance for Build Up
  • 32xSovereign Right: Resistance Bonus
  • 26xSovereign Right: Accuracy/Damage/Endurance
  • 25xCall to Arms: Defense Bonus Aura for Pets
Snap Shot 28 times · mean 4.36 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 9x (32%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Chance of Build Up
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 4x (14%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
  • 3x (11%):
    • Decimation: Accuracy/Damage
    • Decimation: Accuracy/Damage/Recharge
    • Decimation: Accuracy/Endurance/Recharge
    • Decimation: Damage/Endurance
    • Decimation: Damage/Recharge
    • Devastation: Accuracy/Damage/Endurance/Recharge
  • 16xDecimation: Accuracy/Damage
  • 16xDecimation: Accuracy/Damage/Recharge
  • 16xDecimation: Damage/Endurance
  • 16xDecimation: Damage/Recharge
  • 9xDecimation: Chance of Build Up
  • 7xDecimation: Accuracy/Endurance/Recharge
Aimed Shot 35 times · mean 5.11 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (14%):
    • Entropic Chaos: Accuracy/Damage
    • Entropic Chaos: Chance of Heal Self
    • Entropic Chaos: Damage/Endurance
    • Entropic Chaos: Damage/Endurance/Recharge
    • Entropic Chaos: Damage/Recharge
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 4x (11%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 3x (9%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 17xApocalypse: Chance of Damage(Negative)
  • 17xApocalypse: Damage/Endurance
  • 16xApocalypse: Damage/Recharge/Accuracy
  • 16xApocalypse: Recharge/Accuracy
  • 10xApocalypse: Damage/Recharge
  • 9xWinter's Bite: Recharge/Chance for -Speed & -Recharge
Train Ninjas 77 times · mean 1.53 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 39x (51%):
    • Invention: Endurance Reduction
  • 18x (23%):
    • Invention: Recharge Reduction
  • 5x (6%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 39xInvention: Endurance Reduction
  • 18xInvention: Recharge Reduction
  • 16xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 13xLuck of the Gambler: Defense
  • 6xLuck of the Gambler: Defense/Endurance
  • 4xLuck of the Gambler: Defense/Endurance/Recharge
Fistful of Arrows 30 times · mean 5.53 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (17%):
    • Annihilation: Accuracy/Damage
    • Annihilation: Accuracy/Damage/Endurance
    • Annihilation: Accuracy/Damage/Endurance/RechargeTime
    • Annihilation: Chance for Res Debuff
    • Detonation: Damage/Endurance/Range
    • Invention: Range
  • 4x (13%):
    • Annihilation: Chance for Res Debuff
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 3x (10%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 15xAnnihilation: Chance for Res Debuff
  • 11xPositron's Blast: Accuracy/Damage
  • 10xPositron's Blast: Chance of Damage(Energy)
  • 10xPositron's Blast: Accuracy/Damage/Endurance
  • 9xPositron's Blast: Damage/Range
  • 8xAnnihilation: Accuracy/Damage/Endurance
Call Jounin 80 times · mean 5.97 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 17x (21%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 7x (9%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 6x (8%):
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Edict of the Master: Damage
    • Edict of the Master: Defense Bonus
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage/Endurance
  • 42xMark of Supremacy: Accuracy/Damage/Endurance
  • 39xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 36xMark of Supremacy: Damage/Endurance
  • 35xMark of Supremacy: Damage
  • 32xMark of Supremacy: Accuracy/Damage
  • 28xMark of Supremacy: Accuracy/Endurance
Smoke Flash 58 times · mean 1.48 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 21x (36%):
    • Invention: Recharge Reduction
  • 19x (33%):
    • Invention: Endurance Reduction
  • 7x (12%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 44xInvention: Recharge Reduction
  • 42xInvention: Endurance Reduction
Oni 80 times · mean 5.99 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (20%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 6x (8%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 6x (8%):
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Edict of the Master: Accuracy/Damage/Endurance
    • Edict of the Master: Defense Bonus
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage/Endurance
  • 30xCommand of the Mastermind: Damage/Endurance
  • 30xCommand of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 28xEdict of the Master: Defense Bonus
  • 26xCommand of the Mastermind: Accuracy/Damage
  • 24xMark of Supremacy: Accuracy/Endurance
  • 23xCommand of the Mastermind: Accuracy/Damage/Endurance/Recharge
Kuji In Zen 77 times · mean 1.55 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 39x (51%):
    • Invention: Endurance Reduction
  • 18x (23%):
    • Invention: Recharge Reduction
  • 3x (4%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 39xInvention: Endurance Reduction
  • 18xInvention: Recharge Reduction
  • 8xPreventive Medicine: Heal
  • 7xPreventive Medicine: Heal/Endurance
  • 6xPreventive Medicine: Chance for +Absorb
  • 4xInvention: Healing
Robotics 1,554 slottings
Battle Drones 263 times · mean 5.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 29x (11%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 21x (8%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 7x (3%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 7x (3%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Explosive Strike: Chance for Smashing Damage
    • Soulbound Allegiance: Chance for Build Up
  • 6x (2%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 82xSovereign Right: Resistance Bonus
  • 69xCall to Arms: Defense Bonus Aura for Pets
  • 67xCommand of the Mastermind: Accuracy/Damage
  • 66xEdict of the Master: Defense Bonus
  • 65xCommand of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 55xSoulbound Allegiance: Chance for Build Up
Pulse Rifle Blast 37 times · mean 4.38 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (19%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 6x (16%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 3x (8%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 11xThunderstrike: Accuracy/Damage/Endurance
  • 10xWinter's Bite: Accuracy/Damage
  • 10xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 10xThunderstrike: Accuracy/Damage
  • 9xWinter's Bite: Accuracy/Damage/Endurance
  • 8xWinter's Bite: Accuracy/Damage/Recharge
Pulse Rifle Burst 94 times · mean 5.27 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (14%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 9x (10%):
    • Apocalypse: Chance of Damage(Negative)
    • Explosive Strike: Chance for Smashing Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 8x (9%):
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 38xApocalypse: Chance of Damage(Negative)
  • 28xThunderstrike: Accuracy/Damage/Endurance
  • 26xWinter's Bite: Accuracy/Damage/Endurance
  • 24xWinter's Bite: Accuracy/Damage
  • 23xThunderstrike: Accuracy/Damage
  • 23xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
Equip Robot 242 times · mean 1.58 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 138x (57%):
    • Invention: Endurance Reduction
  • 35x (14%):
    • Invention: Recharge Reduction
  • 6x (2%):
    • Invention: Resist Damage
    • Invention: Resist Damage
  • 146xInvention: Endurance Reduction
  • 37xInvention: Recharge Reduction
  • 27xGladiator's Armor: TP Protection +3% Def (All)
  • 26xUnbreakable Guard: Resistance
  • 24xInvention: Resist Damage
  • 19xUnbreakable Guard: Resistance/Endurance
Photon Grenade 92 times · mean 5.50 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (9%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 5x (5%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 5x (5%):
    • Stupefy: Accuracy/Endurance
    • Stupefy: Accuracy/Recharge
    • Stupefy: Accuracy/Stun/Recharge
    • Stupefy: Chance of Knockback
    • Stupefy: Endurance/Stun
    • Stupefy: Stun/Range
  • 5x (5%):
    • Bombardment: Chance for Fire Damage
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
    • Ragnarok: Chance for Knockdown
  • 37xPositron's Blast: Chance of Damage(Energy)
  • 30xBombardment: Chance for Fire Damage
  • 25xAnnihilation: Chance for Res Debuff
  • 21xJavelin Volley: Chance of Damage(Lethal)
  • 20xPositron's Blast: Accuracy/Damage
  • 19xRagnarok: Chance for Knockdown
Protector Bots 261 times · mean 5.82 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 21x (8%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 12x (5%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 7x (3%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Invention: Defense Buff
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 6x (2%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 5x (2%):
    • Edict of the Master: Defense Bonus
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Sudden Acceleration: Knockback to Knockdown
  • 4x (2%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 3x (1%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Invention: Defense Buff
    • Invention: Defense Buff
  • 3x (1%):
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Invention: Defense Buff
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 3x (1%):
    • Edict of the Master: Accuracy/Damage/Endurance
    • Edict of the Master: Defense Bonus
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Damage
  • 3x (1%):
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 84xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 83xMark of Supremacy: Accuracy/Damage
  • 82xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 76xInvention: Defense Buff
  • 75xMark of Supremacy: Accuracy/Damage/Endurance
  • 75xMark of Supremacy: Damage/Endurance
Maintenance Drone 62 times · mean 3.40 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 13x (21%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 10x (16%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 3x (5%):
    • Invention: Recharge Reduction
  • 28xPreventive Medicine: Heal
  • 27xPreventive Medicine: Heal/Endurance
  • 14xPreventive Medicine: Heal/RechargeTime
  • 14xPreventive Medicine: Heal/RechargeTime/Endurance
  • 13xPreventive Medicine: Endurance/RechargeTime
  • 10xPreventive Medicine: Chance for +Absorb
Assault Bot 266 times · mean 5.85 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 24x (9%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 16x (6%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 7x (3%):
    • Call to Arms: Damage/Endurance
    • Call to Arms: Defense Bonus Aura for Pets
    • Explosive Strike: Chance for Smashing Damage
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Endurance
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 5x (2%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Sudden Acceleration: Knockback to Knockdown
  • 5x (2%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 5x (2%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Soulbound Allegiance: Chance for Build Up
    • Soulbound Allegiance: Damage/Recharge/Accuracy
  • 5x (2%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 88xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 87xMark of Supremacy: Damage
  • 83xMark of Supremacy: Accuracy/Endurance
  • 82xMark of Supremacy: Accuracy/Damage
  • 82xSoulbound Allegiance: Chance for Build Up
  • 79xMark of Supremacy: Accuracy/Damage/Endurance
Upgrade Robot 237 times · mean 1.10 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 137x (58%):
    • Invention: Endurance Reduction
  • 34x (14%):
    • Invention: Recharge Reduction
  • 25x (11%):
    • Preventive Medicine: Chance for +Absorb
  • 145xInvention: Endurance Reduction
  • 36xInvention: Recharge Reduction
  • 30xPreventive Medicine: Chance for +Absorb
  • 19xInvention: Healing
  • 8xPreventive Medicine: Heal
  • 5xPreventive Medicine: Heal/Endurance
Thugs 1,034 slottings
Call Thugs 159 times · mean 5.92 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (12%):
    • Sovereign Right: Accuracy
    • Sovereign Right: Accuracy/Damage
    • Sovereign Right: Accuracy/Damage/Endurance
    • Sovereign Right: Accuracy/Endurance
    • Sovereign Right: Damage/Endurance
    • Sovereign Right: Resistance Bonus
  • 15x (9%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 8x (5%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Chance for Build Up
  • 65xMark of Supremacy: Endurance/Pet +Resist +Regen
  • 47xExpedient Reinforcement: Resist Bonus Aura for Pets
  • 46xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 39xSoulbound Allegiance: Chance for Build Up
  • 39xSovereign Right: Resistance Bonus
  • 35xCommand of the Mastermind: Accuracy/Damage
Pistols 9 times · mean 5.22 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (44%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 2x (22%):
    • Decimation: Chance of Build Up
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Tempest: Chance of End Drain
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Recharge
  • 2x (22%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 8xThunderstrike: Accuracy/Damage
  • 6xThunderstrike: Accuracy/Damage/Recharge
  • 6xThunderstrike: Damage/Recharge
  • 6xThunderstrike: Accuracy/Damage/Endurance
  • 6xThunderstrike: Damage/Endurance
  • 4xThunderstrike: Damage/Endurance/Recharge
Dual Wield 52 times · mean 5.42 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (13%):
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
    • Winter's Bite: Recharge/Chance for -Speed & -Recharge
  • 6x (12%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 5x (10%):
    • Force Feedback: Chance for +Recharge
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Damage/Endurance
  • 22xApocalypse: Chance of Damage(Negative)
  • 18xGladiator's Javelin: Chance of Damage(Toxic)
  • 17xWinter's Bite: Accuracy/Damage/Endurance
  • 16xWinter's Bite: Damage/Endurance/Accuracy/RechargeTime
  • 16xThunderstrike: Accuracy/Damage/Endurance
  • 15xApocalypse: Damage/Endurance
Equip Thugs 146 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 124x (85%):
    • Invention: Endurance Reduction
  • 20x (14%):
    • Invention: Recharge Reduction
  • 2x (1%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 124xInvention: Endurance Reduction
  • 20xInvention: Recharge Reduction
  • 2xGaussian's Synchronized Fire-Control: Chance for Build Up
Empty Clips 40 times · mean 5.58 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (10%):
    • Annihilation: Chance for Res Debuff
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
    • Sudden Acceleration: Knockback to Knockdown
  • 4x (10%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 3x (8%):
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 22xPositron's Blast: Chance of Damage(Energy)
  • 17xForce Feedback: Chance for +Recharge
  • 14xAnnihilation: Chance for Res Debuff
  • 14xPositron's Blast: Accuracy/Damage
  • 14xPositron's Blast: Damage/Endurance
  • 13xPositron's Blast: Accuracy/Damage/Endurance
Call Enforcer 159 times · mean 5.81 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (12%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 8x (5%):
    • Blood Mandate: Accuracy
    • Blood Mandate: Accuracy/Damage
    • Blood Mandate: Accuracy/Damage/Endurance
    • Blood Mandate: Accuracy/Endurance
    • Blood Mandate: Damage
    • Blood Mandate: Damage/Endurance
  • 8x (5%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 7x (4%):
    • Achilles' Heel: Chance for Res Debuff
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Damage/Endurance
    • Sovereign Right: Accuracy/Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 81xMark of Supremacy: Accuracy/Damage
  • 80xTouch of Lady Grey: Chance for Negative Damage
  • 76xMark of Supremacy: Accuracy/Damage/Endurance
  • 64xAchilles' Heel: Chance for Res Debuff
  • 58xMark of Supremacy: Damage/Endurance
  • 53xMark of Supremacy: Damage
Gang War 161 times · mean 5.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 24x (15%):
    • Expedient Reinforcement: Accuracy/Damage
    • Expedient Reinforcement: Accuracy/Damage/Recharge
    • Expedient Reinforcement: Accuracy/Recharge
    • Expedient Reinforcement: Damage/Endurance
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Expedient Reinforcement: Resist Bonus Aura for Pets
  • 20x (12%):
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Edict of the Master: Defense Bonus
    • Sovereign Right: Resistance Bonus
  • 12x (7%):
    • Call to Arms: Defense Bonus Aura for Pets
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Edict of the Master: Defense Bonus
  • 82xCommand of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 79xEdict of the Master: Defense Bonus
  • 78xCall to Arms: Defense Bonus Aura for Pets
  • 78xExpedient Reinforcement: Resist Bonus Aura for Pets
  • 77xCommand of the Mastermind: Accuracy/Damage/Recharge
  • 71xCommand of the Mastermind: Damage/Endurance/Recharge
Call Bruiser 161 times · mean 5.94 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 18x (11%):
    • Command of the Mastermind: Accuracy/Damage
    • Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
    • Command of the Mastermind: Accuracy/Damage/Recharge
    • Command of the Mastermind: Damage/Endurance
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 10x (6%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Damage/Endurance
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 7x (4%):
    • Explosive Strike: Chance for Smashing Damage
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Soulbound Allegiance: Damage/Endurance
    • Soulbound Allegiance: Damage/Recharge/Accuracy
    • Sovereign Right: Resistance Bonus
  • 6x (4%):
    • Mark of Supremacy: Accuracy/Damage
    • Mark of Supremacy: Accuracy/Endurance
    • Mark of Supremacy: Damage
    • Mark of Supremacy: Damage/Endurance
    • Mark of Supremacy: Endurance/Pet +Resist +Regen
    • Soulbound Allegiance: Chance for Build Up
  • 78xExplosive Strike: Chance for Smashing Damage
  • 70xSoulbound Allegiance: Chance for Build Up
  • 68xMark of Supremacy: Accuracy/Endurance
  • 68xMark of Supremacy: Damage
  • 63xMark of Supremacy: Damage/Endurance
  • 48xMark of Supremacy: Endurance/Pet +Resist +Regen
Upgrade Equipment 147 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 125x (85%):
    • Invention: Endurance Reduction
  • 20x (14%):
    • Invention: Recharge Reduction
  • 1x (1%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 125xInvention: Endurance Reduction
  • 20xInvention: Recharge Reduction
  • 1xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 1xInvention: Defense Buff

Secondary

Cold Domination 468 slottings
Ice Shield 61 times · mean 3.66 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 16x (26%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 6x (10%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Recharge
  • 5x (8%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 57xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 32xLuck of the Gambler: Defense
  • 22xLuck of the Gambler: Defense/Endurance
  • 12xShield Wall: +Res (Teleportation), +5% Res (All)
  • 10xShield Wall: Defense
  • 9xShield Wall: Defense/Endurance
Infrigidate 55 times · mean 4.20 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (13%):
    • Achilles' Heel: Chance for Res Debuff
    • Tempered Readiness: Accuracy/Endurance
  • 6x (11%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 5x (9%):
    • Achilles' Heel: Chance for Res Debuff
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Invention: Accuracy
    • Shield Breaker: Chance for Lethal Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 33xAchilles' Heel: Chance for Res Debuff
  • 29xShield Breaker: Chance for Lethal Damage
  • 25xTouch of Lady Grey: Chance for Negative Damage
  • 23xImpeded Swiftness: Chance of Damage(Smashing)
  • 13xInvention: Accuracy
  • 12xShield Breaker: Accuracy/Defense Debuff
Snow Storm 24 times · mean 3.08 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 4x (17%):
    • Invention: Endurance Reduction
  • 3x (12%):
    • Pacing of the Turtle: Accuracy/Endurance
    • Pacing of the Turtle: Accuracy/Slow
    • Pacing of the Turtle: Chance of -Recharge
    • Pacing of the Turtle: Damage/Slow
    • Pacing of the Turtle: Endurance/Recharge/Slow
    • Pacing of the Turtle: Range/Slow
  • 3x (12%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 14xInvention: Endurance Reduction
  • 6xPacing of the Turtle: Accuracy/Slow
  • 6xPacing of the Turtle: Chance of -Recharge
  • 6xTempered Readiness: Endurance/Recharge/Slow
  • 5xPacing of the Turtle: Endurance/Recharge/Slow
  • 4xPacing of the Turtle: Accuracy/Endurance
Glacial Shield 61 times · mean 3.51 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 17x (28%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 7x (11%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 5x (8%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
  • 57xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 34xLuck of the Gambler: Defense
  • 23xLuck of the Gambler: Defense/Endurance
  • 9xRed Fortune: Defense
  • 9xRed Fortune: Defense/Endurance
  • 7xInvention: Defense Buff
Frostwork 29 times · mean 3.52 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 7x (24%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 3x (10%):
    • Doctored Wounds: Heal/Recharge
  • 3x (10%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
  • 14xPreventive Medicine: Heal/RechargeTime
  • 13xPreventive Medicine: Heal
  • 12xPreventive Medicine: Chance for +Absorb
  • 9xPreventive Medicine: Heal/Endurance
  • 9xPreventive Medicine: Heal/RechargeTime/Endurance
  • 7xPreventive Medicine: Endurance/RechargeTime
Arctic Fog 59 times · mean 5.63 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (12%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (7%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 3x (5%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Scaling Resist Damage
    • Steadfast Protection: Resistance/+Def 3%
  • 2x (3%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
    • Steadfast Protection: Resistance/+Def 3%
  • 35xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 28xGladiator's Armor: TP Protection +3% Def (All)
  • 24xSteadfast Protection: Resistance/+Def 3%
  • 18xLuck of the Gambler: Defense/Endurance
  • 18xLuck of the Gambler: Defense
  • 15xLuck of the Gambler: Defense/Endurance/Recharge
Benumb 59 times · mean 2.90 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 16x (27%):
    • Invention: Accuracy
    • Invention: Recharge Reduction
  • 10x (17%):
    • Invention: Accuracy
    • Invention: Accuracy
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 9x (15%):
    • Invention: Accuracy
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 91xInvention: Recharge Reduction
  • 66xInvention: Accuracy
  • 12xInvention: Endurance Reduction
  • 2xInvention: D-Sync Provocation
Sleet 61 times · mean 4.57 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 8x (13%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 4x (7%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 4x (7%):
    • Touch of Lady Grey: Defense Debuff/Recharge/Endurance
    • Touch of Lady Grey: Recharge/Endurance
    • Undermined Defenses: Recharge/Endurance
  • 15xAchilles' Heel: Chance for Res Debuff
  • 15xInvention: Recharge Reduction
  • 12xUndermined Defenses: Recharge/Endurance
  • 10xTouch of Lady Grey: Chance for Negative Damage
  • 10xShield Breaker: Chance for Lethal Damage
  • 9xAnnihilation: Chance for Res Debuff
Heat Loss 59 times · mean 4.95 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 20x (34%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 4x (7%):
    • Pacing of the Turtle: Accuracy/Endurance
    • Pacing of the Turtle: Accuracy/Slow
    • Pacing of the Turtle: Chance of -Recharge
    • Pacing of the Turtle: Damage/Slow
    • Pacing of the Turtle: Endurance/Recharge/Slow
    • Pacing of the Turtle: Range/Slow
  • 3x (5%):
    • Efficacy Adaptor: Accuracy/Recharge
    • Efficacy Adaptor: EndMod
    • Efficacy Adaptor: EndMod/Accuracy
    • Efficacy Adaptor: EndMod/Accuracy/Recharge
    • Efficacy Adaptor: EndMod/Endurance
    • Efficacy Adaptor: EndMod/Recharge
  • 26xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 26xPreemptive Optimization: EndMod/Recharge
  • 22xPreemptive Optimization: EndMod/Endurance/Recharge
  • 21xInvention: Recharge Reduction
  • 21xPreemptive Optimization: Accuracy/Recharge
  • 20xPreemptive Optimization: EndMod/Accuracy/Endurance
Dark Miasma 1,195 slottings
Tar Patch 161 times · mean 1.89 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 30x (19%):
    • Invention: Recharge Reduction
  • 26x (16%):
    • Tempered Readiness: Endurance/Recharge/Slow
  • 21x (13%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 93xInvention: Recharge Reduction
  • 51xTempered Readiness: Endurance/Recharge/Slow
  • 44xPacing of the Turtle: Endurance/Recharge/Slow
  • 15xPacing of the Turtle: Chance of -Recharge
  • 11xImpeded Swiftness: Chance of Damage(Smashing)
  • 10xImpeded Swiftness: Endurance/Recharge/Slow
Twilight Grasp 166 times · mean 5.06 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 23x (14%):
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Endurance/Recharge
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Chance for Negative Energy Damage
    • Touch of the Nictus: Healing/Absorb
    • Touch of the Nictus: Healing/Absorb/Recharge
  • 17x (10%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 11x (7%):
    • Theft of Essence: Chance for +Endurance
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Endurance/Recharge
    • Touch of the Nictus: Accuracy/Healing/Absorb
  • 85xTouch of the Nictus: Accuracy/Healing/Absorb
  • 81xTouch of the Nictus: Accuracy/Endurance/Healing/Absorb
  • 64xTouch of the Nictus: Accuracy/Endurance/Recharge
  • 56xTheft of Essence: Chance for +Endurance
  • 49xTouch of the Nictus: Healing/Absorb
  • 49xTouch of the Nictus: Healing/Absorb/Recharge
Darkest Night 153 times · mean 3.61 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 29x (19%):
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 20x (13%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 11x (7%):
    • Invention: Endurance Reduction
  • 55xDark Watcher's Despair: To Hit Debuff/Endurance
  • 47xDark Watcher's Despair: To Hit Debuff
  • 45xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 41xCloud Senses: Chance for Negative Energy Damage
  • 41xCloud Senses: ToHit Debuff/Endurance/Recharge
  • 38xCloud Senses: ToHit Debuff
Howling Twilight 149 times · mean 2.79 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 31x (21%):
    • Invention: Recharge Reduction
  • 10x (7%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 9x (6%):
    • Razzle Dazzle: Chance of Immobilize
  • 79xInvention: Recharge Reduction
  • 33xAnnihilation: Chance for Res Debuff
  • 32xAbsolute Amazement: Stun/Recharge
  • 27xAbsolute Amazement: Recharge/Accuracy
  • 27xAbsolute Amazement: Stun/Endurance
  • 26xAbsolute Amazement: Stun/Recharge/Accuracy
Shadow Fall 165 times · mean 5.16 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (7%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Steadfast Protection: Resistance/+Def 3%
  • 9x (5%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Defense
    • Reactive Defenses: Scaling Resist Damage
  • 8x (5%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Steadfast Protection: Resistance/+Def 3%
  • 6x (4%):
    • Impervium Armor: Resistance
    • Impervium Armor: Resistance/Endurance
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 5x (3%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
  • 4x (2%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Defenses: Scaling Resist Damage
    • Steadfast Protection: Resistance/+Def 3%
  • 136xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 77xLuck of the Gambler: Defense/Endurance
  • 63xLuck of the Gambler: Defense
  • 62xShield Wall: +Res (Teleportation), +5% Res (All)
  • 61xGladiator's Armor: TP Protection +3% Def (All)
  • 58xSteadfast Protection: Resistance/+Def 3%
Fearsome Stare 152 times · mean 5.24 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 49x (32%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 25x (16%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 6x (4%):
    • Glimpse of the Abyss: Accuracy/Endurance
    • Glimpse of the Abyss: Accuracy/Fear/Recharge
    • Glimpse of the Abyss: Accuracy/Recharge
    • Glimpse of the Abyss: Endurance/Fear
    • Glimpse of the Abyss: Fear/Range
  • 76xCloud Senses: Accuracy/ToHitDebuff
  • 76xCloud Senses: Chance for Negative Energy Damage
  • 72xCloud Senses: Accuracy/Endurance/Recharge
  • 66xCloud Senses: Accuracy/Recharge
  • 65xCloud Senses: ToHit Debuff/Endurance/Recharge
  • 59xCloud Senses: ToHit Debuff
Petrifying Gaze 87 times · mean 4.64 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 12x (14%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
  • 8x (9%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Hold/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 7x (8%):
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 42xBasilisk's Gaze: Accuracy/Hold
  • 37xBasilisk's Gaze: Accuracy/Recharge
  • 35xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 32xBasilisk's Gaze: Endurance/Recharge/Hold
  • 26xLockdown: Chance for +2 Mag Hold
  • 16xUnbreakable Constraint: Chance for Smashing Damage
Black Hole 1 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 1x (100%):
    • Invention: Endurance Reduction
  • 1xInvention: Endurance Reduction
Dark Servant 161 times · mean 5.42 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 63x (39%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 13x (8%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 9x (6%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 110xCloud Senses: Chance for Negative Energy Damage
  • 89xCloud Senses: Accuracy/ToHitDebuff
  • 85xCloud Senses: ToHit Debuff/Endurance/Recharge
  • 81xCloud Senses: Accuracy/Endurance/Recharge
  • 81xCloud Senses: ToHit Debuff
  • 78xCloud Senses: Accuracy/Recharge
Electrical Affinity 452 slottings
Rejuvenating Circuit 60 times · mean 5.50 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 32x (53%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (15%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 5x (8%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 42xPreventive Medicine: Heal
  • 42xPreventive Medicine: Heal/Endurance
  • 40xPreventive Medicine: Heal/RechargeTime
  • 40xPreventive Medicine: Heal/RechargeTime/Endurance
  • 35xPreventive Medicine: Endurance/RechargeTime
  • 32xPreventive Medicine: Chance for +Absorb
Shock 52 times · mean 3.35 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 11x (21%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 5x (10%):
    • Preemptive Optimization: EndMod/Accuracy/Endurance
  • 4x (8%):
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
  • 31xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 24xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 20xPreemptive Optimization: EndMod/Endurance
  • 17xPreemptive Optimization: Accuracy/Recharge
  • 17xPreemptive Optimization: EndMod/Endurance/Recharge
  • 15xPreemptive Optimization: EndMod/Recharge
Discharge 44 times · mean 5.25 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 26x (59%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 4x (9%):
    • Synapse's Shock: Damage/Accuracy/Endurance
    • Synapse's Shock: Damage/Rechage
    • Synapse's Shock: Damage/Recharge/Accuracy
    • Synapse's Shock: EndMod
    • Synapse's Shock: EndMod/Increased Run Speed
    • Synapse's Shock: EndMod/Recharge
  • 3x (7%):
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
  • 36xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 35xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 33xPreemptive Optimization: EndMod/Endurance/Recharge
  • 32xPreemptive Optimization: EndMod/Endurance
  • 29xPreemptive Optimization: Accuracy/Recharge
  • 28xPreemptive Optimization: EndMod/Recharge
Energizing Circuit 59 times · mean 4.88 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 25x (42%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 7x (12%):
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
  • 5x (8%):
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 44xPreemptive Optimization: EndMod/Endurance
  • 43xPreemptive Optimization: EndMod/Endurance/Recharge
  • 38xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 38xPreemptive Optimization: EndMod/Recharge
  • 37xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 25xPreemptive Optimization: Accuracy/Recharge
Faraday Cage 60 times · mean 5.18 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 21x (35%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 8x (13%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (5%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: Resistance/Rech/End
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 44xUnbreakable Guard: Resistance
  • 40xUnbreakable Guard: Resistance/Endurance
  • 37xUnbreakable Guard: RechargeTime/Resistance
  • 35xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 32xUnbreakable Guard: +Max HP
  • 23xUnbreakable Guard: Endurance/RechargeTime
Empowering Circuit 57 times · mean 2.30 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 8x (14%):
    • Invention: Endurance Reduction
  • 8x (14%):
    • Rectified Reticle: To Hit Buff
    • Rectified Reticle: To Hit Buff/Recharge
  • 6x (11%):
    • Adjusted Targeting: Endurance/Recharge
    • Adjusted Targeting: To Hit Buff
    • Adjusted Targeting: To Hit Buff/Endurance
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Recharge
  • 17xAdjusted Targeting: To Hit Buff/Endurance
  • 16xRectified Reticle: To Hit Buff/Recharge
  • 15xAdjusted Targeting: To Hit Buff/Endurance/Recharge
  • 14xAdjusted Targeting: To Hit Buff
  • 13xRectified Reticle: Increased Perception
  • 13xAdjusted Targeting: To Hit Buff/Recharge
Defibrillate 27 times · mean 1.89 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 6x (22%):
    • Efficacy Adaptor: EndMod/Recharge
  • 5x (19%):
    • Energy Manipulator: Chance to Stun
  • 4x (15%):
    • Invention: Recharge Reduction
  • 6xInvention: Recharge Reduction
  • 6xEfficacy Adaptor: EndMod/Recharge
  • 5xCall of the Sandman: Chance of Heal Self
  • 5xEnergy Manipulator: Chance to Stun
  • 3xPower Transfer: Chance to Heal Self
  • 3xInvention: Endurance Reduction
Insulating Circuit 60 times · mean 5.20 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (17%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (15%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 9x (15%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 18xPanacea: Heal
  • 18xPanacea: Heal/Endurance
  • 18xPanacea: Heal/Endurance/Recharge
  • 18xPreventive Medicine: Heal
  • 18xPreventive Medicine: Heal/Endurance
  • 18xPreventive Medicine: Heal/RechargeTime
Amp Up 33 times · mean 1.82 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 13x (39%):
    • Invention: Recharge Reduction
  • 13x (39%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 7x (21%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 60xInvention: Recharge Reduction
Empathy 195 slottings
Heal Other 25 times · mean 4.88 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (28%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 6x (24%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 3x (12%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 14xDoctored Wounds: Heal
  • 14xDoctored Wounds: Heal/Endurance/Recharge
  • 13xDoctored Wounds: Heal/Recharge
  • 12xDoctored Wounds: Heal/Endurance
  • 9xDoctored Wounds: Endurance/Recharge
  • 7xPanacea: Endurance/Recharge
Healing Aura 25 times · mean 5.76 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (60%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 3x (12%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 2x (8%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 15xPreventive Medicine: Chance for +Absorb
  • 15xPreventive Medicine: Endurance/RechargeTime
  • 15xPreventive Medicine: Heal
  • 15xPreventive Medicine: Heal/Endurance
  • 15xPreventive Medicine: Heal/RechargeTime
  • 15xPreventive Medicine: Heal/RechargeTime/Endurance
Absorb Pain 11 times · mean 3.09 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 4x (36%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 2x (18%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 2x (18%):
    • Doctored Wounds: Heal/Endurance/Recharge
  • 9xDoctored Wounds: Heal/Endurance/Recharge
  • 8xDoctored Wounds: Heal/Recharge
  • 7xDoctored Wounds: Heal
  • 4xDoctored Wounds: Heal/Endurance
  • 2xDoctored Wounds: Endurance/Recharge
  • 2xDoctored Wounds: Recharge
Resurrect 14 times · mean 1.07 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 13x (93%):
    • Invention: Recharge Reduction
  • 1x (7%):
    • Invention: Endurance Reduction
    • Invention: Recharge Reduction
  • 14xInvention: Recharge Reduction
  • 1xInvention: Endurance Reduction
Clear Mind 21 times · mean 1.05 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 12x (57%):
    • Invention: Endurance Reduction
  • 4x (19%):
    • Invention: Range
  • 4x (19%):
    • Invention: Recharge Reduction
  • 13xInvention: Endurance Reduction
  • 5xInvention: Recharge Reduction
  • 4xInvention: Range
Fortitude 25 times · mean 5.80 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (40%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Defense/Recharge
    • Luck of the Gambler: Endurance/Recharge
  • 3x (12%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance/Recharge
  • 2x (8%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 18xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 12xLuck of the Gambler: Defense
  • 12xLuck of the Gambler: Defense/Endurance/Recharge
  • 12xLuck of the Gambler: Defense/Recharge
  • 11xLuck of the Gambler: Defense/Endurance
  • 11xLuck of the Gambler: Endurance/Recharge
Recovery Aura 24 times · mean 4.79 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 12x (50%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 3x (12%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 2x (8%):
    • Power Transfer: Chance to Heal Self
    • Power Transfer: Damage/Accuracy/Endurance
    • Power Transfer: Damage/Accuracy/Recharge/Endurance
    • Power Transfer: Damage/EndMod
    • Power Transfer: Damage/Recharge
    • Power Transfer: EndMod
  • 12xPreemptive Optimization: Accuracy/Recharge
  • 12xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 12xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 12xPreemptive Optimization: EndMod/Endurance
  • 12xPreemptive Optimization: EndMod/Endurance/Recharge
  • 12xPreemptive Optimization: EndMod/Recharge
Regeneration Aura 25 times · mean 5.72 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (40%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 4x (16%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 2x (8%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 13xDoctored Wounds: Endurance/Recharge
  • 13xDoctored Wounds: Heal/Endurance
  • 13xDoctored Wounds: Heal/Recharge
  • 13xDoctored Wounds: Recharge
  • 12xDoctored Wounds: Heal/Endurance/Recharge
  • 11xDoctored Wounds: Heal
Adrenalin Boost 25 times · mean 4.44 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 6x (24%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 4x (16%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 3x (12%):
    • Performance Shifter: Chance for +End
    • Power Transfer: Chance to Heal Self
  • 14xDoctored Wounds: Heal/Recharge
  • 12xDoctored Wounds: Heal
  • 10xDoctored Wounds: Heal/Endurance/Recharge
  • 6xPanacea: Endurance/Recharge
  • 6xPanacea: Heal
  • 6xPanacea: Heal/Endurance
Force Field 357 slottings
Deflection Shield 68 times · mean 3.43 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 18x (26%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 9x (13%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 7x (10%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 43xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 34xLuck of the Gambler: Defense
  • 23xLuck of the Gambler: Defense/Endurance
  • 21xInvention: Defense Buff
  • 8xRed Fortune: Defense
  • 8xRed Fortune: Defense/Endurance
Repulsion Bolt 34 times · mean 2.97 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 7x (21%):
    • Sudden Acceleration: Knockback to Knockdown
  • 3x (9%):
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
    • Overwhelming Force: Endurance/Recharge
  • 3x (9%):
    • Invention: Accuracy
  • 17xSudden Acceleration: Knockback to Knockdown
  • 7xInvention: Accuracy
  • 6xThunderstrike: Accuracy/Damage/Endurance
  • 4xThunderstrike: Accuracy/Damage
  • 3xOverwhelming Force: Accuracy/Damage
  • 3xOverwhelming Force: Accuracy/Damage/Endurance
Insulation Shield 68 times · mean 3.37 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 18x (26%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 11x (16%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 7x (10%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 44xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 37xLuck of the Gambler: Defense
  • 26xLuck of the Gambler: Defense/Endurance
  • 20xInvention: Defense Buff
  • 8xRed Fortune: Defense
  • 8xRed Fortune: Defense/Endurance
Detention Field no data
Personal Force Field 33 times · mean 1.52 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 20x (61%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (9%):
    • Invention: Recharge Reduction
  • 2x (6%):
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Invention: Recharge Reduction
  • 21xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 11xInvention: Defense Buff
  • 7xInvention: Recharge Reduction
  • 3xReactive Defenses: Scaling Resist Damage
  • 2xInvention: Endurance Reduction
  • 2xKismet: Accuracy +6%
Dispersion Bubble 69 times · mean 5.10 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 30x (43%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 5x (7%):
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Invention: Defense Buff
    • Invention: Endurance Reduction
  • 5x (7%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 31xRed Fortune: Defense/Endurance
  • 30xRed Fortune: Defense
  • 30xRed Fortune: Defense/Endurance/Recharge
  • 30xRed Fortune: Defense/Recharge
  • 30xRed Fortune: Endurance
  • 30xRed Fortune: Endurance/Recharge
Repulsion Field 25 times · mean 1.96 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 10x (40%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 3x (12%):
    • Force Feedback: Chance for +Recharge
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 3x (12%):
    • Invention: Endurance Reduction
  • 37xInvention: Endurance Reduction
  • 7xSudden Acceleration: Knockback to Knockdown
  • 4xForce Feedback: Chance for +Recharge
  • 1xExplosive Strike: Chance for Smashing Damage
Force Bomb 28 times · mean 5.46 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (18%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 3x (11%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Chance for Fire Damage
    • Explosive Strike: Chance for Smashing Damage
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
    • Sudden Acceleration: Knockback to Knockdown
  • 3x (11%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Chance for Fire Damage
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
  • 17xPositron's Blast: Chance of Damage(Energy)
  • 14xBombardment: Chance for Fire Damage
  • 13xAnnihilation: Chance for Res Debuff
  • 13xExplosive Strike: Chance for Smashing Damage
  • 9xForce Feedback: Chance for +Recharge
  • 9xJavelin Volley: Chance of Damage(Lethal)
Damping Bubble 32 times · mean 2.16 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 7x (22%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 3x (9%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 3x (9%):
    • Invention: Endurance Reduction
  • 17xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 9xInvention: Endurance Reduction
  • 6xInvention: Recharge Reduction
  • 5xLuck of the Gambler: Defense
  • 4xReactive Defenses: Scaling Resist Damage
  • 3xReactive Defenses: Defense/Endurance
Kinetics 355 slottings
Siphon Power 42 times · mean 1.40 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 17x (40%):
    • Invention: Accuracy
  • 11x (26%):
    • Invention: Recharge Reduction
  • 5x (12%):
    • Invention: Accuracy
    • Invention: Recharge Reduction
  • 32xInvention: Accuracy
  • 23xInvention: Recharge Reduction
  • 4xInvention: Endurance Reduction
Transfusion 51 times · mean 5.59 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (29%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 8x (16%):
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Endurance/Recharge
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Chance for Negative Energy Damage
    • Touch of the Nictus: Healing/Absorb
    • Touch of the Nictus: Healing/Absorb/Recharge
  • 4x (8%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 20xTouch of the Nictus: Accuracy/Endurance/Recharge
  • 20xTouch of the Nictus: Accuracy/Healing/Absorb
  • 18xNumina's Convalesence: Endurance/Recharge
  • 18xNumina's Convalesence: Heal/Endurance
  • 18xNumina's Convalesence: Heal/Recharge
  • 18xTouch of the Nictus: Accuracy/Endurance/Healing/Absorb
Repel 17 times · mean 2.71 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 4x (24%):
    • Explosive Strike: Accuracy/Knockback
    • Explosive Strike: Chance for Smashing Damage
    • Explosive Strike: Damage/Knockback
    • Sudden Acceleration: Knockback to Knockdown
  • 4x (24%):
    • Sudden Acceleration: Knockback to Knockdown
  • 3x (18%):
    • Force Feedback: Chance for +Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 17xSudden Acceleration: Knockback to Knockdown
  • 10xInvention: Endurance Reduction
  • 7xForce Feedback: Chance for +Recharge
  • 4xExplosive Strike: Accuracy/Knockback
  • 4xExplosive Strike: Chance for Smashing Damage
  • 4xExplosive Strike: Damage/Knockback
Siphon Speed 44 times · mean 2.82 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 6x (14%):
    • Invention: Accuracy
  • 4x (9%):
    • Invention: Accuracy
    • Invention: Recharge Reduction
  • 3x (7%):
    • Invention: Recharge Reduction
  • 20xInvention: Recharge Reduction
  • 18xInvention: Accuracy
  • 7xImpeded Swiftness: Chance of Damage(Smashing)
  • 6xPacing of the Turtle: Accuracy/Slow
  • 6xTempered Readiness: Accuracy/Slow
  • 5xImpeded Swiftness: Accuracy/Slow
Increase Density 41 times · mean 3.10 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 9x (22%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 5x (12%):
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (10%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 26xSteadfast Protection: Resistance/+Def 3%
  • 19xGladiator's Armor: TP Protection +3% Def (All)
  • 12xUnbreakable Guard: Resistance
  • 11xUnbreakable Guard: Resistance/Endurance
  • 10xUnbreakable Guard: RechargeTime/Resistance
  • 9xUnbreakable Guard: +Max HP
Speed Boost 49 times · mean 2.16 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 6x (12%):
    • Blessing of the Zephyr: Knockback Reduction (4 points)
  • 6x (12%):
    • Blessing of the Zephyr: Knockback Reduction (4 points)
    • Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 6x (12%):
    • Winter's Gift: Slow Resistance (20%)
  • 20xBlessing of the Zephyr: Knockback Reduction (4 points)
  • 11xWinter's Gift: Slow Resistance (20%)
  • 11xInvention: Endurance Modification
  • 9xEfficacy Adaptor: EndMod/Recharge
  • 7xBlessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 7xEfficacy Adaptor: EndMod
Inertial Reduction 15 times · mean 1.93 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 7x (47%):
    • Blessing of the Zephyr: Knockback Reduction (4 points)
    • Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 3x (20%):
    • Blessing of the Zephyr: Knockback Reduction (4 points)
    • Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 2x (13%):
    • Unbounded Leap: +Stealth
    • Unbounded Leap: Endurance
    • Unbounded Leap: Jumping
  • 11xBlessing of the Zephyr: Knockback Reduction (4 points)
  • 7xBlessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 3xBlessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 3xUnbounded Leap: Jumping
  • 2xUnbounded Leap: +Stealth
  • 2xUnbounded Leap: Endurance
Transference 49 times · mean 4.16 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 21x (43%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 4x (8%):
    • Invention: Accuracy
  • 3x (6%):
    • Efficacy Adaptor: Accuracy/Recharge
    • Efficacy Adaptor: EndMod
    • Efficacy Adaptor: EndMod/Accuracy
    • Efficacy Adaptor: EndMod/Accuracy/Recharge
    • Efficacy Adaptor: EndMod/Endurance
    • Efficacy Adaptor: EndMod/Recharge
  • 23xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 22xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 22xPreemptive Optimization: EndMod/Endurance/Recharge
  • 22xPreemptive Optimization: EndMod/Recharge
  • 21xPreemptive Optimization: Accuracy/Recharge
  • 21xPreemptive Optimization: EndMod/Endurance
Fulcrum Shift 47 times · mean 2.64 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 9x (19%):
    • Invention: Accuracy
    • Invention: Accuracy
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 8x (17%):
    • Invention: Recharge Reduction
  • 7x (15%):
    • Invention: Accuracy
  • 71xInvention: Recharge Reduction
  • 52xInvention: Accuracy
  • 1xInvention: Endurance Reduction
Marine Affinity 298 slottings
Shoal Rush 7 times · mean 5.29 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (43%):
    • Achilles' Heel: Chance for Res Debuff
    • Ice Mistral's Torment: Accuracy/Damage/Endurance
    • Ice Mistral's Torment: Chance for Cold Damage
    • Ice Mistral's Torment: Endurance/Slow
    • Shield Breaker: Chance for Lethal Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 1x (14%):
    • Achilles' Heel: Chance for Res Debuff
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Chance for Lethal Damage
  • 1x (14%):
    • Achilles' Heel: Chance for Res Debuff
    • Ice Mistral's Torment: Chance for Cold Damage
    • Ice Mistral's Torment: Endurance/Slow
    • Invention: Lysosome Exposure
    • Shield Breaker: Chance for Lethal Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 7xShield Breaker: Chance for Lethal Damage
  • 6xAchilles' Heel: Chance for Res Debuff
  • 5xIce Mistral's Torment: Chance for Cold Damage
  • 5xTouch of Lady Grey: Chance for Negative Damage
  • 4xIce Mistral's Torment: Endurance/Slow
  • 3xShield Breaker: Accuracy/Defense Debuff
Soothing Wave 37 times · mean 3.05 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 12x (32%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
  • 7x (19%):
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 4x (11%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 20xPreventive Medicine: Heal
  • 19xPreventive Medicine: Heal/Endurance
  • 7xPreventive Medicine: Heal/RechargeTime/Endurance
  • 5xNumina's Convalesence: +Regeneration/+Recovery
  • 5xNumina's Convalesence: Heal/Endurance
  • 5xDoctored Wounds: Heal
Toroidal Bubble 37 times · mean 4.65 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 10x (27%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Recharge
  • 3x (8%):
    • Aegis: Psionic/Status Resistance
    • Aegis: Resistance
    • Aegis: Resistance/Endurance
    • Aegis: Resistance/Recharge
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (8%):
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Invention: Endurance Modification
    • Steadfast Protection: Resistance/+Def 3%
  • 15xInvention: Endurance Modification
  • 13xAegis: Psionic/Status Resistance
  • 13xAegis: Resistance
  • 13xAegis: Resistance/Endurance
  • 13xAegis: Resistance/Recharge
  • 13xGladiator's Armor: TP Protection +3% Def (All)
Whitecap 36 times · mean 5.53 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (31%):
    • Armageddon: Chance for Fire Damage
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Eradication: Chance for Energy Damage
    • Fury of the Gladiator: Chance for Res Debuff
    • Obliteration: Chance for Smashing Damage
  • 4x (11%):
    • Eradication: Chance for Energy Damage
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Obliteration: Chance for Smashing Damage
    • Scirocco's Dervish: Accuracy/Damage/Endurance
    • Scirocco's Dervish: Chance of Damage(Lethal)
  • 3x (8%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Eradication: Chance for Energy Damage
    • Force Feedback: Chance for +Recharge
    • Fury of the Gladiator: Chance for Res Debuff
    • Obliteration: Chance for Smashing Damage
  • 29xEradication: Chance for Energy Damage
  • 27xObliteration: Chance for Smashing Damage
  • 25xFury of the Gladiator: Chance for Res Debuff
  • 23xArmageddon: Chance for Fire Damage
  • 20xAvalanche: Accuracy/Damage/Endurance
  • 18xAvalanche: Accuracy/Damage
Tide Pool 37 times · mean 2.24 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 6x (16%):
    • Ice Mistral's Torment: Endurance/Slow
  • 6x (16%):
    • Invention: Slow
  • 4x (11%):
    • Ice Mistral's Torment: Chance for Cold Damage
    • Impeded Swiftness: Chance of Damage(Smashing)
  • 18xIce Mistral's Torment: Chance for Cold Damage
  • 16xIce Mistral's Torment: Endurance/Slow
  • 9xIce Mistral's Torment: Accuracy/Damage/Endurance
  • 9xInvention: Slow
  • 8xImpeded Swiftness: Chance of Damage(Smashing)
  • 5xIce Mistral's Torment: Accuracy/Damage/Endurance/Recharge
Brine 34 times · mean 2.35 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 7x (21%):
    • Touch of the Nictus: Accuracy/Healing/Absorb
  • 7x (21%):
    • Touch of the Nictus: Accuracy/Endurance/Healing/Absorb
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Healing/Absorb
    • Touch of the Nictus: Healing/Absorb/Recharge
  • 5x (15%):
    • Touch of the Nictus: Accuracy/Healing/Absorb
    • Touch of the Nictus: Chance for Negative Energy Damage
    • Touch of the Nictus: Healing/Absorb
  • 24xTouch of the Nictus: Accuracy/Healing/Absorb
  • 14xTouch of the Nictus: Accuracy/Endurance/Healing/Absorb
  • 13xTouch of the Nictus: Healing/Absorb
  • 7xTouch of the Nictus: Chance for Negative Energy Damage
  • 7xTouch of the Nictus: Healing/Absorb/Recharge
  • 6xInvention: Chloroplast Exposure
Shifting Tides 37 times · mean 4.49 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (14%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 4x (11%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 3x (8%):
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Chance of Damage(Energy)
  • 20xRagnarok: Damage/Endurance
  • 18xRagnarok: Damage
  • 17xRagnarok: Recharge/Accuracy
  • 14xRagnarok: Damage/Recharge
  • 14xRagnarok: Damage/Recharge/Accuracy
  • 10xGaussian's Synchronized Fire-Control: Chance for Build Up
Barrier Reef 37 times · mean 5.54 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (24%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 3x (8%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Recharge
  • 3x (8%):
    • Invention: Healing
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Panacea: +Hit Points/Endurance
    • Panacea: Heal
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
  • 28xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 12xReactive Defenses: Defense
  • 11xReactive Defenses: Scaling Resist Damage
  • 11xPanacea: +Hit Points/Endurance
  • 10xShield Wall: +Res (Teleportation), +5% Res (All)
  • 10xReactive Defenses: Defense/Endurance
Power of the Depths 36 times · mean 5.28 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (53%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 3x (8%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 2x (6%):
    • Miracle: +Recovery
    • Miracle: Heal
  • 21xPreventive Medicine: Chance for +Absorb
  • 21xPreventive Medicine: Heal/RechargeTime
  • 20xPreventive Medicine: Heal/RechargeTime/Endurance
  • 19xPreventive Medicine: Endurance/RechargeTime
  • 19xPreventive Medicine: Heal
  • 19xPreventive Medicine: Heal/Endurance
Nature Affinity 644 slottings
Corrosive Enzymes 77 times · mean 1.10 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 66x (86%):
    • Invention: Accuracy
  • 3x (4%):
    • Invention: Endurance Reduction
  • 2x (3%):
    • Invention: Accuracy
    • Invention: Endurance Reduction
  • 75xInvention: Accuracy
  • 5xInvention: Recharge Reduction
  • 5xInvention: Endurance Reduction
Regrowth 82 times · mean 4.67 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 30x (37%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 18x (22%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 4x (5%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 34xPanacea: Heal/Endurance
  • 32xPanacea: Endurance/Recharge
  • 32xPanacea: Heal
  • 32xPanacea: Heal/Endurance/Recharge
  • 31xPanacea: Heal/Recharge
  • 23xPreventive Medicine: Heal
Wild Growth 83 times · mean 5.23 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 11x (13%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 10x (12%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Knockback Protection
    • Steadfast Protection: Resistance/+Def 3%
    • Steadfast Protection: Resistance/Endurance
    • Unbreakable Guard: +Max HP
  • 7x (8%):
    • Steadfast Protection: Resistance/+Def 3%
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 51xUnbreakable Guard: +Max HP
  • 41xUnbreakable Guard: RechargeTime/Resistance
  • 39xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 39xSteadfast Protection: Resistance/+Def 3%
  • 35xUnbreakable Guard: Resistance
  • 29xGladiator's Armor: TP Protection +3% Def (All)
Spore Cloud 79 times · mean 2.89 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 19x (24%):
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
  • 11x (14%):
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 10x (13%):
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 62xDark Watcher's Despair: To Hit Debuff/Endurance
  • 50xDark Watcher's Despair: To Hit Debuff
  • 30xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 16xDark Watcher's Despair: To Hit Debuff/Recharge
  • 15xDark Watcher's Despair: Recharge/Endurance
  • 11xDampened Spirits: To Hit Debuff/Endurance
Lifegiving Spores 76 times · mean 5.11 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 16x (21%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 12x (16%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 7x (9%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 44xPanacea: Heal
  • 44xPanacea: Heal/Endurance/Recharge
  • 43xPanacea: Heal/Endurance
  • 39xPanacea: Heal/Recharge
  • 38xPanacea: +Hit Points/Endurance
  • 31xPanacea: Endurance/Recharge
Wild Bastion 83 times · mean 5.43 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 36x (43%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 12x (14%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 5x (6%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 39xPreventive Medicine: Heal/RechargeTime
  • 39xPreventive Medicine: Heal/RechargeTime/Endurance
  • 38xPreventive Medicine: Chance for +Absorb
  • 37xPreventive Medicine: Endurance/RechargeTime
  • 36xPreventive Medicine: Heal
  • 36xPreventive Medicine: Heal/Endurance
Rebirth 20 times · mean 1.80 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 6x (30%):
    • Doctored Wounds: Heal/Recharge
  • 5x (25%):
    • Invention: Recharge Reduction
  • 2x (10%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 7xDoctored Wounds: Heal/Recharge
  • 5xInvention: Recharge Reduction
  • 2xPreventive Medicine: Heal/RechargeTime
  • 2xPreventive Medicine: Heal/RechargeTime/Endurance
  • 2xPanacea: Endurance/Recharge
  • 2xPanacea: Heal
Entangling Aura 62 times · mean 4.92 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (11%):
    • Lockdown: Chance for +2 Mag Hold
    • Unbreakable Constraint: Chance for Smashing Damage
    • Unbreakable Constraint: Hold
    • Unbreakable Constraint: Hold/Endurance
    • Unbreakable Constraint: Hold/Recharge
    • Unbreakable Constraint: Hold/Recharge/Accuracy
  • 6x (10%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
    • Lockdown: Chance for +2 Mag Hold
  • 6x (10%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 33xLockdown: Chance for +2 Mag Hold
  • 22xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 22xBasilisk's Gaze: Endurance/Recharge/Hold
  • 21xEntomb: Recharge/Chance for +Absorb
  • 20xBasilisk's Gaze: Accuracy/Hold
  • 20xEntomb: Accuracy/Hold
Overgrowth 82 times · mean 3.38 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 33x (40%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 9x (11%):
    • Adjusted Targeting: Endurance/Recharge
    • Adjusted Targeting: Recharge
    • Adjusted Targeting: To Hit Buff/Endurance
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Recharge
  • 8x (10%):
    • Adjusted Targeting: Endurance/Recharge
    • Adjusted Targeting: Recharge
    • Adjusted Targeting: To Hit Buff
    • Adjusted Targeting: To Hit Buff/Endurance
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Recharge
  • 98xInvention: Recharge Reduction
  • 31xAdjusted Targeting: To Hit Buff/Recharge
  • 29xAdjusted Targeting: To Hit Buff/Endurance/Recharge
  • 25xAdjusted Targeting: Recharge
  • 20xAdjusted Targeting: Endurance/Recharge
  • 19xAdjusted Targeting: To Hit Buff/Endurance
Pain Domination 219 slottings
Nullify Pain 30 times · mean 5.30 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (30%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (30%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 2x (7%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 12xDoctored Wounds: Heal/Recharge
  • 11xDoctored Wounds: Endurance/Recharge
  • 11xDoctored Wounds: Heal
  • 11xDoctored Wounds: Heal/Endurance
  • 11xDoctored Wounds: Heal/Endurance/Recharge
  • 9xPreventive Medicine: Chance for +Absorb
Soothe 21 times · mean 4.33 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 4x (19%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 3x (14%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 3x (14%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
    • Triage: Heal/Endurance
  • 10xDoctored Wounds: Heal/Recharge
  • 10xDoctored Wounds: Heal/Endurance/Recharge
  • 7xDoctored Wounds: Heal
  • 6xDoctored Wounds: Heal/Endurance
  • 4xNumina's Convalesence: Heal/Endurance/Recharge
  • 4xNumina's Convalesence: Heal/Recharge
Share Pain 15 times · mean 3.13 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 6x (40%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 3x (20%):
    • Doctored Wounds: Heal/Endurance/Recharge
  • 1x (7%):
    • Harmonized Healing: Endurance
    • Harmonized Healing: Endurance/Recharge
    • Harmonized Healing: Heal
    • Harmonized Healing: Heal/Endurance
    • Harmonized Healing: Heal/Endurance/Recharge
    • Harmonized Healing: Heal/Recharge
  • 10xDoctored Wounds: Heal/Endurance/Recharge
  • 7xDoctored Wounds: Heal
  • 7xDoctored Wounds: Heal/Recharge
  • 2xPreventive Medicine: Endurance/RechargeTime
  • 2xPreventive Medicine: Heal
  • 2xPreventive Medicine: Heal/RechargeTime
Conduit of Pain 19 times · mean 1.58 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 9x (47%):
    • Efficacy Adaptor: EndMod/Recharge
  • 5x (26%):
    • Invention: Recharge Reduction
  • 1x (5%):
    • Adrenal Adjustment: EndMod
    • Adrenal Adjustment: EndMod/Accuracy/Recharge
    • Adrenal Adjustment: EndMod/Recharge
  • 9xEfficacy Adaptor: EndMod/Recharge
  • 5xInvention: Recharge Reduction
  • 2xPower Transfer: Chance to Heal Self
  • 1xAdrenal Adjustment: EndMod
  • 1xAdrenal Adjustment: EndMod/Accuracy/Recharge
  • 1xAdrenal Adjustment: EndMod/Recharge
Enforced Morale 16 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 12x (75%):
    • Invention: Endurance Reduction
  • 4x (25%):
    • Invention: Recharge Reduction
  • 12xInvention: Endurance Reduction
  • 4xInvention: Recharge Reduction
Suppress Pain 28 times · mean 5.57 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (32%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 8x (29%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 1x (4%):
    • Miracle: +Recovery
    • Miracle: Endurance/Recharge
    • Miracle: Heal
    • Miracle: Heal/Endurance
    • Miracle: Heal/Endurance/Recharge
    • Miracle: Heal/Recharge
  • 12xPreventive Medicine: Heal
  • 12xPreventive Medicine: Heal/Endurance
  • 12xPreventive Medicine: Heal/RechargeTime
  • 11xPreventive Medicine: Heal/RechargeTime/Endurance
  • 10xNumina's Convalesence: Heal
  • 10xNumina's Convalesence: Heal/Endurance
World of Pain 30 times · mean 5.63 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (47%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 2x (7%):
    • Aegis: Resistance/Recharge
    • Impervium Armor: Endurance/Recharge
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Titanium Coating: Resistance/Recharge
  • 2x (7%):
    • Adjusted Targeting: Recharge
    • Adjusted Targeting: To Hit Buff
    • Adjusted Targeting: To Hit Buff/Endurance
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Recharge
  • 18xUnbreakable Guard: RechargeTime/Resistance
  • 17xUnbreakable Guard: Resistance
  • 16xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 15xUnbreakable Guard: Endurance/RechargeTime
  • 15xUnbreakable Guard: Resistance/Endurance
  • 14xUnbreakable Guard: +Max HP
Anguishing Cry 30 times · mean 4.40 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 8x (27%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 3x (10%):
    • Achilles' Heel: Chance for Res Debuff
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Defense Debuff
  • 2x (7%):
    • Analyze Weakness: Accuracy/Recharge
    • Analyze Weakness: Defense Debuff/Endurance/Recharge
  • 14xShield Breaker: Accuracy/Defense Debuff
  • 14xShield Breaker: Defense Debuff
  • 13xShield Breaker: Chance for Lethal Damage
  • 13xShield Breaker: Accuracy/Recharge
  • 11xShield Breaker: Accuracy/Endurance/Recharge
  • 10xAchilles' Heel: Chance for Res Debuff
Painbringer 30 times · mean 3.60 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 5x (17%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 3x (10%):
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 3x (10%):
    • Miracle: Endurance/Recharge
    • Miracle: Heal
    • Miracle: Heal/Endurance
    • Miracle: Heal/Endurance/Recharge
    • Miracle: Heal/Recharge
  • 12xDoctored Wounds: Heal/Endurance/Recharge
  • 12xDoctored Wounds: Heal/Recharge
  • 11xDoctored Wounds: Heal
  • 5xInvention: Recharge Reduction
  • 4xNumina's Convalesence: Heal/Endurance/Recharge
  • 4xNumina's Convalesence: Heal/Recharge
Poison 153 slottings
Alkaloid 19 times · mean 5.53 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (79%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 1x (5%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
  • 1x (5%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 16xPreventive Medicine: Chance for +Absorb
  • 15xPreventive Medicine: Endurance/RechargeTime
  • 15xPreventive Medicine: Heal
  • 15xPreventive Medicine: Heal/Endurance
  • 15xPreventive Medicine: Heal/RechargeTime
  • 15xPreventive Medicine: Heal/RechargeTime/Endurance
Envenom 22 times · mean 4.68 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 9x (41%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 2x (9%):
    • Achilles' Heel: Chance for Res Debuff
    • Analyze Weakness: Chance for +ToHit
    • Invention: Accuracy
  • 2x (9%):
    • Achilles' Heel: Chance for Res Debuff
    • Invention: Accuracy
    • Invention: Accuracy
  • 12xShield Breaker: Chance for Lethal Damage
  • 11xShield Breaker: Accuracy/Endurance/Recharge
  • 10xShield Breaker: Defense Debuff
  • 10xShield Breaker: Defense Debuff/Endurance/Recharge
  • 9xAchilles' Heel: Chance for Res Debuff
  • 9xInvention: Accuracy
Weaken 22 times · mean 4.91 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 9x (41%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 2x (9%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Siphon Insight: Chance for +ToHit
  • 2x (9%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 11xSiphon Insight: Chance for +ToHit
  • 11xSiphon Insight: Accuracy/Endurance/Recharge
  • 11xSiphon Insight: Accuracy/ToHit Debuff
  • 10xSiphon Insight: Accuracy/Recharge
  • 10xSiphon Insight: ToHit Debuff
  • 10xSiphon Insight: ToHit Debuff/Endurance/Recharge
Neurotoxic Breath 10 times · mean 4.70 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Ice Mistral's Torment: Accuracy/Damage/Endurance
    • Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge
    • Ice Mistral's Torment: Chance for Cold Damage
    • Ice Mistral's Torment: Damage/Slow
    • Ice Mistral's Torment: Endurance/Slow
  • 1x (10%):
    • Pacing of the Turtle: Accuracy/Slow
    • Pacing of the Turtle: Chance of -Recharge
    • Pacing of the Turtle: Endurance/Recharge/Slow
    • Pacing of the Turtle: Range/Slow
  • 1x (10%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Invention: Slow
    • Tempered Readiness: Accuracy/Endurance
    • Tempered Readiness: Accuracy/Slow
    • Tempered Readiness: Endurance/Recharge/Slow
  • 6xInvention: Recharge Reduction
  • 4xIce Mistral's Torment: Chance for Cold Damage
  • 3xIce Mistral's Torment: Accuracy/Damage/Endurance
  • 3xIce Mistral's Torment: Accuracy/Damage/Endurance/Recharge
  • 3xIce Mistral's Torment: Damage/Slow
  • 3xIce Mistral's Torment: Endurance/Slow
Elixir of Life 17 times · mean 1.59 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 8x (47%):
    • Efficacy Adaptor: EndMod/Recharge
  • 4x (24%):
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 2x (12%):
    • Synapse's Shock: Damage/Rechage
    • Synapse's Shock: Damage/Recharge/Accuracy
    • Synapse's Shock: EndMod/Recharge
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
  • 8xEfficacy Adaptor: EndMod/Recharge
  • 5xGladiator's Armor: TP Protection +3% Def (All)
  • 3xUnbreakable Guard: +Max HP
  • 2xSynapse's Shock: Damage/Rechage
  • 2xSynapse's Shock: Damage/Recharge/Accuracy
  • 2xSynapse's Shock: EndMod/Recharge
Antidote 14 times · mean 1.86 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 9x (64%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (21%):
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 1x (7%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Resistance
  • 12xGladiator's Armor: TP Protection +3% Def (All)
  • 9xSteadfast Protection: Resistance/+Def 3%
  • 1xGladiator's Armor: End/Resist
  • 1xGladiator's Armor: Resistance
  • 1xAegis: Psionic/Status Resistance
  • 1xImpervious Skin: Status Resistance/Regeneration
Paralytic Poison 13 times · mean 5.46 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (31%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 2x (15%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 2x (15%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Invention: Endoplasm Exposure
    • Invention: Endoplasm Exposure
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 6xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 6xBasilisk's Gaze: Accuracy/Hold
  • 6xBasilisk's Gaze: Accuracy/Recharge
  • 6xBasilisk's Gaze: Recharge/Hold
  • 5xInvention: Endoplasm Exposure
  • 4xGhost Widow's Embrace: Chance of Damage(Psionic)
Poison Trap 18 times · mean 5.56 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (22%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 3x (17%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 2x (11%):
    • Armageddon: Chance for Fire Damage
    • Eradication: Chance for Energy Damage
    • Fury of the Gladiator: Chance for Res Debuff
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Obliteration: Chance for Smashing Damage
    • Unbreakable Constraint: Chance for Smashing Damage
  • 11xLockdown: Chance for +2 Mag Hold
  • 8xArmageddon: Chance for Fire Damage
  • 6xFury of the Gladiator: Chance for Res Debuff
  • 6xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 6xLockdown: Endurance/Recharge/Hold
  • 6xLockdown: Recharge/Hold
Noxious Gas 18 times · mean 2.50 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 7x (39%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 5x (28%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 3x (17%):
    • Invention: Endurance Reduction
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 27xInvention: Endurance Reduction
  • 18xInvention: Recharge Reduction
Radiation Emission 206 slottings
Radiant Aura 30 times · mean 5.77 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (63%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 4x (13%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 2x (7%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 21xPreventive Medicine: Heal/Endurance
  • 21xPreventive Medicine: Heal/RechargeTime/Endurance
  • 20xPreventive Medicine: Chance for +Absorb
  • 19xPreventive Medicine: Endurance/RechargeTime
  • 19xPreventive Medicine: Heal
  • 19xPreventive Medicine: Heal/RechargeTime
Radiation Infection 30 times · mean 3.93 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 5x (17%):
    • Dark Watcher's Despair: Chance for Recharge Slow
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 4x (13%):
    • Dampened Spirits: To Hit Debuff
    • Dampened Spirits: To Hit Debuff/Endurance
    • Dampened Spirits: To Hit Debuff/Recharge/Endurance
  • 2x (7%):
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 16xDark Watcher's Despair: To Hit Debuff/Endurance
  • 14xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 13xDark Watcher's Despair: Recharge/Endurance
  • 13xDark Watcher's Despair: To Hit Debuff
  • 12xAchilles' Heel: Chance for Res Debuff
  • 10xDark Watcher's Despair: To Hit Debuff/Recharge
Accelerate Metabolism 31 times · mean 5.29 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 10x (32%):
    • Preemptive Optimization: Accuracy/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Endurance
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 7x (23%):
    • Efficacy Adaptor: Accuracy/Recharge
    • Efficacy Adaptor: EndMod
    • Efficacy Adaptor: EndMod/Accuracy
    • Efficacy Adaptor: EndMod/Accuracy/Recharge
    • Efficacy Adaptor: EndMod/Endurance
    • Efficacy Adaptor: EndMod/Recharge
  • 2x (6%):
    • Efficacy Adaptor: EndMod/Accuracy/Recharge
    • Efficacy Adaptor: EndMod/Endurance
    • Efficacy Adaptor: EndMod/Recharge
    • Preemptive Optimization: EndMod/Accuracy/Recharge
    • Preemptive Optimization: EndMod/Endurance/Recharge
    • Preemptive Optimization: EndMod/Recharge
  • 16xPreemptive Optimization: EndMod/Recharge
  • 15xPreemptive Optimization: EndMod/Endurance/Recharge
  • 14xPreemptive Optimization: EndMod/Accuracy/Recharge
  • 13xEfficacy Adaptor: EndMod/Recharge
  • 12xPreemptive Optimization: EndMod/Accuracy/Endurance
  • 12xPreemptive Optimization: EndMod/Endurance
Enervating Field 26 times · mean 1.73 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 17x (65%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 6x (23%):
    • Invention: Endurance Reduction
  • 1x (4%):
    • Invention: Recharge Reduction
  • 42xInvention: Endurance Reduction
  • 1xInvention: Recharge Reduction
  • 1xInvention: Karyoplasm Exposure
  • 1xInvention: Range
Mutation 17 times · mean 1.06 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 12x (71%):
    • Efficacy Adaptor: EndMod/Recharge
  • 3x (18%):
    • Invention: Recharge Reduction
  • 1x (6%):
    • Preemptive Optimization: EndMod/Endurance/Recharge
  • 12xEfficacy Adaptor: EndMod/Recharge
  • 3xInvention: Recharge Reduction
  • 1xPreemptive Optimization: EndMod/Endurance/Recharge
  • 1xPerformance Shifter: Chance for +End
  • 1xPerformance Shifter: EndMod
Lingering Radiation 28 times · mean 4.29 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 6x (21%):
    • Ice Mistral's Torment: Accuracy/Damage/Endurance
    • Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge
    • Ice Mistral's Torment: Chance for Cold Damage
    • Ice Mistral's Torment: Damage/Recharge
    • Ice Mistral's Torment: Damage/Slow
    • Ice Mistral's Torment: Endurance/Slow
  • 3x (11%):
    • Impeded Swiftness: Accuracy/Endurance
    • Impeded Swiftness: Accuracy/Slow
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Impeded Swiftness: Damage/Slow
    • Impeded Swiftness: Endurance/Recharge/Slow
    • Impeded Swiftness: Range/Slow
  • 2x (7%):
    • Tempered Readiness: Accuracy/Endurance
    • Tempered Readiness: Endurance/Recharge/Slow
  • 8xIce Mistral's Torment: Accuracy/Damage/Endurance/Recharge
  • 7xTempered Readiness: Endurance/Recharge/Slow
  • 7xIce Mistral's Torment: Accuracy/Damage/Endurance
  • 7xIce Mistral's Torment: Chance for Cold Damage
  • 6xIce Mistral's Torment: Damage/Recharge
  • 6xIce Mistral's Torment: Damage/Slow
Choking Cloud 19 times · mean 5.11 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (11%):
    • Lockdown: Chance for +2 Mag Hold
    • Unbreakable Constraint: Chance for Smashing Damage
    • Unbreakable Constraint: Hold/Endurance
    • Unbreakable Constraint: Hold/Recharge
    • Unbreakable Constraint: Hold/Recharge/Accuracy
    • Unbreakable Constraint: Recharge/Accuracy
  • 2x (11%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 1x (5%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Gladiator's Net: Accuracy/Endurance/Recharge/Hold
    • Gladiator's Net: Endurance/Recharge/Hold
  • 8xLockdown: Chance for +2 Mag Hold
  • 5xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 5xBasilisk's Gaze: Endurance/Recharge/Hold
  • 5xInvention: Endurance Reduction
  • 4xBasilisk's Gaze: Accuracy/Hold
  • 4xUnbreakable Constraint: Chance for Smashing Damage
Fallout 4 times · mean 5.25 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 1x (25%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 1x (25%):
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
    • Overwhelming Force: Endurance/Recharge
  • 1xFrozen Blast: Accuracy/Damage
  • 1xFrozen Blast: Accuracy/Damage/Endurance
  • 1xFrozen Blast: Accuracy/Damage/Recharge
  • 1xFrozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 1xFrozen Blast: Recharge/Chance for Immobilize
  • 1xRagnarok: Chance for Knockdown
EM Pulse 21 times · mean 5.38 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (43%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 2x (10%):
    • Ghost Widow's Embrace: Accuracy/Endurance
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Lockdown: Chance for +2 Mag Hold
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 2x (10%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 12xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 12xBasilisk's Gaze: Endurance/Recharge/Hold
  • 11xBasilisk's Gaze: Accuracy/Hold
  • 11xBasilisk's Gaze: Recharge/Hold
  • 11xBasilisk's Gaze: Accuracy/Recharge
  • 10xBasilisk's Gaze: Chance for Recharge Slow
Sonic Resonance 194 slottings
Sonic Barrier 28 times · mean 3.96 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 4x (14%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (11%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 3x (11%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Recharge
  • 12xUnbreakable Guard: Resistance
  • 12xUnbreakable Guard: Resistance/Endurance
  • 10xUnbreakable Guard: RechargeTime/Resistance
  • 9xGladiator's Armor: TP Protection +3% Def (All)
  • 8xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 8xTitanium Coating: Resistance
Sonic Siphon 26 times · mean 1.19 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 19x (73%):
    • Invention: Accuracy
  • 4x (15%):
    • Invention: Accuracy
    • Invention: Accuracy
  • 2x (8%):
    • Invention: Endurance Reduction
  • 28xInvention: Accuracy
  • 2xInvention: Endurance Reduction
  • 1xInvention: Recharge Reduction
Sonic Haven 28 times · mean 3.89 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 4x (14%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (11%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 3x (11%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 11xUnbreakable Guard: RechargeTime/Resistance
  • 11xUnbreakable Guard: Resistance
  • 10xUnbreakable Guard: Resistance/Endurance
  • 9xTitanium Coating: Resistance
  • 9xTitanium Coating: Resistance/Endurance
  • 8xUnbreakable Guard: Resistance/Endurance/RechargeTime
Sonic Cage 2 times · mean 1.00 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (100%):
    • Invention: Accuracy
  • 2xInvention: Accuracy
Disruption Field 26 times · mean 1.62 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 14x (54%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 11x (42%):
    • Invention: Endurance Reduction
  • 1x (4%):
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
    • Invention: Endurance Reduction
  • 42xInvention: Endurance Reduction
Sonic Dispersion 29 times · mean 5.07 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 10x (34%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (10%):
    • Aegis: Psionic/Status Resistance
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (10%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 23xUnbreakable Guard: Resistance
  • 23xUnbreakable Guard: Resistance/Endurance
  • 19xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 19xUnbreakable Guard: RechargeTime/Resistance
  • 15xUnbreakable Guard: +Max HP
  • 11xUnbreakable Guard: Endurance/RechargeTime
Sonic Repulsion 10 times · mean 2.50 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 2x (20%):
    • Force Feedback: Chance for +Recharge
    • Invention: Endurance Reduction
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (20%):
    • Invention: Endurance Reduction
  • 2x (20%):
    • Invention: Endurance Reduction
    • Sudden Acceleration: Knockback to Knockdown
  • 12xInvention: Endurance Reduction
  • 6xSudden Acceleration: Knockback to Knockdown
  • 2xForce Feedback: Chance for +Recharge
  • 1xSudden Acceleration: Knockback/Accuracy
  • 1xSudden Acceleration: Knockback/Accuracy/Damage
  • 1xSudden Acceleration: Knockback/Damage/Endurance
Clarity 19 times · mean 1.05 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 14x (74%):
    • Invention: Endurance Reduction
  • 2x (11%):
    • Invention: Range
  • 2x (11%):
    • Invention: Recharge Reduction
  • 14xInvention: Endurance Reduction
  • 4xInvention: Recharge Reduction
  • 2xInvention: Range
Liquefy 26 times · mean 5.65 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 8x (31%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 3x (12%):
    • Cloud Senses: Chance for Negative Energy Damage
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Positron's Blast: Chance of Damage(Energy)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 1x (4%):
    • Bombardment: Chance for Fire Damage
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Recharge/Chance for Immobilize
    • Positron's Blast: Chance of Damage(Energy)
    • Touch of Lady Grey: Chance for Negative Damage
    • Unbreakable Constraint: Chance for Smashing Damage
  • 8xPositron's Blast: Chance of Damage(Energy)
  • 8xSiphon Insight: Accuracy/Endurance/Recharge
  • 8xSiphon Insight: Accuracy/Recharge
  • 8xSiphon Insight: Accuracy/ToHit Debuff
  • 8xSiphon Insight: Chance for +ToHit
  • 8xSiphon Insight: ToHit Debuff
Storm Summoning 561 slottings
Gale 67 times · mean 2.70 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 14x (21%):
    • Force Feedback: Chance for +Recharge
  • 10x (15%):
    • Force Feedback: Chance for +Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 8x (12%):
    • Sudden Acceleration: Knockback to Knockdown
  • 40xSudden Acceleration: Knockback to Knockdown
  • 39xForce Feedback: Chance for +Recharge
  • 11xPositron's Blast: Accuracy/Damage/Endurance
  • 10xAnnihilation: Chance for Res Debuff
  • 10xInvention: Accuracy
  • 9xAnnihilation: Accuracy/Damage/Endurance
O2 Boost 54 times · mean 3.81 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 14x (26%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 4x (7%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 3x (6%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 21xPreventive Medicine: Heal
  • 20xPreventive Medicine: Heal/Endurance
  • 19xPreventive Medicine: Heal/RechargeTime/Endurance
  • 18xPreventive Medicine: Heal/RechargeTime
  • 17xPreventive Medicine: Chance for +Absorb
  • 14xPreventive Medicine: Endurance/RechargeTime
Snow Storm 30 times · mean 2.90 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 6x (20%):
    • Invention: Endurance Reduction
  • 5x (17%):
    • Pacing of the Turtle: Accuracy/Endurance
    • Pacing of the Turtle: Accuracy/Slow
    • Pacing of the Turtle: Chance of -Recharge
    • Pacing of the Turtle: Damage/Slow
    • Pacing of the Turtle: Endurance/Recharge/Slow
    • Pacing of the Turtle: Range/Slow
  • 4x (13%):
    • Invention: Endurance Reduction
    • Tempered Readiness: Accuracy/Endurance
    • Tempered Readiness: Endurance/Recharge/Slow
  • 12xTempered Readiness: Endurance/Recharge/Slow
  • 11xInvention: Endurance Reduction
  • 9xPacing of the Turtle: Endurance/Recharge/Slow
  • 7xPacing of the Turtle: Accuracy/Endurance
  • 6xPacing of the Turtle: Accuracy/Slow
  • 6xTempered Readiness: Accuracy/Endurance
Steamy Mist 86 times · mean 5.85 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (19%):
    • Red Fortune: Defense
    • Red Fortune: Defense/Endurance
    • Red Fortune: Defense/Endurance/Recharge
    • Red Fortune: Defense/Recharge
    • Red Fortune: Endurance
    • Red Fortune: Endurance/Recharge
  • 8x (9%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
  • 6x (7%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Steadfast Protection: Resistance/+Def 3%
  • 66xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 50xLuck of the Gambler: Defense/Endurance
  • 40xLuck of the Gambler: Defense
  • 35xSteadfast Protection: Resistance/+Def 3%
  • 21xRed Fortune: Defense/Endurance
  • 21xRed Fortune: Endurance
Freezing Rain 86 times · mean 3.91 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 9x (10%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 7x (8%):
    • Achilles' Heel: Chance for Res Debuff
  • 5x (6%):
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge/Accuracy
    • Touch of Lady Grey: Recharge/Endurance
    • Undermined Defenses: Recharge/Endurance
  • 4x (5%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Chance for Lethal Damage
  • 32xAchilles' Heel: Chance for Res Debuff
  • 20xAnnihilation: Chance for Res Debuff
  • 17xRagnarok: Damage/Endurance
  • 17xShield Breaker: Chance for Lethal Damage
  • 16xShield Breaker: Accuracy/Defense Debuff
  • 15xTouch of Lady Grey: Recharge/Endurance
Hurricane 50 times · mean 3.86 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 5x (10%):
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 5x (10%):
    • Dark Watcher's Despair: Chance for Recharge Slow
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 4x (8%):
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
  • 23xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 22xDark Watcher's Despair: To Hit Debuff/Endurance
  • 20xDark Watcher's Despair: To Hit Debuff
  • 17xInvention: Endurance Reduction
  • 14xForce Feedback: Chance for +Recharge
  • 14xDark Watcher's Despair: Recharge/Endurance
Thunder Clap 16 times · mean 4.81 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (31%):
    • Stupefy: Accuracy/Endurance
    • Stupefy: Accuracy/Recharge
    • Stupefy: Accuracy/Stun/Recharge
    • Stupefy: Chance of Knockback
    • Stupefy: Endurance/Stun
    • Stupefy: Stun/Range
  • 3x (19%):
    • Absolute Amazement: Chance for ToHit Debuff
    • Absolute Amazement: Recharge/Accuracy
    • Absolute Amazement: Stun/Endurance
    • Absolute Amazement: Stun/Recharge
    • Absolute Amazement: Stun/Recharge/Accuracy
  • 3x (19%):
    • Absolute Amazement: Recharge/Accuracy
    • Absolute Amazement: Stun
    • Absolute Amazement: Stun/Endurance
    • Absolute Amazement: Stun/Recharge
    • Absolute Amazement: Stun/Recharge/Accuracy
  • 8xAbsolute Amazement: Recharge/Accuracy
  • 8xAbsolute Amazement: Stun/Endurance
  • 7xAbsolute Amazement: Stun/Recharge
  • 7xAbsolute Amazement: Stun/Recharge/Accuracy
  • 6xStupefy: Accuracy/Endurance
  • 6xStupefy: Accuracy/Recharge
Tornado 86 times · mean 5.71 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (8%):
    • Achilles' Heel: Chance for Res Debuff
    • Force Feedback: Chance for +Recharge
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
  • 6x (7%):
    • Achilles' Heel: Chance for Res Debuff
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Force Feedback: Chance for +Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Soulbound Allegiance: Damage/Recharge
  • 4x (5%):
    • Explosive Strike: Accuracy/Knockback
    • Explosive Strike: Chance for Smashing Damage
    • Explosive Strike: Damage/Knockback
    • Force Feedback: Chance for +Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 4x (5%):
    • Achilles' Heel: Chance for Res Debuff
    • Command of the Mastermind: Damage/Endurance/Recharge
    • Expedient Reinforcement: Endurance/Damage/Recharge
    • Force Feedback: Chance for +Recharge
    • Soulbound Allegiance: Damage/Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 3x (3%):
    • Achilles' Heel: Chance for Res Debuff
    • Command of the Mastermind: Recharge/Pet +AoE Defense Aura
    • Expedient Reinforcement: Resist Bonus Aura for Pets
    • Soulbound Allegiance: Damage/Endurance
    • Soulbound Allegiance: Damage/Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 39xForce Feedback: Chance for +Recharge
  • 34xSudden Acceleration: Knockback to Knockdown
  • 32xAchilles' Heel: Chance for Res Debuff
  • 29xExpedient Reinforcement: Endurance/Damage/Recharge
  • 28xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 26xSoulbound Allegiance: Damage/Recharge
Lightning Storm 86 times · mean 5.66 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 13x (15%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
    • Force Feedback: Chance for +Recharge
  • 10x (12%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 7x (8%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 50xApocalypse: Chance of Damage(Negative)
  • 47xApocalypse: Damage/Recharge
  • 46xApocalypse: Damage/Recharge/Accuracy
  • 43xApocalypse: Recharge/Accuracy
  • 42xApocalypse: Damage/Endurance
  • 36xForce Feedback: Chance for +Recharge
Thermal Radiation 397 slottings
Fire Shield 50 times · mean 4.00 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 8x (16%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 7x (14%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 6x (12%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Recharge
  • 20xUnbreakable Guard: Resistance
  • 20xUnbreakable Guard: Resistance/Endurance
  • 15xUnbreakable Guard: RechargeTime/Resistance
  • 14xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 11xReactive Armor: Resistance/Endurance
  • 11xReactive Armor: Resistance/Endurance/Recharge
Warmth 51 times · mean 5.73 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 27x (53%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 8x (16%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 6x (12%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 27xPreventive Medicine: Chance for +Absorb
  • 27xPreventive Medicine: Endurance/RechargeTime
  • 27xPreventive Medicine: Heal
  • 27xPreventive Medicine: Heal/Endurance
  • 27xPreventive Medicine: Heal/RechargeTime
  • 27xPreventive Medicine: Heal/RechargeTime/Endurance
Cauterize 46 times · mean 5.04 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 11x (24%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 7x (15%):
    • Doctored Wounds: Endurance/Recharge
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
    • Doctored Wounds: Recharge
  • 7x (15%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 17xPreventive Medicine: Heal
  • 16xDoctored Wounds: Heal/Endurance/Recharge
  • 16xDoctored Wounds: Heal/Recharge
  • 16xPreventive Medicine: Heal/RechargeTime
  • 16xPreventive Medicine: Heal/RechargeTime/Endurance
  • 15xDoctored Wounds: Heal
Plasma Shield 49 times · mean 3.82 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 9x (18%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 7x (14%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Recharge
  • 5x (10%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 21xUnbreakable Guard: Resistance
  • 20xUnbreakable Guard: Resistance/Endurance
  • 14xUnbreakable Guard: RechargeTime/Resistance
  • 12xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 11xReactive Armor: Resistance/Endurance
  • 11xReactive Armor: Resistance/Endurance/Recharge
Power of the Phoenix 26 times · mean 1.31 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 9x (35%):
    • Doctored Wounds: Heal/Recharge
  • 8x (31%):
    • Invention: Recharge Reduction
  • 2x (8%):
    • Preventive Medicine: Chance for +Absorb
  • 10xDoctored Wounds: Heal/Recharge
  • 8xInvention: Recharge Reduction
  • 2xPreventive Medicine: Chance for +Absorb
  • 2xDoctored Wounds: Endurance/Recharge
  • 2xDoctored Wounds: Heal/Endurance/Recharge
  • 1xInvention: Healing
Thaw 34 times · mean 1.71 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 8x (24%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 4x (12%):
    • Steadfast Protection: Knockback Protection
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (9%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
  • 17xSteadfast Protection: Resistance/+Def 3%
  • 9xGladiator's Armor: TP Protection +3% Def (All)
  • 5xSteadfast Protection: Knockback Protection
  • 4xUnbreakable Guard: +Max HP
  • 4xUnbreakable Guard: RechargeTime/Resistance
  • 3xInvention: Resist Damage
Forge 48 times · mean 2.42 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 13x (27%):
    • Invention: Recharge Reduction
  • 7x (15%):
    • Adjusted Targeting: To Hit Buff
    • Adjusted Targeting: To Hit Buff/Endurance/Recharge
    • Adjusted Targeting: To Hit Buff/Recharge
  • 3x (6%):
    • Gaussian's Synchronized Fire-Control: Chance for Build Up
    • Gaussian's Synchronized Fire-Control: Recharge/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
    • Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 19xAdjusted Targeting: To Hit Buff/Recharge
  • 18xInvention: Recharge Reduction
  • 15xAdjusted Targeting: To Hit Buff/Endurance/Recharge
  • 14xAdjusted Targeting: To Hit Buff
  • 9xAdjusted Targeting: To Hit Buff/Endurance
  • 5xGaussian's Synchronized Fire-Control: Recharge/Endurance
Heat Exhaustion 44 times · mean 3.05 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 11x (25%):
    • Invention: Accuracy
    • Invention: Accuracy
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 6x (14%):
    • Invention: Accuracy
    • Invention: Recharge Reduction
  • 4x (9%):
    • Invention: Accuracy
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 75xInvention: Recharge Reduction
  • 52xInvention: Accuracy
  • 6xInvention: Endurance Reduction
  • 1xInvention: Lysosome Exposure
Melt Armor 49 times · mean 4.67 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 19x (39%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 2x (4%):
    • Achilles' Heel: Chance for Res Debuff
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 2x (4%):
    • Achilles' Heel: Chance for Res Debuff
    • Achilles' Heel: Defense Debuff
    • Achilles' Heel: Defense Debuff/Recharge
  • 25xShield Breaker: Accuracy/Endurance/Recharge
  • 25xShield Breaker: Accuracy/Recharge
  • 24xShield Breaker: Accuracy/Defense Debuff
  • 24xShield Breaker: Defense Debuff/Endurance/Recharge
  • 22xShield Breaker: Defense Debuff
  • 20xShield Breaker: Chance for Lethal Damage
Time Manipulation 1,096 slottings
Temporal Mending 139 times · mean 5.57 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 87x (63%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 9x (6%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 8x (6%):
    • Numina's Convalesence: +Regeneration/+Recovery
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal
    • Numina's Convalesence: Heal/Endurance
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 93xPreventive Medicine: Chance for +Absorb
  • 92xPreventive Medicine: Heal/RechargeTime
  • 91xPreventive Medicine: Heal/RechargeTime/Endurance
  • 90xPreventive Medicine: Heal
  • 89xPreventive Medicine: Heal/Endurance
  • 87xPreventive Medicine: Endurance/RechargeTime
Time Crawl 124 times · mean 1.68 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 21x (17%):
    • Invention: Accuracy
  • 17x (14%):
    • Pacing of the Turtle: Accuracy/Endurance
  • 9x (7%):
    • Tempered Readiness: Accuracy/Endurance
  • 28xPacing of the Turtle: Accuracy/Endurance
  • 22xTempered Readiness: Accuracy/Endurance
  • 21xInvention: Accuracy
  • 20xImpeded Swiftness: Chance of Damage(Smashing)
  • 19xTempered Readiness: Accuracy/Slow
  • 13xPacing of the Turtle: Chance of -Recharge
Time's Juncture 132 times · mean 4.36 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 25x (19%):
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 12x (9%):
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 9x (7%):
    • Dark Watcher's Despair: Recharge/Endurance
    • Dark Watcher's Despair: To Hit Debuff
    • Dark Watcher's Despair: To Hit Debuff/Endurance
    • Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance
    • Impeded Swiftness: Chance of Damage(Smashing)
  • 102xDark Watcher's Despair: To Hit Debuff/Endurance
  • 98xDark Watcher's Despair: To Hit Debuff/Recharge/Endurance
  • 84xDark Watcher's Despair: To Hit Debuff
  • 54xDark Watcher's Despair: Recharge/Endurance
  • 41xDark Watcher's Despair: Chance for Recharge Slow
  • 41xDark Watcher's Despair: To Hit Debuff/Recharge
Temporal Selection 81 times · mean 2.91 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 10x (12%):
    • Invention: Recharge Reduction
  • 9x (11%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 8x (10%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 19xInvention: Recharge Reduction
  • 17xPreventive Medicine: Heal
  • 17xPreventive Medicine: Heal/RechargeTime
  • 12xDoctored Wounds: Heal/Recharge
  • 11xPreventive Medicine: Chance for +Absorb
  • 11xPreventive Medicine: Heal/Endurance
Distortion Field 126 times · mean 4.87 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 7x (6%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 5x (4%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Impeded Swiftness: Endurance/Recharge/Slow
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 5x (4%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Lockdown: Chance for +2 Mag Hold
    • Pacing of the Turtle: Endurance/Recharge/Slow
  • 5x (4%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Hold/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 5x (4%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 4x (3%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
  • 4x (3%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
    • Lockdown: Chance for +2 Mag Hold
    • Pacing of the Turtle: Chance of -Recharge
  • 41xBasilisk's Gaze: Endurance/Recharge/Hold
  • 39xLockdown: Chance for +2 Mag Hold
  • 38xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 36xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 35xGladiator's Net: Chance of Damage(Lethal)
  • 34xNeuronic Shutdown: Chance of Damage(Psionic)
Time Stop 93 times · mean 4.75 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 13x (14%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 8x (9%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 6x (6%):
    • Unbreakable Constraint: Hold
    • Unbreakable Constraint: Hold/Endurance
    • Unbreakable Constraint: Hold/Recharge
    • Unbreakable Constraint: Hold/Recharge/Accuracy
    • Unbreakable Constraint: Recharge/Accuracy
  • 40xBasilisk's Gaze: Accuracy/Hold
  • 34xBasilisk's Gaze: Endurance/Recharge/Hold
  • 32xBasilisk's Gaze: Recharge/Hold
  • 32xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 25xBasilisk's Gaze: Accuracy/Recharge
  • 21xGhost Widow's Embrace: Chance of Damage(Psionic)
Farsight 135 times · mean 4.81 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 37x (27%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 11x (8%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Defense/Recharge
    • Luck of the Gambler: Endurance/Recharge
  • 7x (5%):
    • Invention: Membrane Exposure
    • Invention: Membrane Exposure
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 85xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 43xReactive Defenses: Scaling Resist Damage
  • 42xLuck of the Gambler: Defense
  • 41xReactive Defenses: Defense
  • 40xReactive Defenses: Defense/Endurance/RechargeTime
  • 40xReactive Defenses: Defense/RechargeTime
Slowed Response 128 times · mean 4.14 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 15x (12%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 9x (7%):
    • Achilles' Heel: Chance for Res Debuff
    • Analyze Weakness: Accuracy/Endurance/Recharge
  • 6x (5%):
    • Achilles' Heel: Chance for Res Debuff
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Touch of Lady Grey: Chance for Negative Damage
  • 6x (5%):
    • Invention: Accuracy
  • 78xAchilles' Heel: Chance for Res Debuff
  • 61xShield Breaker: Chance for Lethal Damage
  • 60xShield Breaker: Accuracy/Endurance/Recharge
  • 48xShield Breaker: Accuracy/Recharge
  • 42xTouch of Lady Grey: Chance for Negative Damage
  • 40xShield Breaker: Accuracy/Defense Debuff
Chrono Shift 138 times · mean 4.81 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 25x (18%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 9x (7%):
    • Efficacy Adaptor: EndMod/Recharge
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 9x (7%):
    • Doctored Wounds: Heal
    • Doctored Wounds: Heal/Endurance/Recharge
    • Doctored Wounds: Heal/Recharge
  • 49xPanacea: Heal/Endurance/Recharge
  • 47xPanacea: Heal/Recharge
  • 46xPanacea: Endurance/Recharge
  • 46xPanacea: Heal/Endurance
  • 44xPanacea: Heal
  • 32xEfficacy Adaptor: EndMod/Recharge
Traps 706 slottings
Caltrops 99 times · mean 3.32 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 7x (7%):
    • Ragnarok: Chance for Knockdown
  • 7x (7%):
    • Positron's Blast: Chance of Damage(Energy)
  • 7x (7%):
    • Pacing of the Turtle: Range/Slow
  • 5x (5%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Recharge
  • 39xPositron's Blast: Chance of Damage(Energy)
  • 36xRagnarok: Chance for Knockdown
  • 28xAnnihilation: Chance for Res Debuff
  • 20xImpeded Swiftness: Chance of Damage(Smashing)
  • 18xBombardment: Chance for Fire Damage
  • 14xJavelin Volley: Chance of Damage(Lethal)
Web Grenade 37 times · mean 3.54 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 9x (24%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 5x (14%):
    • Gravitational Anchor: Chance for Hold
  • 4x (11%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 11xEnfeebled Operation: Accuracy/Endurance
  • 10xEnfeebled Operation: Accuracy/Immobilize
  • 10xEnfeebled Operation: Accuracy/Immobilize/Recharge
  • 10xEnfeebled Operation: Accuracy/Recharge
  • 10xEnfeebled Operation: Endurance/Immobilize
  • 10xEnfeebled Operation: Immobilize/Range
Triage Beacon 93 times · mean 5.08 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 25x (27%):
    • Preventive Medicine: Chance for +Absorb
    • Preventive Medicine: Endurance/RechargeTime
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/Endurance
    • Preventive Medicine: Heal/RechargeTime
    • Preventive Medicine: Heal/RechargeTime/Endurance
  • 6x (6%):
    • Panacea: Endurance/Recharge
    • Panacea: Heal
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 6x (6%):
    • Panacea: +Hit Points/Endurance
    • Panacea: Endurance/Recharge
    • Panacea: Heal/Endurance
    • Panacea: Heal/Endurance/Recharge
    • Panacea: Heal/Recharge
  • 34xPreventive Medicine: Chance for +Absorb
  • 32xPreventive Medicine: Heal/RechargeTime
  • 32xPreventive Medicine: Heal
  • 29xPanacea: Heal/Recharge
  • 29xPreventive Medicine: Heal/Endurance
  • 28xPreventive Medicine: Heal/RechargeTime/Endurance
Acid Mortar 103 times · mean 5.17 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 21x (20%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 4x (4%):
    • Touch of Lady Grey: Chance for Negative Damage
    • Touch of Lady Grey: Defense Debuff
    • Touch of Lady Grey: Defense Debuff/Endurance
    • Touch of Lady Grey: Defense Debuff/Recharge
    • Touch of Lady Grey: Defense Debuff/Recharge/Endurance
    • Touch of Lady Grey: Recharge/Endurance
  • 4x (4%):
    • Analyze Weakness: Accuracy/Endurance/Recharge
    • Analyze Weakness: Accuracy/Recharge
  • 43xShield Breaker: Chance for Lethal Damage
  • 39xShield Breaker: Accuracy/Endurance/Recharge
  • 39xAchilles' Heel: Chance for Res Debuff
  • 31xShield Breaker: Accuracy/Defense Debuff
  • 31xShield Breaker: Accuracy/Recharge
  • 31xShield Breaker: Defense Debuff/Endurance/Recharge
Force Field Generator 103 times · mean 4.11 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 19x (18%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 9x (9%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Luck of the Gambler: Defense/Recharge
  • 9x (9%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
    • Shield Wall: +Res (Teleportation), +5% Res (All)
    • Shield Wall: Defense
    • Shield Wall: Defense/Endurance
    • Shield Wall: Defense/Endurance/Recharge
  • 85xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 55xLuck of the Gambler: Defense
  • 39xLuck of the Gambler: Defense/Endurance
  • 26xShield Wall: +Res (Teleportation), +5% Res (All)
  • 25xLuck of the Gambler: Defense/Recharge
  • 23xInvention: Defense Buff
Poison Trap 101 times · mean 5.21 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (11%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 9x (9%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Recharge/Hold
    • Lockdown: Chance for +2 Mag Hold
  • 9x (9%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Recharge/Chance for +Absorb
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 52xLockdown: Chance for +2 Mag Hold
  • 40xUnbreakable Constraint: Chance for Smashing Damage
  • 35xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 28xNeuronic Shutdown: Chance of Damage(Psionic)
  • 22xLockdown: Recharge/Hold
  • 22xUnbreakable Constraint: Hold/Recharge
Seeker Drones 86 times · mean 4.83 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 15x (17%):
    • Stupefy: Accuracy/Endurance
    • Stupefy: Accuracy/Recharge
    • Stupefy: Accuracy/Stun/Recharge
    • Stupefy: Chance of Knockback
    • Stupefy: Endurance/Stun
    • Stupefy: Stun/Range
  • 15x (17%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 6x (7%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
  • 35xCloud Senses: Accuracy/Endurance/Recharge
  • 35xCloud Senses: Accuracy/ToHitDebuff
  • 33xCloud Senses: Accuracy/Recharge
  • 31xCloud Senses: ToHit Debuff/Endurance/Recharge
  • 24xCloud Senses: Chance for Negative Energy Damage
  • 17xCloud Senses: ToHit Debuff
Trip Mine 65 times · mean 5.60 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 19x (29%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 7x (11%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
  • 3x (5%):
    • Armageddon: Chance for Fire Damage
    • Armageddon: Damage/Endurance
    • Armageddon: Damage/Recharge
    • Armageddon: Damage/Recharge/Accuracy
    • Armageddon: Recharge/Accuracy
    • Obliteration: Chance for Smashing Damage
  • 24xObliteration: Chance for Smashing Damage
  • 23xArmageddon: Damage/Recharge/Accuracy
  • 22xArmageddon: Recharge/Accuracy
  • 21xObliteration: Accuracy/Damage/Endurance/Recharge
  • 21xObliteration: Accuracy/Damage/Recharge
  • 21xObliteration: Accuracy/Recharge
Detonator 19 times · mean 3.37 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 5x (26%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 5x (26%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (11%):
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 20xInvention: Recharge Reduction
  • 6xSudden Acceleration: Knockback to Knockdown
  • 3xPositron's Blast: Chance of Damage(Energy)
  • 3xRagnarok: Damage/Recharge
  • 3xRagnarok: Damage/Recharge/Accuracy
  • 3xRagnarok: Recharge/Accuracy
Trick Arrow 374 slottings
Entangling Arrow 43 times · mean 3.33 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 10x (23%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 7x (16%):
    • Invention: Accuracy
  • 5x (12%):
    • Gravitational Anchor: Chance for Hold
  • 17xEnfeebled Operation: Accuracy/Endurance
  • 16xEnfeebled Operation: Endurance/Immobilize
  • 15xEnfeebled Operation: Immobilize/Range
  • 13xEnfeebled Operation: Accuracy/Recharge
  • 12xEnfeebled Operation: Accuracy/Immobilize
  • 12xEnfeebled Operation: Accuracy/Immobilize/Recharge
Flash Arrow 44 times · mean 4.11 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 16x (36%):
    • Siphon Insight: Accuracy/Endurance/Recharge
    • Siphon Insight: Accuracy/Recharge
    • Siphon Insight: Accuracy/ToHit Debuff
    • Siphon Insight: Chance for +ToHit
    • Siphon Insight: ToHit Debuff
    • Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 5x (11%):
    • Invention: Accuracy
  • 5x (11%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 21xSiphon Insight: Accuracy/ToHit Debuff
  • 21xSiphon Insight: Chance for +ToHit
  • 20xSiphon Insight: ToHit Debuff
  • 19xSiphon Insight: Accuracy/Recharge
  • 19xSiphon Insight: ToHit Debuff/Endurance/Recharge
  • 18xSiphon Insight: Accuracy/Endurance/Recharge
Glue Arrow 38 times · mean 4.03 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 7x (18%):
    • Pacing of the Turtle: Accuracy/Endurance
    • Pacing of the Turtle: Accuracy/Slow
    • Pacing of the Turtle: Chance of -Recharge
    • Pacing of the Turtle: Damage/Slow
    • Pacing of the Turtle: Endurance/Recharge/Slow
    • Pacing of the Turtle: Range/Slow
  • 6x (16%):
    • Impeded Swiftness: Accuracy/Endurance
    • Impeded Swiftness: Accuracy/Slow
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Impeded Swiftness: Damage/Slow
    • Impeded Swiftness: Endurance/Recharge/Slow
    • Impeded Swiftness: Range/Slow
  • 5x (13%):
    • Ice Mistral's Torment: Accuracy/Damage/Endurance
    • Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge
    • Ice Mistral's Torment: Chance for Cold Damage
    • Ice Mistral's Torment: Damage/Recharge
    • Ice Mistral's Torment: Damage/Slow
    • Ice Mistral's Torment: Endurance/Slow
  • 14xImpeded Swiftness: Chance of Damage(Smashing)
  • 8xImpeded Swiftness: Endurance/Recharge/Slow
  • 7xImpeded Swiftness: Range/Slow
  • 7xPacing of the Turtle: Accuracy/Endurance
  • 7xPacing of the Turtle: Accuracy/Slow
  • 7xPacing of the Turtle: Chance of -Recharge
Ice Arrow 22 times · mean 4.82 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (18%):
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
  • 4x (18%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Ghost Widow's Embrace: Hold/Range
    • Gladiator's Net: Chance of Damage(Lethal)
    • Lockdown: Chance for +2 Mag Hold
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 3x (14%):
    • Ghost Widow's Embrace: Accuracy/Endurance
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 13xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 12xUnbreakable Constraint: Chance for Smashing Damage
  • 11xNeuronic Shutdown: Chance of Damage(Psionic)
  • 10xGladiator's Net: Chance of Damage(Lethal)
  • 9xImpeded Swiftness: Chance of Damage(Smashing)
  • 8xBasilisk's Gaze: Accuracy/Hold
Poison Gas Arrow 43 times · mean 2.63 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 7x (16%):
    • Fortunata Hypnosis: Chance for Placate
  • 5x (12%):
    • Invention: Accuracy
  • 5x (12%):
    • Call of the Sandman: Chance of Heal Self
  • 16xFortunata Hypnosis: Chance for Placate
  • 16xCall of the Sandman: Chance of Heal Self
  • 10xCall of the Sandman: Accuracy/Sleep/Recharge
  • 9xFortunata Hypnosis: Sleep/Recharge
  • 9xCall of the Sandman: Accuracy/Recharge
  • 5xInvention: Accuracy
Acid Arrow 48 times · mean 5.06 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 14x (29%):
    • Shield Breaker: Accuracy/Defense Debuff
    • Shield Breaker: Accuracy/Endurance/Recharge
    • Shield Breaker: Accuracy/Recharge
    • Shield Breaker: Chance for Lethal Damage
    • Shield Breaker: Defense Debuff
    • Shield Breaker: Defense Debuff/Endurance/Recharge
  • 4x (8%):
    • Bombardment: Chance for Fire Damage
  • 3x (6%):
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
    • Overwhelming Force: Endurance/Recharge
  • 25xShield Breaker: Chance for Lethal Damage
  • 19xPositron's Blast: Chance of Damage(Energy)
  • 17xBombardment: Chance for Fire Damage
  • 17xTouch of Lady Grey: Chance for Negative Damage
  • 16xShield Breaker: Accuracy/Defense Debuff
  • 14xShield Breaker: Accuracy/Endurance/Recharge
Disruption Arrow 41 times · mean 1.12 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 11x (27%):
    • Invention: Recharge Reduction
  • 10x (24%):
    • Invention: Endurance Reduction
  • 10x (24%):
    • Efficacy Adaptor: EndMod/Recharge
  • 17xInvention: Recharge Reduction
  • 13xInvention: Endurance Reduction
  • 10xEfficacy Adaptor: EndMod/Recharge
  • 2xEnergy Manipulator: Chance to Stun
  • 2xPerformance Shifter: Chance for +End
  • 1xEfficacy Adaptor: EndMod/Endurance
Oil Slick Arrow 47 times · mean 5.74 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 12x (26%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 9x (19%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 5x (11%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 20xPositron's Blast: Chance of Damage(Energy)
  • 16xPositron's Blast: Damage/Recharge
  • 13xPositron's Blast: Accuracy/Damage/Endurance
  • 12xRagnarok: Damage/Endurance
  • 12xRagnarok: Damage/Recharge
  • 12xRagnarok: Damage/Recharge/Accuracy
EMP Arrow 48 times · mean 5.02 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 12x (25%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Chance for Recharge Slow
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 8x (17%):
    • Lockdown: Accuracy/Endurance/Recharge/Hold
    • Lockdown: Accuracy/Hold
    • Lockdown: Accuracy/Recharge
    • Lockdown: Chance for +2 Mag Hold
    • Lockdown: Endurance/Recharge/Hold
    • Lockdown: Recharge/Hold
  • 3x (6%):
    • Lockdown: Chance for +2 Mag Hold
  • 28xBasilisk's Gaze: Accuracy/Recharge
  • 24xBasilisk's Gaze: Endurance/Recharge/Hold
  • 24xBasilisk's Gaze: Recharge/Hold
  • 23xBasilisk's Gaze: Accuracy/Hold
  • 22xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 21xLockdown: Chance for +2 Mag Hold

Ancillary / Epic

Dark Mastery 23 slottings
Murky Cloud 11 times · mean 4.09 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 7x (64%):
    • Titanium Coating: Resistance
    • Titanium Coating: Resistance/Endurance
    • Titanium Coating: Resistance/Endurance/Recharge
    • Titanium Coating: Resistance/Recharge
  • 1x (9%):
    • Invention: Resist Damage
    • Invention: Ribosome Exposure
  • 1x (9%):
    • Impervium Armor: Endurance/Recharge
    • Impervium Armor: Psionic Resistance
    • Impervium Armor: Resistance
    • Impervium Armor: Resistance/Endurance
    • Impervium Armor: Resistance/Endurance/Recharge
    • Impervium Armor: Resistance/Recharge
  • 7xTitanium Coating: Resistance
  • 7xTitanium Coating: Resistance/Endurance
  • 7xTitanium Coating: Resistance/Endurance/Recharge
  • 7xTitanium Coating: Resistance/Recharge
  • 2xImpervium Armor: Psionic Resistance
  • 2xGladiator's Armor: End/Resist
Shadowy Binds 2 times · mean 6.00 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 2x (100%):
    • Apocalypse: Chance of Damage(Negative)
    • Cloud Senses: Chance for Negative Energy Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Invention: Nucleolus Exposure
    • Invention: Nucleolus Exposure
    • Trap of the Hunter: Chance of Damage(Lethal)
  • 4xInvention: Nucleolus Exposure
  • 2xApocalypse: Chance of Damage(Negative)
  • 2xCloud Senses: Chance for Negative Energy Damage
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
  • 2xTrap of the Hunter: Chance of Damage(Lethal)
Dark Pit 6 times · mean 3.67 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 4x (67%):
    • Absolute Amazement: Chance for ToHit Debuff
    • Absolute Amazement: Recharge/Accuracy
    • Absolute Amazement: Stun/Endurance
    • Absolute Amazement: Stun/Recharge
    • Absolute Amazement: Stun/Recharge/Accuracy
  • 2x (33%):
    • Invention: Disorient Duration
  • 4xAbsolute Amazement: Chance for ToHit Debuff
  • 4xAbsolute Amazement: Recharge/Accuracy
  • 4xAbsolute Amazement: Stun/Endurance
  • 4xAbsolute Amazement: Stun/Recharge
  • 4xAbsolute Amazement: Stun/Recharge/Accuracy
  • 2xInvention: Disorient Duration
Possess no data
Soul Consumption 4 times · mean 2.00 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Theft of Essence: Accuracy/Endurance/Healing
    • Theft of Essence: Accuracy/Endurance/Recharge
    • Theft of Essence: Accuracy/Healing
    • Theft of Essence: Chance for +Endurance
  • 1x (25%):
    • Efficacy Adaptor: EndMod/Accuracy
    • Theft of Essence: Chance for +Endurance
  • 1x (25%):
    • Invention: Endurance Modification
  • 2xTheft of Essence: Chance for +Endurance
  • 1xTheft of Essence: Accuracy/Endurance/Healing
  • 1xTheft of Essence: Accuracy/Endurance/Recharge
  • 1xTheft of Essence: Accuracy/Healing
  • 1xEfficacy Adaptor: EndMod/Accuracy
  • 1xInvention: Endurance Modification
Electricity Mastery 13 slottings
Electric Shackles 2 times · mean 5.00 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (50%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Entomb: Accuracy/Hold/Endurance/Recharge
    • Entomb: Endurance/Recharge
    • Entomb: Hold/Recharge
    • Entomb: Recharge/Chance for +Absorb
  • 1x (50%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Recharge/Hold
  • 1xEntomb: Accuracy/Hold
  • 1xEntomb: Accuracy/Hold/Endurance
  • 1xEntomb: Accuracy/Hold/Endurance/Recharge
  • 1xEntomb: Endurance/Recharge
  • 1xEntomb: Hold/Recharge
  • 1xEntomb: Recharge/Chance for +Absorb
Static Discharge 3 times · mean 5.67 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (33%):
    • Power Transfer: Chance to Heal Self
    • Power Transfer: Damage/Accuracy/Endurance
    • Power Transfer: Damage/Accuracy/Recharge/Endurance
    • Power Transfer: Damage/EndMod
    • Power Transfer: Damage/Recharge
  • 1x (33%):
    • Power Transfer: Chance to Heal Self
    • Power Transfer: Damage/Accuracy/Endurance
    • Power Transfer: Damage/Accuracy/Recharge/Endurance
    • Power Transfer: Damage/EndMod
    • Power Transfer: Damage/Recharge
    • Power Transfer: EndMod
  • 1x (33%):
    • Bombardment: Chance for Fire Damage
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
  • 2xPower Transfer: Chance to Heal Self
  • 2xPower Transfer: Damage/Accuracy/Endurance
  • 2xPower Transfer: Damage/Accuracy/Recharge/Endurance
  • 2xPower Transfer: Damage/EndMod
  • 2xPower Transfer: Damage/Recharge
  • 1xPower Transfer: EndMod
Thunder Strike 2 times · mean 4.50 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (50%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 1x (50%):
    • Fury of the Gladiator: Accuracy/Damage/End/Rech
    • Fury of the Gladiator: Chance for Res Debuff
    • Fury of the Gladiator: Damage/Endurance/Recharge
  • 1xAvalanche: Accuracy/Damage
  • 1xAvalanche: Accuracy/Damage/Endurance
  • 1xAvalanche: Accuracy/Damage/Endurance/Recharge
  • 1xAvalanche: Accuracy/Damage/Recharge
  • 1xAvalanche: Damage/Endurance
  • 1xAvalanche: Recharge/Chance for Knockdown
Surge of Power 4 times · mean 3.50 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 1x (25%):
    • Gladiator's Armor: Recharge/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: Resistance/Rech/End
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 1x (25%):
    • Steadfast Protection: Resistance/+Def 3%
  • 1x (25%):
    • Performance Shifter: Accuracy/Recharge
    • Performance Shifter: Chance for +End
    • Performance Shifter: EndMod
    • Performance Shifter: EndMod/Accuracy
    • Performance Shifter: EndMod/Accuracy/Recharge
    • Performance Shifter: EndMod/Recharge
  • 2xGladiator's Armor: Recharge/Resist
  • 2xGladiator's Armor: Resistance/Rech/End
  • 1xGladiator's Armor: Resistance
  • 1xGladiator's Armor: TP Protection +3% Def (All)
  • 1xSteadfast Protection: Resistance/+Def 3%
  • 1xPerformance Shifter: Accuracy/Recharge
ESD 2 times · mean 2.00 · median 2 slots

Most common slot layouts

Most common individual enhancements

  • 1x (50%):
    • Absolute Amazement: Chance for ToHit Debuff
    • Absolute Amazement: Recharge/Accuracy
  • 1x (50%):
    • Stupefy: Accuracy/Endurance
    • Stupefy: Accuracy/Recharge
  • 1xAbsolute Amazement: Chance for ToHit Debuff
  • 1xAbsolute Amazement: Recharge/Accuracy
  • 1xStupefy: Accuracy/Endurance
  • 1xStupefy: Accuracy/Recharge
Field Mastery 96 slottings
Power Blast 7 times · mean 4.71 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (29%):
    • Invention: Accuracy
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Endurance Reduction
  • 1x (14%):
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Sudden Acceleration: Knockback to Knockdown
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
  • 1x (14%):
    • Apocalypse: Chance of Damage(Negative)
    • Decimation: Accuracy/Damage
    • Decimation: Damage/Endurance
    • Sudden Acceleration: Knockback to Knockdown
    • Winter's Bite: Accuracy/Damage
    • Winter's Bite: Accuracy/Damage/Endurance
  • 6xInvention: Damage Increase
  • 4xSudden Acceleration: Knockback to Knockdown
  • 3xThunderstrike: Accuracy/Damage
  • 3xThunderstrike: Accuracy/Damage/Endurance
  • 3xThunderstrike: Damage/Recharge
  • 2xInvention: Accuracy
Temp Invulnerability 49 times · mean 4.10 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 4x (8%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 4x (8%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3x (6%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: Resistance/Rech/End
    • Gladiator's Armor: TP Protection +3% Def (All)
  • 3x (6%):
    • Impervious Skin: Endurance/Recharge
    • Impervious Skin: Resistance/Endurance
    • Impervious Skin: Resistance/Endurance/Recharge
    • Impervious Skin: Resistance/Recharge
    • Impervious Skin: Status Resistance/Regeneration
    • Steadfast Protection: Resistance/+Def 3%
  • 18xGladiator's Armor: TP Protection +3% Def (All)
  • 15xUnbreakable Guard: Resistance
  • 14xUnbreakable Guard: Resistance/Endurance
  • 14xUnbreakable Guard: +Max HP
  • 13xSteadfast Protection: Resistance/+Def 3%
  • 11xGladiator's Armor: End/Resist
Energy Torrent 16 times · mean 4.31 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 2x (12%):
    • Force Feedback: Chance for +Recharge
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (12%):
    • Invention: Accuracy
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Endurance Reduction
  • 2x (12%):
    • Sudden Acceleration: Knockback to Knockdown
    • Sudden Acceleration: Knockback/Accuracy
    • Sudden Acceleration: Knockback/Accuracy/Damage
    • Sudden Acceleration: Knockback/Damage/Endurance
    • Sudden Acceleration: Knockback/Damage/Recharge
  • 9xForce Feedback: Chance for +Recharge
  • 6xSudden Acceleration: Knockback to Knockdown
  • 6xInvention: Damage Increase
  • 5xPositron's Blast: Chance of Damage(Energy)
  • 4xJavelin Volley: Chance of Damage(Lethal)
  • 4xPositron's Blast: Accuracy/Damage/Endurance
Explosive Blast 16 times · mean 5.38 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (19%):
    • Overwhelming Force: Accuracy/Damage
    • Overwhelming Force: Accuracy/Damage/Endurance
    • Overwhelming Force: Accuracy/Damage/Endurance/Recharge
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Overwhelming Force: Damage/Endurance/Recharge
    • Overwhelming Force: Endurance/Recharge
  • 2x (12%):
    • Invention: Accuracy
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Damage Increase
    • Invention: Endurance Reduction
  • 2x (12%):
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Recharge
    • Sudden Acceleration: Knockback to Knockdown
  • 8xPositron's Blast: Chance of Damage(Energy)
  • 7xSudden Acceleration: Knockback to Knockdown
  • 6xForce Feedback: Chance for +Recharge
  • 6xInvention: Damage Increase
  • 5xPositron's Blast: Accuracy/Damage/Endurance
  • 5xBombardment: Chance for Fire Damage
Force of Nature 8 times · mean 1.75 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (25%):
    • Invention: Recharge Reduction
  • 2x (25%):
    • Performance Shifter: Chance for +End
  • 1x (12%):
    • Steadfast Protection: Resistance/+Def 3%
    • Steadfast Protection: Resistance/Endurance
  • 3xInvention: Resist Damage
  • 2xInvention: Recharge Reduction
  • 2xPerformance Shifter: Chance for +End
  • 2xAegis: Psionic/Status Resistance
  • 1xSteadfast Protection: Resistance/+Def 3%
  • 1xSteadfast Protection: Resistance/Endurance
Fire Mastery 54 slottings
Bonfire 26 times · mean 4.69 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (15%):
    • Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 3x (12%):
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Frozen Blast: Recharge/Chance for Immobilize
    • Sudden Acceleration: Knockback to Knockdown
  • 2x (8%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Chance for Fire Damage
    • Explosive Strike: Chance for Smashing Damage
    • Invention: Endurance Reduction
    • Positron's Blast: Chance of Damage(Energy)
    • Sudden Acceleration: Knockback to Knockdown
  • 14xSudden Acceleration: Knockback to Knockdown
  • 9xOverwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown
  • 7xAnnihilation: Chance for Res Debuff
  • 6xForce Feedback: Chance for +Recharge
  • 5xRagnarok: Chance for Knockdown
  • 5xRagnarok: Damage/Endurance
Fire Blast no data
Fire Ball 14 times · mean 5.21 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (36%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Chance for Fire Damage
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
  • 3x (21%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Damage/Endurance
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 1x (7%):
    • Bombardment: Chance for Fire Damage
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
  • 11xPositron's Blast: Accuracy/Damage/Endurance
  • 10xBombardment: Chance for Fire Damage
  • 10xJavelin Volley: Chance of Damage(Lethal)
  • 10xPositron's Blast: Chance of Damage(Energy)
  • 7xAnnihilation: Chance for Res Debuff
  • 4xPositron's Blast: Accuracy/Damage
Char 9 times · mean 4.78 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 1x (11%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 1x (11%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Recharge/Hold
  • 1x (11%):
    • Winter's Bite: Accuracy/Damage/Endurance
    • Winter's Bite: Accuracy/Damage/Recharge
    • Winter's Bite: Damage/Endurance/Accuracy/RechargeTime
    • Winter's Bite: Damage/RechargeTime
  • 5xUnbreakable Constraint: Chance for Smashing Damage
  • 4xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 4xBasilisk's Gaze: Accuracy/Hold
  • 3xApocalypse: Chance of Damage(Negative)
  • 2xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 2xGladiator's Javelin: Chance of Damage(Toxic)
Rise of the Phoenix 5 times · mean 3.20 · median 3 slots

Most common slot layouts

Most common individual enhancements

  • 2x (40%):
    • Eradication: Accuracy/Damage/Recharge
    • Eradication: Accuracy/Recharge
    • Eradication: Damage/Recharge
  • 1x (20%):
    • Cleaving Blow: Accuracy/Damage
    • Cleaving Blow: Damage/Endurance
    • Cleaving Blow: Damage/Recharge
    • Eradication: Accuracy/Damage/Endurance/Recharge
    • Eradication: Accuracy/Damage/Recharge
    • Eradication: Accuracy/Recharge
  • 1x (20%):
    • Numina's Convalesence: Endurance/Recharge
    • Numina's Convalesence: Heal/Endurance/Recharge
    • Numina's Convalesence: Heal/Recharge
  • 3xEradication: Accuracy/Damage/Recharge
  • 3xEradication: Accuracy/Recharge
  • 2xEradication: Damage/Recharge
  • 1xCleaving Blow: Accuracy/Damage
  • 1xCleaving Blow: Damage/Endurance
  • 1xCleaving Blow: Damage/Recharge
Ice Mastery 41 slottings
Flash Freeze 9 times · mean 4.44 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 3x (33%):
    • Annihilation: Chance for Res Debuff
    • Bombardment: Chance for Fire Damage
    • Frozen Blast: Accuracy/Damage/Recharge
    • Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
  • 1x (11%):
    • Call of the Sandman: Accuracy/Recharge
    • Call of the Sandman: Accuracy/Sleep/Recharge
    • Call of the Sandman: Chance of Heal Self
    • Call of the Sandman: Endurance/Sleep
    • Call of the Sandman: Sleep/Range
  • 1x (11%):
    • Fortunata Hypnosis: Chance for Placate
    • Fortunata Hypnosis: Sleep/Recharge
  • 3xAnnihilation: Chance for Res Debuff
  • 3xBombardment: Chance for Fire Damage
  • 3xFrozen Blast: Accuracy/Damage/Recharge
  • 3xFrozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 3xJavelin Volley: Chance of Damage(Lethal)
  • 3xPositron's Blast: Chance of Damage(Energy)
Ice Blast 5 times · mean 5.40 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 1x (20%):
    • Devastation: Chance of Hold
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Recharge
  • 1x (20%):
    • Thunderstrike: Accuracy/Damage
    • Thunderstrike: Accuracy/Damage/Endurance
    • Thunderstrike: Accuracy/Damage/Recharge
    • Thunderstrike: Damage/Endurance
    • Thunderstrike: Damage/Endurance/Recharge
    • Thunderstrike: Damage/Recharge
  • 1x (20%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Damage/Endurance
    • Apocalypse: Damage/Recharge
    • Apocalypse: Damage/Recharge/Accuracy
    • Apocalypse: Recharge/Accuracy
  • 2xThunderstrike: Accuracy/Damage
  • 2xThunderstrike: Damage/Endurance
  • 2xThunderstrike: Damage/Recharge
  • 2xApocalypse: Chance of Damage(Negative)
  • 2xApocalypse: Damage/Endurance
  • 2xApocalypse: Damage/Recharge
Hoarfrost 7 times · mean 4.43 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 2x (29%):
    • Doctored Wounds: Heal/Recharge
    • Numina's Convalesence: Heal/Recharge
    • Preventive Medicine: Heal/RechargeTime
  • 1x (14%):
    • Aegis: Endurance/Recharge
    • Aegis: Resistance
    • Aegis: Resistance/Endurance/Recharge
    • Aegis: Resistance/Recharge
    • Preventive Medicine: Heal
    • Preventive Medicine: Heal/RechargeTime
  • 1x (14%):
    • Reactive Armor: Endurance/Recharge
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 3xPreventive Medicine: Heal/RechargeTime
  • 3xDoctored Wounds: Heal/Recharge
  • 2xReactive Armor: Endurance/Recharge
  • 2xReactive Armor: Resistance/Endurance
  • 2xReactive Armor: Resistance/Endurance/Recharge
  • 2xReactive Armor: Resistance/Recharge
Frozen Armor 14 times · mean 4.07 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 3x (21%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 2x (14%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 1x (7%):
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Endurance/Recharge
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 10xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 8xLuck of the Gambler: Defense/Endurance
  • 7xLuck of the Gambler: Defense
  • 6xLuck of the Gambler: Defense/Endurance/Recharge
  • 4xReactive Defenses: Scaling Resist Damage
  • 3xReactive Defenses: Defense
Hibernate 6 times · mean 1.33 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 2x (33%):
    • Preventive Medicine: Chance for +Absorb
  • 1x (17%):
    • Performance Shifter: Chance for +End
  • 1x (17%):
    • Invention: Recharge Reduction
  • 3xPreventive Medicine: Chance for +Absorb
  • 1xPerformance Shifter: Chance for +End
  • 1xInvention: Recharge Reduction
  • 1xNumina's Convalesence: Heal/Endurance/Recharge
  • 1xNumina's Convalesence: Heal/Recharge
  • 1xPreventive Medicine: Heal
Leviathan Mastery 114 slottings
Bile Spray 15 times · mean 5.47 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 3x (20%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 2x (13%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
    • Positron's Blast: Damage/Recharge
  • 2x (13%):
    • Bombardment: Chance for Fire Damage
    • Frozen Blast: Accuracy/Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Damage/Endurance
    • Invention: Range
    • Positron's Blast: Chance of Damage(Energy)
  • 9xPositron's Blast: Chance of Damage(Energy)
  • 6xBombardment: Chance for Fire Damage
  • 4xJavelin Volley: Chance of Damage(Lethal)
  • 4xFrozen Blast: Accuracy/Damage
  • 4xFrozen Blast: Accuracy/Damage/Endurance
  • 3xArtillery: Accuracy/Damage
School of Sharks 21 times · mean 4.95 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (14%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 3x (14%):
    • Bombardment: Chance for Fire Damage
    • Frozen Blast: Accuracy/Damage/Endurance
    • Frozen Blast: Damage/Endurance
    • Javelin Volley: Chance of Damage(Lethal)
    • Positron's Blast: Chance of Damage(Energy)
    • Trap of the Hunter: Chance of Damage(Lethal)
  • 2x (10%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 7xPositron's Blast: Chance of Damage(Energy)
  • 6xTrap of the Hunter: Chance of Damage(Lethal)
  • 5xJavelin Volley: Chance of Damage(Lethal)
  • 4xEnfeebled Operation: Accuracy/Immobilize
  • 4xEnfeebled Operation: Accuracy/Immobilize/Recharge
  • 4xEnfeebled Operation: Endurance/Immobilize
Knockout Blow 27 times · mean 5.59 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 4x (15%):
    • Blistering Cold: Accuracy/Damage
    • Blistering Cold: Accuracy/Damage/Endurance
    • Blistering Cold: Accuracy/Damage/Recharge
    • Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
    • Blistering Cold: Recharge/Chance for Hold
    • Force Feedback: Chance for +Recharge
  • 2x (7%):
    • Hecatomb: Chance of Damage(Negative)
    • Hecatomb: Damage
    • Hecatomb: Damage/Endurance
    • Hecatomb: Damage/Recharge/Accuracy
    • Hecatomb: Recharge/Accuracy
    • Touch of Death: Chance of Damage(Negative)
  • 1x (4%):
    • Force Feedback: Chance for +Recharge
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Hecatomb: Chance of Damage(Negative)
    • Hecatomb: Damage/Endurance
    • Invention: Nucleolus Exposure
    • Touch of Death: Chance of Damage(Negative)
  • 17xHecatomb: Chance of Damage(Negative)
  • 12xForce Feedback: Chance for +Recharge
  • 11xHecatomb: Damage/Endurance
  • 11xHecatomb: Damage/Recharge/Accuracy
  • 10xHecatomb: Damage
  • 9xTouch of Death: Chance of Damage(Negative)
Shark Skin 38 times · mean 4.00 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 4x (11%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (8%):
    • Invention: Resist Damage
    • Invention: Ribosome Exposure
    • Steadfast Protection: Resistance/+Def 3%
  • 3x (8%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 23xSteadfast Protection: Resistance/+Def 3%
  • 17xGladiator's Armor: TP Protection +3% Def (All)
  • 15xGladiator's Armor: End/Resist
  • 11xGladiator's Armor: Resistance
  • 9xInvention: Resist Damage
  • 9xUnbreakable Guard: Resistance
Spirit Shark Jaws 13 times · mean 5.46 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (23%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Accuracy/Damage
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 2x (15%):
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Invention: Accuracy
    • Neuronic Shutdown: Chance of Damage(Psionic)
  • 1x (8%):
    • Apocalypse: Chance of Damage(Negative)
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Devastation: Chance of Hold
    • Entomb: Recharge/Chance for +Absorb
  • 9xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 9xGladiator's Javelin: Chance of Damage(Toxic)
  • 8xNeuronic Shutdown: Chance of Damage(Psionic)
  • 7xGladiator's Net: Chance of Damage(Lethal)
  • 6xUnbreakable Constraint: Chance for Smashing Damage
  • 5xGladiator's Javelin: Accuracy/Damage
Mace Mastery 1,180 slottings
Scorpion Shield 555 times · mean 4.34 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 150x (27%):
    • Reactive Defenses: Defense
    • Reactive Defenses: Defense/Endurance
    • Reactive Defenses: Defense/Endurance/RechargeTime
    • Reactive Defenses: Defense/RechargeTime
    • Reactive Defenses: Endurance/RechargeTime
    • Reactive Defenses: Scaling Resist Damage
  • 68x (12%):
    • Luck of the Gambler: Defense
    • Luck of the Gambler: Defense/Endurance
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29x (5%):
    • Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 347xLuck of the Gambler: Defense/Increased Global Recharge Speed
  • 206xReactive Defenses: Defense/Endurance
  • 200xReactive Defenses: Defense
  • 192xReactive Defenses: Scaling Resist Damage
  • 177xReactive Defenses: Defense/Endurance/RechargeTime
  • 174xLuck of the Gambler: Defense/Endurance
Web Envelope 238 times · mean 5.14 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 86x (36%):
    • Enfeebled Operation: Accuracy/Endurance
    • Enfeebled Operation: Accuracy/Immobilize
    • Enfeebled Operation: Accuracy/Immobilize/Recharge
    • Enfeebled Operation: Accuracy/Recharge
    • Enfeebled Operation: Endurance/Immobilize
    • Enfeebled Operation: Immobilize/Range
  • 35x (15%):
    • Gravitational Anchor: Chance for Hold
    • Gravitational Anchor: Immobilize/Endurance
    • Gravitational Anchor: Immobilize/Recharge
    • Gravitational Anchor: Immobilize/Recharge/Accuracy
    • Gravitational Anchor: Recharge/Accuracy
  • 34x (14%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 95xEnfeebled Operation: Accuracy/Immobilize/Recharge
  • 94xEnfeebled Operation: Accuracy/Endurance
  • 94xEnfeebled Operation: Accuracy/Recharge
  • 92xEnfeebled Operation: Accuracy/Immobilize
  • 92xEnfeebled Operation: Immobilize/Range
  • 91xEnfeebled Operation: Endurance/Immobilize
Mace Beam Volley 42 times · mean 5.52 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 9x (21%):
    • Annihilation: Chance for Res Debuff
    • Explosive Strike: Chance for Smashing Damage
    • Force Feedback: Chance for +Recharge
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Endurance
  • 2x (5%):
    • Frozen Blast: Recharge/Chance for Immobilize
    • Positron's Blast: Accuracy/Damage/Endurance
    • Positron's Blast: Chance of Damage(Energy)
    • Positron's Blast: Damage/Range
    • Sudden Acceleration: Knockback to Knockdown
    • Sudden Acceleration: Knockback/Recharge
  • 2x (5%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Recharge/Accuracy
  • 28xPositron's Blast: Chance of Damage(Energy)
  • 24xForce Feedback: Chance for +Recharge
  • 20xAnnihilation: Chance for Res Debuff
  • 19xExplosive Strike: Chance for Smashing Damage
  • 17xPositron's Blast: Accuracy/Damage/Endurance
  • 12xPositron's Blast: Damage/Endurance
Power Boost 317 times · mean 1.18 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 237x (75%):
    • Invention: Recharge Reduction
  • 51x (16%):
    • Invention: Recharge Reduction
    • Invention: Recharge Reduction
  • 25x (8%):
    • Invention: Endurance Reduction
  • 348xInvention: Recharge Reduction
  • 25xInvention: Endurance Reduction
  • 1xInvention: Vesicle Exposure
Web Cocoon 28 times · mean 5.14 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (39%):
    • Ghost Widow's Embrace: Accuracy/Endurance
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 4x (14%):
    • Ghost Widow's Embrace: Accuracy/Recharge
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Impeded Swiftness: Chance of Damage(Smashing)
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 2x (7%):
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
    • Basilisk's Gaze: Recharge/Hold
  • 20xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 19xUnbreakable Constraint: Chance for Smashing Damage
  • 17xGladiator's Net: Chance of Damage(Lethal)
  • 17xImpeded Swiftness: Chance of Damage(Smashing)
  • 17xNeuronic Shutdown: Chance of Damage(Psionic)
  • 12xGhost Widow's Embrace: Accuracy/Endurance
Mu Mastery 348 slottings
Charged Armor 150 times · mean 4.05 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 9x (6%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 8x (5%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 8x (5%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 7x (5%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 6x (4%):
    • Unbreakable Guard: Endurance/RechargeTime
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 73xUnbreakable Guard: Resistance
  • 72xUnbreakable Guard: Resistance/Endurance
  • 58xSteadfast Protection: Resistance/+Def 3%
  • 45xUnbreakable Guard: Resistance/Endurance/RechargeTime
  • 43xGladiator's Armor: TP Protection +3% Def (All)
  • 42xUnbreakable Guard: +Max HP
Static Discharge 23 times · mean 4.83 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 5x (22%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 2x (9%):
    • Positron's Blast: Accuracy/Damage
    • Positron's Blast: Chance of Damage(Energy)
  • 2x (9%):
    • Ragnarok: Damage
    • Ragnarok: Damage/Endurance
    • Ragnarok: Damage/Recharge
    • Ragnarok: Damage/Recharge/Accuracy
    • Ragnarok: Recharge/Accuracy
  • 13xPositron's Blast: Chance of Damage(Energy)
  • 11xPositron's Blast: Accuracy/Damage
  • 5xArtillery: Accuracy/Damage
  • 5xArtillery: Accuracy/Damage/Recharge
  • 5xArtillery: Accuracy/Recharge/Range
  • 5xArtillery: Damage/Endurance
Thunder Strike 45 times · mean 5.51 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 5x (11%):
    • Obliteration: Accuracy/Damage/Endurance/Recharge
    • Obliteration: Accuracy/Damage/Recharge
    • Obliteration: Accuracy/Recharge
    • Obliteration: Chance for Smashing Damage
    • Obliteration: Damage
    • Obliteration: Damage/Recharge
  • 4x (9%):
    • Absolute Amazement: Chance for ToHit Debuff
    • Absolute Amazement: Recharge/Accuracy
    • Absolute Amazement: Stun
    • Absolute Amazement: Stun/Recharge
    • Absolute Amazement: Stun/Recharge/Accuracy
  • 3x (7%):
    • Avalanche: Accuracy/Damage
    • Avalanche: Accuracy/Damage/Endurance
    • Avalanche: Accuracy/Damage/Endurance/Recharge
    • Avalanche: Accuracy/Damage/Recharge
    • Avalanche: Damage/Endurance
    • Avalanche: Recharge/Chance for Knockdown
  • 16xArmageddon: Chance for Fire Damage
  • 16xObliteration: Chance for Smashing Damage
  • 15xEradication: Chance for Energy Damage
  • 13xFury of the Gladiator: Chance for Res Debuff
  • 11xAvalanche: Accuracy/Damage
  • 11xAvalanche: Accuracy/Damage/Endurance
Electrifying Fences 99 times · mean 5.22 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (11%):
    • Gravitational Anchor: Chance for Hold
    • Gravitational Anchor: Immobilize/Endurance
    • Gravitational Anchor: Immobilize/Recharge
    • Gravitational Anchor: Immobilize/Recharge/Accuracy
    • Gravitational Anchor: Recharge/Accuracy
  • 7x (7%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 7x (7%):
    • Gravitational Anchor: Chance for Hold
    • Gravitational Anchor: Immobilize
    • Gravitational Anchor: Immobilize/Endurance
    • Gravitational Anchor: Immobilize/Recharge
    • Gravitational Anchor: Immobilize/Recharge/Accuracy
    • Gravitational Anchor: Recharge/Accuracy
  • 34xGravitational Anchor: Immobilize/Recharge/Accuracy
  • 32xGravitational Anchor: Chance for Hold
  • 32xGravitational Anchor: Recharge/Accuracy
  • 29xGravitational Anchor: Immobilize/Endurance
  • 27xPositron's Blast: Chance of Damage(Energy)
  • 26xGravitational Anchor: Immobilize/Recharge
Electric Shackles 31 times · mean 5.16 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 3x (10%):
    • Entomb: Accuracy/Hold
    • Entomb: Accuracy/Hold/Endurance
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Damage/Endurance/Recharge
    • Neuronic Shutdown: Chance of Damage(Psionic)
    • Unbreakable Constraint: Chance for Smashing Damage
  • 3x (10%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Endurance/Recharge/Hold
  • 3x (10%):
    • Apocalypse: Chance of Damage(Negative)
    • Apocalypse: Recharge/Accuracy
    • Ghost Widow's Embrace: Chance of Damage(Psionic)
    • Gladiator's Javelin: Chance of Damage(Toxic)
    • Gladiator's Net: Chance of Damage(Lethal)
    • Neuronic Shutdown: Chance of Damage(Psionic)
  • 15xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 15xNeuronic Shutdown: Chance of Damage(Psionic)
  • 12xBasilisk's Gaze: Endurance/Recharge/Hold
  • 11xGladiator's Net: Chance of Damage(Lethal)
  • 10xBasilisk's Gaze: Accuracy/Endurance/Recharge/Hold
  • 10xBasilisk's Gaze: Accuracy/Hold
Soul Mastery 510 slottings
Dark Embrace 219 times · mean 3.67 · median 4 slots

Most common slot layouts

Most common individual enhancements

  • 14x (6%):
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 12x (5%):
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
    • Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 10x (5%):
    • Reactive Armor: Resistance
    • Reactive Armor: Resistance/Endurance
    • Reactive Armor: Resistance/Endurance/Recharge
    • Reactive Armor: Resistance/Recharge
  • 10x (5%):
    • Unbreakable Guard: +Max HP
    • Unbreakable Guard: RechargeTime/Resistance
    • Unbreakable Guard: Resistance
    • Unbreakable Guard: Resistance/Endurance
  • 10x (5%):
    • Gladiator's Armor: End/Resist
    • Gladiator's Armor: Resistance
    • Gladiator's Armor: TP Protection +3% Def (All)
    • Steadfast Protection: Resistance/+Def 3%
  • 81xUnbreakable Guard: Resistance/Endurance
  • 77xGladiator's Armor: TP Protection +3% Def (All)
  • 75xUnbreakable Guard: Resistance
  • 74xSteadfast Protection: Resistance/+Def 3%
  • 55xUnbreakable Guard: +Max HP
  • 51xUnbreakable Guard: Resistance/Endurance/RechargeTime
Night Fall 56 times · mean 4.95 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 16x (29%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 3x (5%):
    • Cloud Senses: Accuracy/Endurance/Recharge
    • Cloud Senses: Accuracy/Recharge
    • Cloud Senses: Accuracy/ToHitDebuff
    • Cloud Senses: Chance for Negative Energy Damage
    • Cloud Senses: ToHit Debuff
    • Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 3x (5%):
    • Ragnarok: Chance for Knockdown
    • Ragnarok: Damage/Recharge/Accuracy
  • 16xArtillery: Accuracy/Damage
  • 16xArtillery: Accuracy/Damage/Recharge
  • 16xArtillery: Accuracy/Recharge/Range
  • 16xArtillery: Damage/Endurance
  • 16xArtillery: Damage/Recharge
  • 16xArtillery: Endurance/Recharge/Range
Oppressive Gloom 74 times · mean 2.26 · median 1 slots

Most common slot layouts

Most common individual enhancements

  • 16x (22%):
    • Invention: Endoplasm Exposure
  • 14x (19%):
    • Invention: Accuracy
  • 7x (9%):
    • Stupefy: Accuracy/Endurance
    • Stupefy: Accuracy/Recharge
    • Stupefy: Accuracy/Stun/Recharge
    • Stupefy: Chance of Knockback
    • Stupefy: Endurance/Stun
    • Stupefy: Stun/Range
  • 19xInvention: Endoplasm Exposure
  • 14xInvention: Accuracy
  • 13xStupefy: Endurance/Stun
  • 13xAbsolute Amazement: Chance for ToHit Debuff
  • 11xStupefy: Accuracy/Endurance
  • 9xStupefy: Accuracy/Recharge
Soul Tentacles 96 times · mean 5.11 · median 6 slots

Most common slot layouts

Most common individual enhancements

  • 11x (11%):
    • Trap of the Hunter: Accuracy/Endurance
    • Trap of the Hunter: Accuracy/Immobilize/Recharge
    • Trap of the Hunter: Accuracy/Recharge
    • Trap of the Hunter: Chance of Damage(Lethal)
    • Trap of the Hunter: Endurance/Immobilize
    • Trap of the Hunter: Immobilize/Accuracy
  • 10x (10%):
    • Artillery: Accuracy/Damage
    • Artillery: Accuracy/Damage/Recharge
    • Artillery: Accuracy/Recharge/Range
    • Artillery: Damage/Endurance
    • Artillery: Damage/Recharge
    • Artillery: Endurance/Recharge/Range
  • 8x (8%):
    • Gravitational Anchor: Chance for Hold
    • Gravitational Anchor: Immobilize/Endurance
    • Gravitational Anchor: Immobilize/Recharge
    • Gravitational Anchor: Immobilize/Recharge/Accuracy
    • Gravitational Anchor: Recharge/Accuracy
  • 26xTrap of the Hunter: Chance of Damage(Lethal)
  • 24xPositron's Blast: Chance of Damage(Energy)
  • 21xGravitational Anchor: Chance for Hold
  • 18xTrap of the Hunter: Accuracy/Immobilize/Recharge
  • 18xBombardment: Chance for Fire Damage
  • 18xGravitational Anchor: Immobilize/Recharge/Accuracy
Soul Storm 65 times · mean 4.37 · median 5 slots

Most common slot layouts

Most common individual enhancements

  • 8x (12%):
    • Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold
    • Basilisk's Gaze: Accuracy/Hold
    • Basilisk's Gaze: Accuracy/Recharge
    • Basilisk's Gaze: Endurance/Recharge/Hold
  • 5x (8%):
    • Devastation: Accuracy/Damage
    • Devastation: Accuracy/Damage/Recharge
    • Devastation: Damage/Recharge
  • 4x (6%):
    • Apocalypse: Chance of Damage(Negative)
  • 25xGhost Widow's Embrace: Chance of Damage(Psionic)
  • 22xUnbreakable Constraint: Chance for Smashing Damage
  • 15xBasilisk's Gaze: Accuracy/Hold
  • 15xGladiator's Javelin: Chance of Damage(Toxic)
  • 14xBasilisk's Gaze: Endurance/Recharge/Hold
  • 14xGladiator's Net: Chance of Damage(Lethal)